Jump to content
EN
Play

Forum

daudiii

Advanced
  • Posts

    26
  • Joined

  • Last visited

Reputation

13 Good

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. daudiii

    Let's Discuss Ricochet!

    @TheCongoSpider yeah it was confusing to me that one augment alters base damage while other is not (in case of my testing, one being large calibre of railgun, other being camper of ricochet). but yeah i understand it now. thanks for the clarification.
  2. daudiii

    Let's Discuss Ricochet!

    @Snafu yes, i tested this the way you said, without dd, and now it does 2x the base damage. yes that is confusing. but with augments like railgun large calibur, thats boosts damage by 50%, the damage goes from 140 to 210, and with DD active, i do 420 damage. so its confusing that there is not distinction between the type of extra damage that we are getting. even worse is the fact that augments decription in garage dont give mathematical figures, just the text description.
  3. daudiii

    Let's Discuss Ricochet!

    i saw video on youtube for smoky camper augment, it was doing 1050 damage per shot, which is also exact 1.5x of normal damage (700 -> 1050 = 50% damage increased). so i guess its wiki thats wrong, camper only boosts damage by 50%, not 100%.
  4. daudiii

    What to buy? Which is better?

    @Sharva no even in that case, engineer isnt best. I wouldnt rate engineer higher than hull augments that protect against special effects (e.g. AP or EMP or stun) as such effect can be game changing, when applied at crucial time and protection against them is very valuable. i have engineer unlocked and i almost never use it (i dont have lifeguard, excelsior or phoenix). in most of my encounters, i get into fight with full health, stay in fight until i die, or left victor (then i can just use repair kit). when already engaged in battle, you wont have time to disengage and go look for supply. but special effect protections protect you directly in heat of fight.
  5. daudiii

    Let's Discuss Ricochet!

    Hi, I recently unlocked camper augment for ricochet, wiki says that its supposed to be 100% boost in damage but its just 50%. I reported this on wiki but no change has been made to wiki, so i wanted to ask here, its just a type on wiki or is it some bug? yes, i tried shooting at enemies at blank range, with no protection and no double armor active (while i had full health). it does exactly 1.5x damage i.e. 510 or 520 per shot (dont remember the exact figure). also, as a side note, why were the augments numerical stats removed from garage? now its only verbal description in garage.
  6. daudiii

    Augment Hunt

    @Ironmantonystark Will the contest close as soon as all the positions have been accounted for?? Otherwise we won't know if there is even any purpose to keep looking for it. It will be waste of our time. So will the contest be closed after all positions have been taken for both tiers??
  7. daudiii

    Tanks in Space

    same with me. not even at first planet yet. completed all missions. keep getting pushed backwards.
  8. daudiii

    Striker Ultra

    GUYSSSS!!!!! 4th module update is more terrible than we (atleast I) realized!!. I thought it was just 4th module that you need to buy (argghhhh tankions) for stupidly high price but nope, its even worse. You need to buy even 2nd and 3rd module. Most of us didnt realize this maybe cause we were already using 3 protection modules and maybe tanki is letting us use 3 modules, but for new players, you need to buy every slot of protection module except first slot for tankions!!. Here is extract from wiki from which I got this: "You can use four different protections of module combinations on your tank at a time, each protection module slot (exluding the first) costs tankoins."
  9. daudiii

    Striker Ultra

    Since this last update, there is this annoying sound for dealing and receiving damage. I cant disable it. I mean, I can by going to settings->sounds butI have to do this everytime I launch game. This setting does not remain saved. Anybody know what to do with it?
  10. daudiii

    Striker Ultra

    btw what do you guys think about 4th slot?? I think 4 slots are too much. for example, I mostly use twins. And often I would be alone in my team who would be using twins. So the enemy either had to use protection for other turrets (which were more common i.e. 3 different turrets equipped by all my teammates), or use protection against just my turret (if i am being annoying for him with my aggressive playstyle), to defend against me but give up protection against lets just say thunder, which might be being used by 2 of my teammates. Now it wont be possible. Also, 4 slots will make guys with critical protection overpowered. With 3 slots of protection, they had to give up one valuable slot (2 others slots limited their choice to a few turrets and therefore vulnerable to other turrets for most part). now with 4 slots, giving up 1 slot for protection module is not even a hard decision. remaining 3 slots will be enough in most cases to get protection from maybe 6/8 enemy turrets. (P.S.: I personally preferred the legacy modules. predefined sets. It had more pros and cons side to it, than current and more flexible system. but current 3 slots is also fine)
  11. daudiii

    Striker Ultra

    yeah You are right, I was mistaken. Thats why I was so shocked. Still I think, striker already was well balanced.
  12. daudiii

    Striker Ultra

    //sorry my mistake
  13. Status effect augments for turrets (any of them) was bad idea. Here is how: 1) Imagine if smoky is shooting at me, and I am dodging most of its shots using hopper. One of his shot hits me and its critical with stun augment. My tank is stunk. I cant move to dodge his shot are attack him, so I lose. In short: I just lost because I haad better skill but he had better luck + buyer? 2) Imagine you have viking hull, trying to capture a point. gauss aims at you, you activate double armor hoping he cant destroy you before you can take the point (because of double damage, and repair after getting 1st shot). but alas, he is buyer and has emp status augment for gauss. Now, I am sitting duck. Where did my strategy go?? buyer>>>strategy Atleast now no one will cry about overpowererd vulcan with heat immunity, incendiary band and defender drone, because there are more worse things in game now. It is soooo frustrating to be on receiving end of gauss with emp affect or railgun with AP effect. I legit leave match if there is one in enemy team. A single buyer can ruin experience for whole enemy team. Also, wasnt the idea of alteration that they "change" how turret works, not as an upgrade in themselves. Meaning a turret with altertion and without alteration both should be balanced, just both of slightly different strong points and weak points and therefore changing how you play with both variants. but overall both variants should be in balance with each other. Status altering alterations are too overpowered than normal variant or even with normal alteration for that matter, no matter what conditions.
  14. daudiii

    Critical damage

    Status effect augments for turrets (any of them) was bad idea. Here is how: 1) Imagine if smoky is shooting at me, and I am dodging most of its shots using hopper. One of his shot hits me and its critical with stun augment. My tank is stunk. I cant move to dodge his shot are attack him, so I lose. In short: I just lost because I haad better skill but he had better luck + buyer? 2) Imagine you have viking hull, trying to capture a point. gauss aims at you, you activate double armor hoping he cant destroy you before you can take the point (because of double damage, and repair after getting 1st shot). but alas, he is buyer and has emp status augment for gauss. Now, I am sitting duck. Where did my strategy go?? buyer>>>strategy Atleast now no one will cry about overpowererd vulcan with heat immunity, incendiary band and defender drone, because there are more worse things in game now. It is soooo frustrating to be on receiving end of gauss with emp affect or railgun with AP effect. I legit leave match if there is one in enemy team. A single buyer can ruin experience for whole enemy team.
  15. Happy Women's Day to every mother, sister and daughter!! by daudiii
×
×
  • Create New...