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Stacker

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Everything posted by Stacker

  1. Stacker

    Complaint Book

    They absolutely deserve to be excluded. I support hull exlusion 100% for the hulls with jumping overdrives. Its enough that you have to deal with mammoth or wasp overdrive, no one needs a jumping tanks catching golds. The main goal of such events are increased goldbox drop rates, everyone knows that. Therefore, you self-destruct the event by allowing hulls that "take away gold like nothing". Why should I play then? For more EXP so I rank up to legend in 3 events like these, or 7 ultra containers that give you NOTHING? Absolute joke, I want to hunt golds, I dont want to press space and catch it. No one wants that. So yes, exclude the worst hull in the game from special battles with increased gold drop rates.
  2. Stacker

    Complaint Book

    I fail to understand this post. If that is sarcasm, I still don´t get it. Railgun in my opinion is now the least balanced it has ever been. 1v1 example. Don´t hate because I say XPBP, light hull alright. Light hull - railgun 1v1. Before critical update, with railgun you could: two shot a light hull (~98%)* three shot a light hull (like ~2%)* Now with railgun, you can: one shot a light hull (~30%)* two shot a light hull (~50%)* three shot a light hull (~20%)* *Just my aproximation I don´t care for some advanced or existing numbers about critical frequency, it is just my experience so far with it. To the point of Mk2 railgun one shotting Mk8 mammoth, I don´t think so, but realistically, it is most definitely less balanced than it was before in every possible way, so I agree with you to some degree.
  3. Stacker

    Critical damage

    Sad truth. Everyone can see this, everyone knows what is going on, but they keep on doing it. They are bunch of greedy people who don´t care for anything but profit. But they are actually that bad and dumb that they managed to lose players because of the greediness, and they still keep on doing it. It´s like watching a very bad "part 2" of a movie you used to like, and they screwed it up completely by firing old successful actors that brought fame to it and simply replaced them with new ones that no one wants or asked for, that don´t make the movie what it used to be. So it loses popularity. With one key difference. No good businessman would do this, ever, so I guess tanki devs are all 3 - greedy, dumb and very bad businessmen. That is some bad combo you got right there, I suggest you to employ some serious staff even when you try to earn money, because this isn´t working as far as I can see lol
  4. Stacker

    Critical damage

    You must have fun counting all the players you lose with each update. Hideous update. This is game braking, you can even read all the negative comments in the forum. I guess from now on I will make fun of every update you release here on forum, because I won´t be playing MM battles for sure, now the question mark rises over PRO-battles as well. If you kill PRO-battles, consider your game officially dead. I mean you are on the right path to do it, reducing update quality with this pace, just few more updates and you are done ?
  5. Stacker

    Complaint Book

    Sorry for adding numbers, I only do it so you don´t misunderstand me. 1. Strong garage has nothing to do with having an overpowered combo that will get you 1st place by miles in a MM battle. So I believe it does matter, GS only highlights the equipment OP-ness of a certain combo. 2. It absolutely would, that is what I am saying. But right now, I don´t see how else would they patch the problem, only if they want to just leave it like that. Their main problem is lack of players so players can´t be matched according to their GS and rank, only by rank now, sometimes not even that, as we all know you can meet legends in WOs. 3. True. They just need players to actually create the system that can group them. When they don´t have enough players like now, no system will work. See, they f****d them selves with those updates, now even MM can´t work and they need a new one ?
  6. Stacker

    Complaint Book

    1. I agree, I actually never played Serpuhov CTF no supplies, I just mentioned it because it used to be popular among people for, to me, unknown reason. 2. As I stated, Noise is unbalanced. Used to be popular as well, before magnum was added, as I mentioned magnum is one of the core problems and a reason that many maps started to be unbalanced and required bunch of new map changes. See the pattern. They add stuff, that stuff carries new problems that later need fixing (patching), they patch those and those are just unwanted changes that no one asked for. So with each "new" update, we get problems, instability, more unbalanced gameplay and "new" stuff that no one wanted in first place. 3. They are main part, but today the only part of the game, where they give them away for free, promoting their consumption and reducing their worth. Overdrives are just an example of "no one asked for it" update as well. That is exactly the goal of Tanki development, to destroy ranking system and to make any rank worthless, as you said, you can be WO5 and have a gear score of legend, you will be matched against othe WOs and be 1st every time. They will patch this by MM that looks at GS instead of rank, thus patch the core issue with creating a new one, instead of fixing that issue. Patching won´t improve a thing. What you request is exactly what needs to be done to patch the issue but what is next? No ranks?
  7. Stacker

    Complaint Book

    I just like the gameplay with railgun, it is very fun and demanding in the same time, I guess it just doesn´t bore me idk. True that about railgun protection. I mean by the time this account hits legend rank, I do plan to have one or two more turrets that can be competitive, also one extra hull. So yeah, it is right what you say about diversity, but as I said, I really don´t have crystals to push other turrets to a competitive-enough level, at least not at this rank. I have to disagree with you on those no-supplie battles. It looks to me that you haven´t really played many good of those-kind of battles. I played an amazing few matches on Poly CP a day or two ago. Listen to this. It was a match to 101 CP, I switched teams in the middle of a battle just to equalize teams, later on we saved a 100-83 deficit, 1 point to a lost match! I pulled the team back into lead and we won the match at the end, it was amazing, many nice people who loved it no matter the end result, even though I actually did not earn a single crystal because game kicked me out 30s before the match. end. Just tried to share the great atmosphere on those matches, if you have fairly equal teams, it will always be a top-noch match and high intensity gameplay on those Poly CP battles. Noise is there as well but the map itself isn´t well balanced. You have Island matches, Arena, Serpuhov, Hill, Sandbox (XPBP or regular), all of these without supplies really do produce a great gameplay. Many more maps that kind of got left over because battle list is kinda dead so yeah. They do last long, that is the point by the way. Not this new concept of "spam supplies, earn quick, rank quick", that is just BS that Tanki forced on us. Game gets boring much faster and skill level iz equivalent to 0 because the actual time you spend in matches is far less than you should. I watched the video, exactly that what you showed.
  8. Stacker

    Complaint Book

    You are, you are okay ?
  9. Stacker

    Complaint Book

    I mean look, as I said, I chose Rail-Hunter to go with. That isn´t really a game changing combo in todays MM I get that. Railgun it self is a powerfull weapon but in todays tanki with all the drugs it isn´t really that good. I have dealt with it in MM, I just drug and that is it, hope for the best. M4 railgun can compete with anything IMO, if you know how to use it. If I play against 5 or 6 legends then of course, no point in arguing will I do any impact, because clearly I wouldn´t. If we take MM out of picture and play a PRO battle without overpowered stuff (supplies, overdrives and alterations), M4 rail will do just fine against any rank, that is a fact. Unless I play against a guy who has 50% rail prot on maps that cant handle more than 8 players in total, like Arena, Island idk those kind of small maps. Then of course, every turret has it´s boundaries, just like firebird won´t really fit Kungur or Palma, against a railgun. It is just how you look at things. It is all about cash at the end, in the cash mode called MM. When you take out that factor, your Mk5/6 combo and mine would do just fine against anyone, I can guarantee you that. And then, we could do a 1v1 to see if you really would destroy my garage, we would see whos MU-ed combo wins ? (Just kidding of course) EDIT: A rare footage of some bad MM and actual impact I had in one battle, rare though: (I mean we lost but whatever, still okay if you ask me, didn´t screen the entire enemy team though, only our mixed lineup)
  10. Stacker

    Complaint Book

    I did not say there is skill on XP/BP matches, I mentioned XP/BP while explaining what I call a "skill shot". I mean I don´t want anyone agreeing on my posts either, I don´t care what anyone has to say, I say what I think and thats it, agree or not I really don´t care, this isn´t a competition for likes or whatever, I just hope someone reads and understands what I say and maybe does something about those problems. And this is pissing me off, it is just a basic thing that should simply not happen in a game like Tanki is. Well I won´t go into how others use it, I don´t really see players use railgun that much that is the point. All I see is drugging, hovering and jumping tanks, that is it. And one thing is to play it "that way", the other is to hit someone with a tough shot during a regular MM match. I just tried explaining the most simple way what I wanted to say without putting a video because I can´t be bothered to film a bug. Skill shot is when you hit someone by the way, so yeah, everyone can peak out behind a wall and shoot, but will they hit, and how far is the desired enemy, behind what obstacles and how big % of it´s hull and turret is visible to you while you peak is a different question. You probably don´t have many of these situations because, as you said, you don´t even play railgun ?
  11. Stacker

    Complaint Book

    True but in the same time, it really isn´t a weak garage. If you manage to upgrade the life out of that smoky and titan to boost it to M3 (Mk7) as well as your drone and protections, then that combo turns into a monster no matter what rank you play against. The main problem is diversity in gameplay but if you learn to play with that combo well, you can always pull good results or, fairly decent at least, no matter what map/ranks are in the match. I speak that from experience. My garage is something like yours, rank Colonel. Railgun 2 steps from Mk8 and Hunter idk like Mk5.3, few prots and basic drones, GS 6400-6700 depending what I equip. Other than Rail and Hunter, I don´t have any other hull or turret that is competitive, so I am forced to learn and adapt with Railgun on every possible map and situation, which isn´t always fun but I don´t haver an alternative. The game is full of people who buy OP stuff and I just can´t spread out crystals on random equipment. I need powerfull combo that can do damage and score well. I chose Rail-Hunter and that is what I play with. I see myself forced to do this because of what Tanki turned into, so I really see this as only possibility and I think it´s fair to have that kind of garage, I don´t know. It is powerfull to me, I can compete with any rank IMO, maybe it´s more because it is Mk8 and yours is Mk6 but still, if you know your gun well and how to use it correctly, you are good if it´s MU level is good :)
  12. Stacker

    Complaint Book

    HTML client bug, coding problem. I occasionally have that problem, sometimes it´s alright, sometimes it´s not. No one can help you with that, it´s only glitched out HTML client, that´s it. While on glitched HTML topic, one very annoying thing, more like a patter, is happening. I am a railgun player. 99% of the time I use only railgun and thats the only weapon I can confirm this pattern on. I don´t think anyone who can help will read this but I will just share this bad experience in hope someone might hear me out. So, the problem. It´s kinda hard to explain only by words and without a video to back it up, so I will put it as simply as possible. The game often doesn´t fully register the hit. The impact on enemy tank (at least on my screen) is reigistered, the enemy is knocked away, but the damage is not there, in following cases: When you do skill shots* with railgun When some server meltdown happens, game freezes for no reason for about 5-10s, you need to re-enter or wait for up to a minute for the server to start recognizing damage *Skill shot, I define that as a precisely timed shot, XP/BP players know what I am talking about. There are many examples, but the main point is that you prefire the railgun and then peek out last second to hit an enemy tank. The pattern is shown to me because it feels like while autoaim allows the hit (if you swing the hull backwards-forwards to hit a player that is above you) or when you just peek out in time for your shot, there is 50/50 (just a visualisation for anyone to understand, I really don´t know how often this happens) chance for the game to register the shot (HP damage). It´s just those very crucial, tough and demanding shots, maybe lucky ones, are often not registered by server (while you knockback seems fine). It is extremely annoying when you keep pulling very tough shots that (should) clutch a 1v1 or that should clutch the entire game and those shots are not recognized so you just lose a duel or game by a bug. It feels like shots that autoaim "allows" don´t match the server "calculations", like autoaim says yes but server says no, and my shot doesn´t count. This was never happening in flash version and every shot server doesn´t count now, would 100% count if I played the flash version, because the shot was 100% legit and possible to do. So this leads me to conclusion that your server is seriously messed up, this being backed up by massive server lags confirmed by me and other players. Another good reason to put the HTML in red category on my big post about your fails to develop this game right. So there you go, a detailed description on yet another thing that sucks in this game, it is up to you now to fix it. And we would all love you to actually fix it and not just leave it and pretend it´s all good. Consider this as a player asking you to fix your error by productive feedback. You are welcome.
  13. Stacker

    Complaint Book

    This. You should NEVER change XP rates. You destroy previous progress, dictate when players will play and that is not the point. Players should play whenever they like and have the same treatment whenever they join the game, their online time should not be dictated by some stupid XP boost days or events (premium time gained). That is the moment you start influencing online time and that is not right. Players dictate online time and you try to increase it by useful and good updates. Player feedback gives you update idea, not the other way around! Therefore, this forum section is a complete waste because its main idea is US players to correct and feedback on YOUR ideas that we didn´t ask for, didn´t want or aren´t game-improving at all. Im telling you, the other way around. You should think about this. This is the core problem about Tanki online, right here in this little comment.
  14. Stacker

    Complaint Book

    I still don´t understand why do you expect some of these to be in "one of them (containers)". In how many of them? One in how many exactly? Do you even know the drop rates? How do you want something when you don´t even understand the rarity of it. None of us do. It´s up to devs to decide the drop rates and no game will reveal you that info. Dumb assumption if I may say, groundless at least if not dumb. These rewards are just a way to make you play the game. You want to get these "good" containers faster, you use supplies, you play only to get container, you don´t play because you want to enjoy the game. They even gave us free premium. They boosted XP rates so we level up faster, thus levels lose meaning and we reach higher ranks faster, unlock "OP" stuff earlier etc etc. So these containers are just as fake as all new stuff, so I don´t know what do you expect.
  15. Stacker

    Complaint Book

    I just have to answer to this, excuse me, why would you expect a guaranteed reward (Such as just-added-into-selection alterations, drones and paints, let alone 100k, what a joke of a reward in every possible way) from a container that has a probability factor for its rewards? The rewards were fine in both cases if you ask me. I have seen worse. At the end of the day, it´s only 7 containers, there used to be people buying 500 and not getting an XT out of them when they came out. And they spent like a lot of money on those. So just take your freebies that tanki gives you and get some nice upgrades is what I would suggest you and everyone else to do. It´s the way it goes today.
  16. Stacker

    Complaint Book

    I can only say Im sorry that you have to watch this game with huge potential slowly die out, just as I and many others have to watch it as well... I didn´t want to spam too much but I had to speak out about some stuff, I felt the need to do so but damn there is a lot more to say still... You are right as well. Feature after feature it was leaning towards payments and less quality of actual gameplay. Every update seemt to have a goal to just destroy the old look of the game and the feeling you had playing it. Why change something that is good? I don´t understand. I actually wanted some features as well back then but I didn´t want my game to turn into something I can´t recognize. Of course I say this in the name of every player back then, it´s not about me. You said it well in the overpowered part. One addition only. Skilled gameplay is a long-time out of the picture but there are still players like me, you and others who play this game the way it should be played. If you or anyone wants some Polygon/Sandbox CP/XP/BP (without supplies of course lol) hit me up, lets enjoy the game together the way it should be enjoyed, we can make some battles and have fun. Maybe a clan if that is the thing anymore...the forum clan because that actually has meaning, rather than in-game pay-2-get clan but if someone wants to spend money I guess alright, I won´t complain.
  17. Stacker

    Complaint Book

    Im gonna bash you quite heavily about the game development, as I find myself worthy enough to do so. I have started playing this wonderful game since like 2013, this is like 4th account actually. I have over 1500 hours combined and I think Im old enough to speak up about this. So here is what I think. Flying tanks that can jump?! Do you care about what players think? What has this game turned into? Goldboxes that were so unique now have 0 meaning. Not to mention terrible new turrets magnum and gauss that destroyed the game legacy. These new hulls are a complete joke seriously. If you could reverse the game to 2015 edition only in HTML5, it would have been more popular. You had over 50k views per V-LOG and had over 100.000 players online during new year events, now you can´t reach 5,000 on a regular day. Every single update sucks more and more. You added hull augments (that are pay to get) that deny the basic feature of firebird and freeze, like SEROUSLY? Adding new features like EMP then adding new way to get augments that deny it? This must be some kind of a joke right?? Tell me this is a joke please im crying of laughter reading this conept ??????. It´s a 5 year old child´s concept of making money and thinking it will do something. What are you even doing with this game? Example No.1! World of tanks! Look at their game. They never ruined the basic mechanisms of the game that made it so unique and special, the main reason they had and still do have their player base. Now look at yourself, all of a sudden you change game basis = you lose players. You lost me! I played this game through my big part of childhood. I would say the moment you added magnum, it broke the game´s basic mechanism, and thats to shoot over walls (23.03.2017.). It all went downhill from there. You kept adding more and more stuff into this already unstable game as translation to HTML5 was coming soon and you had a problem with overusing supplies in regular matches. All you had to do it switch to HTML5 with minimal changes and then see what that massive player base wants. I point out player base as thats who earns you bucks and their voice is important. Now that you don´t have that massive player base, you are left with some random people that don´t even care anymore, so you just dish out bad update after bad update. Im telling you all this with changed mentallity, growing up and getting more reasonable through 5,6,7 years. This development path was a massive mistake, you didn´t even take advantage of covid, when people were stuck in their homes, your game should have gotten more players. You keep going the wrong road day after day. Now I will list you the things you have done well and things you have done wrong, in hope someone will actually read this and use this to limit the upcoming damage to this game. This is fully objective and this starts from like 2013,14 when I started playing: (I will add dates as well, you will notice a pattern) Good: Some alterations - few basic ones were nice, later on, removing splash from thunder and adding it to smokey through alterations is just stupid isn´t it? (22.09.2016.) Transmission to HTML5 was nice, took some time but okay, the game basically didn´t change at all. (idk the date, not realistic for me to say) Daily missions were very nice addition and a nice switch from those daily gifts. (14.07.2015.) Following daily mission, you had to make MM, fine, not the best fitting feature to the current game´s style but okay I say it´s good (Hard to say when, not as much exact info, I will just say V-LOG #138 which is aprox. ~ mid 2017.) Lets say the monthly pass. It has gotten so popular among the current games that I will take it as okay feature and you had to put that in. All good. (Also hard to say, it was smooth transition into this through those "kill xy tanks", again I think something 2018) Separating protection from paints in few steps. This one is actually great IMO, the first thing I as a player tell you - "Yes, thats what I want to see!", all of the above were good but not what something that would have been asked for. (14.07.2016.) Adding Legend rank. (09.11.2016.) Bad (I wil actually make a top 15, can´t be bothered to list 50+ terrible things you added, this will be randomly organized, no gradation from worst to least bad, vice-versa): Ugly interface and this current site. You could have made something more similar to old green-ish interface. This feels like some random game, not Tanki Online I know. (some time in 2019 I think) Flying hulls? Im not even gonna comment on this, what is the logic behind this? Just pure disaster of an update. (14.08.2020. to 11.12.2020.) Overdrives. Terrible idea, unrealistic features, it promoted supply usage and started inflating battle score. Also too easy to kill someone by undeserved advantage later on in the development process. (12.07.2017.) Too little restrictions on supply boxes and supply usage in MM battle. So called "drugging" got out of hand and you as a game still promote that by massive gifts in terms of supplies. It reduces the gameplay quality and increases unfairness towards new players. I currently have over 15,000 supplies on Major 1 account with no more than 3 or 4 purchases of x100 supplies pack. I also started spamming "3 button" for double damage every time I spawn and I still have over 2000 DD supplies. Unreal. (I would say this started back in my day, 2015 onwards but it kind of was harder to drug so cheaply back then, you had to be really good to pull the crystals out of drugging) Containers. No comment. Money, money, money, while you promote all the negative features I listed here. Now you even dish out free daily containers, like weekly free conteiners weren´t bad already. Silly. (Dating back at black friday 2017.) HD skins are actually different than normal old-school skins. Why? Whats the point? I believe this is pretty new idea, its just unnecessary to destroy the old things and create new ones. (winter 2020 and ongoing) Magnum and gauss. (23.03.2017.) M0-M3+ now stands as Mk1-Mk7.20. What does all this even mean? Whats the point? It directly complicates the understanding of modification levels (17.01.2020.) Drones. More supplies. More diversity that isn´t fixing anything. (mid 2018.) Animated paints. This one is not critical for gameplay, its just the thing that was the most obvious one to show you only want money. (07.07.2017.) Messing with battle list, doing all you can to restrict those battles and make them less popular. (all the time past 2-3 years, you keep on going every time you limit bonuses for events to MM battles) Not doing enough to promote serious gameplay, E-sports calibre and support the competitive format through updates or in-game advertisement. (not precisely describable date) Goldbox mechanism lost its unique-ness altogether with crystals losing worth, x10 gold are you real? No point of that, x2, x3 maximum. All above is pointless. (through 2018, 2019, 2020 and goldboxes as well as crystals keep on losing value to todays day). Premium. One of the worst things you could possibly add along with containers. Players could instantly gain crstals with less gameplay, less skill. This is instantly reducing the gameplay quality and game slides into pay to win. (20.10.2015.) JGR mode. Like what the hell is this mode. Look at this: Like, you gotta be messing with me. 47-1 is not right. You can`t tell me this mode isn´t broken. I made that score few days ago, how? How can this be possible? Green years are mostly 2015-2017 while red ones are mostly 2017-2020 + some deep roots into 2015, 2016 where I saw some indicators of bad stuff happening. Thus why I colored the years. The only reason I still play this game is that it brings many beautiful memories, 300min battles of Polygon CP, XP/BP Sanbox matches and Goldbox hype, while it lasted...I hope someone actually reads this, questions himself on how could this happen and I hope someone does something. By the way if you don´t allow this post for criticism (? wouldn´t be the first nor the last time to be honest), I got it coppied, it will find its path to the forum somehow and people will see it trust me. I guess I will grind my Mk7.16 railgun few more steps to maxed out Mk8 on Major 1 rank, because why not, that is legit allowed, so I will enjoy the gray area from M to Mk switch. Nothing else to say. Im done. EDIT: Thumbs up for mods and all the people on forums that have no connection to development, you are always getting the most out of this community, you always have been good to us players and this isn´t anyhow related to you.
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