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Sabry

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Sabry last won the day on August 26

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About Sabry

  • Other groups Wiki Editor Candidate
  • Birthday December 8

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  1. I saw this message only now, but thanks a lot!
  2. Oh boy, not me thinking memory leak was actually fine when I was a first year student, alright, now I get that it's actually a bad thing ?
  3. Sabry

    [CZ] & [SK] Czech & Slovak

    Are you a Czech player? Have you always dreamed of our beloved game being translated into your own language? We've got you covered! We are currently looking for translators who are fluent in both Czech and English. If this piques your interest, this is the perfect opportunity, and urge you to apply for the Czech game translator position at the following link. Good luck! Recruitment - Recruitment Tanki Online
  4. Sabry

    [TR] Turkish players

    Are you a Turkish player? Have you always dreamed of our beloved game being translated into your own language? We've got you covered! We are currently looking for translators who are fluent in both Turkish and English. If this piques your interest, this is the perfect opportunity, and urge you to apply for the Turkish game translator position at the following link. Good luck! Recruitment - Recruitment Tanki Online
  5. Sabry

    [IND] Indian Players

    Are you a Hindi player? Have you always dreamed of our beloved game being translated into your own language? We've got you covered! We are currently looking for translators who are fluent in both Hindi and English. If this piques your interest, this is the perfect opportunity, and urge you to apply for the Hindi game translator position (hebrew styled writing) at the following link. Good luck! Recruitment - Recruitment Tanki Online
  6. Sabry

    [PL] Polish players

    Are you a Polish player? Have you always dreamed of our beloved game being translated into your own language? We've got you covered! We are currently looking for translators who are fluent in both Polish and English. If this piques your interest, this is the perfect opportunity, and urge you to apply for the Polish game translator position at the following link. Good luck! ? Recruitment - Recruitment Tanki Online
  7. Sabry

    [AM] Armenian players

    Are you an Armenian player? Have you always dreamed of our beloved game being translated into your own language? We've got you covered! We are currently looking for translators who are fluent in both Armenian and English. If this piques your interest, this is the perfect opportunity, and urge you to apply for the position at the following link here. Good luck!
  8. To be honest, I like the hype ongoing about it, I have a similar school (big) project where there's a planned release in a year or two, and to be honest, the release plan will most likely be inspired from the way it is from tanki classic. I like the way it went under the light pretty quickly, then sometime later, not too long enough to kill that hype, the bundles appear, and in the middle of it, you've got the Vlog reviving that hype all the time. I have to salute that work.
  9. Python is actually great for a lot of things like networking, architecturing, AI, etc... I never used Flask for web, always PHP, which I found slow, and quite obsolete (hopefully hazel agrees with that statement), so I moved to react. I have heard python isn't that optimised to be frank, compare it with C/Cpp and you'll see how hard it gets to get the same speed for an AI for example.
  10. Sabry

    Let's discuss Tesla!

    As I said, each augment has downsides, and you proved my point. You may agree or not about saying it's overpowered, but the point is that this tesla augment is not "stronger than ever". It itself has downsides too, which maf resumed well.
  11. Sabry

    Let's discuss Tesla!

    This is surely not the first and last augment that is considered OP. An augment always have upsides and downsides, if we take comparable augments. To add a few more examples, the examples below were also considered OP upon their release, but things evolved Firebird: Critical Fix, Compact fuel tanks Freeze: Stable Mix Isida: Substainable nanobots, Shock nanobot injection, Vampire nanobots Tesla: Other than shock therapy - Electroturret Hammer: Revolver, Blunderbuss, heavy slugger, hunter duplet Twins: Plasmatron, Turbo plasma accelerators Ricochet: Helios Vulcan: Shredder Smoky: Autocannon, Explosive Rounds (even EMP, stun were considered OP years ago) Striker: Faust, Hydra, Tandem Thunder: Hyperspeed shells (considered very OP back then too) Scorpion: Tornado Magnum: Destroyer, Mortar Railgun: Hyperspace rounds (can do up to 2M damage by the way) Gauss: Nemesis (up to 10k damage) Shaft: Quasar Surely this is not the only augment "better than ever" and the only augment considered OP, that was the same for all status effects as well, I remember when pulsar was considered being on the top, or even single effects, such as stun, emp etc... By the way the first EMP status effect came from gauss and I remember when it was a thing and everyone wanted it...now it's not the most interesting augment anymore. It's just to say that things evolve, and after this augment, there will be another one which might be considered more OP (but still have downsides one will ignore about) and so on... It's pretty much the same with any close range turret, a shaft user has low chances to win against Firebird, Freeze, Isida or Tesla whenever it's close attack, it's like that for every close range turret. Take any short range turret against a long range turret at short distance, and the chances to win are very small.
  12. Sabry

    Let's discuss Tesla!

    I'd disagree with that statement, there are a lot of augments which can be considered OP, and upon their release were considered impossible to counter, just to name a few: Gauss nemesis, Vulcan shredder, Shaft Quasar, Freeze Stable Mix, and more. Honestly, it's not that simple, in small maps, sure, but in Highways, if you use that tesla augment, you might not have a fun time, the map matters a lot, that's exactly like hyperspeed shells, it can be very powerful in big maps, for obvious reasons, but weaker in small maps. Here, it'd be the opposite.
  13. To be honest, I don't think it's really needed, it could create confusion. There are not that many color for every clans that exists in-game, at the end of the day there would just be a chat filled with different colors, and several people with the same one, and that wouldn't make any sense, nor specifically be very UX friendly for someone joining the game who might just interpret it as a moderator's color. This could also be open for abuse such as impressionating helpers and mention there's a special color that "proves" they are among the administration, thus cause more problems. Also, there are already some colors for moderators, and it's used to clearly differenciate them, if some people get the red color as well, it discredits that purpose. Current colorful names in-game aren't given just for the decoration.
  14. Also, I guess it's the perfect topic for that, but here goes the origins of kaisdf ? ~ Credits to @Pythor for that masterpiece
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