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Damage45854

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Damage45854 last won the day on December 26 2023

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  1. Damage45854

    Complaint Book

    Pulsar is such a game cancer in top levels....utter crap augment that made the game unplayable.
  2. Just noticed that the "Epic" item (purple) from regular containers can now be an epic container card. ? What used to be a lucky draw of 25,000 crystals, now will more than likely ends up being a bunch of worthless mines or speed boosts. If you're gunna do crap like this balance it with a buff. Epic containers desperately need a buff. 3000 crystals? Mines? speed boosts? These are trash items and have no place in epics. Buff your epic containers and you may actually get more people willing to pay actual money for them. Would love to feel excited about opening these "epic" containers. it's always just disappointing. You are totally screwing up on how to properly exploit the gaming/gambling psychology here by filling these things with trash all the time.
  3. isida didn't need any nerfing.....game would be fun with more healers.
  4. Damage45854

    «Trick-or-Treat» mini-game

    Same,........-5 3 times worse than a rigged carnival fair...... Calling shinanigans! If it was actually possible to + 5 with even odds I'd consider that fair. Furthermore They're giving away holiday prizes of electronic smoke that cost them noting ......Only reason to rig it like that is to be sadistic jerk. NIce work....real nice.
  5. Buff protections and shields , add multiple protection slots. or just drop all the weapon augments There are too many super destructive weapons augments and far too many critical hits. Many games it's >50% of the hits that are critical... Either there are mods I'm not aware of or the weapons are hacked. As a player you will likely face all different destructive weapons augments in the same game. . Most of which leave you cirppled. EMP, AP, Pulsar and jammer are all crippling. Doesn't matter the protection you choose one of the other 4 or 5 cripplers will get you and then it's a 1 shot death So it's just instant death unless you camp and don't play the game.
  6. Damage45854

    Ideas for Hulls and Overdrives!

    Lame strawman. EVERYTHING can be attributed to a "skill issue" explain how one uses this OD optimally and why it's better or even equal to others. In my eyes the game evolved and left this behind. and now t's lost almost all purpose. I don't see many top skilled player rocking dictator. You could use it skillfully when camping....but if you were "skilled" there seems a lot better camper ODs to use (dome radar berserker or the green testicle) and the hull is a pretty crap camper as it's so tall and easy to pick off over the average wall with sniper. and let's face it there are far too many campers in the game as it is.....Need that rapid healing for caps and goals against the piles of campers In most cases a "skilled player" would be playing the game not ballet dancing behind a wall with his rail gun worried about his K/D ratio while letting their team lose. This Used to be great in a dome to heal all your pals. but that's not needed anymore as the dome heals. Back when this was the only OD on every hull it was instantaneous and a lot of fun to use. The delay made this weak A/F
  7. Damage45854

    Ideas for Hulls and Overdrives!

    IDEA: Reduce delay for dictator OD with hull level to near zero. WHY: This OD is the absolute worst in the game, it has 2 features. Healing and crit damage which are pretty useful in concept... in practice it's useless. Been trying to play with this hull for trophy points....it's so bad. 4/5 OD go to waste and it's SUPER slow to regenerate...as if its pretending to be a powerful OD or something The healing always goes to waste... if you need healing you need it fast. the delay guarantees you will die while trying to activate it if at lowered health on a medium hull in higher ranks. even with the defender drone. The only way to use the OD is to completely waste the health improvement. the supply boost is kind of moot at high levels where everyone is constantly drugged anyway so provides little benefit. And you are normally dead before any freeze effect takes place. couple that to the poor handling, constant wheelie, poor aim with melee turrets, medium speed, mediocre armor and no strafe function and it really is the worst hull in the game by a mile.
  8. Latest update addressed melee weaknesses freeze and fire are freaking lethal with jammer enabled. A worthy update in my opinion. MELEE ISN'T DEAD!!! tip of hat to developers for levelling the playing field.
  9. its become a camper fest.... Koombaya M'lord nearly impossible to play with a melee these days when everything has 1 shot capability across the entire map. Most range weapons are also high impact and blow the melees off line....or out of aim. Even ricochet has become 1 shot high range with helios. Melees (Isida, freeze and fire) have low impact, Low range, dead bodies get in the way. they now take longer to destroy a hull. they're almost stupid to use at this point. Addition of augments. Crisis drones exceeding high damage boost Addition high Impact energy, blowing turrets off line dead bodies getting in the way while you get blasted. Every turrent having , critical shots. addition of scorpion with ultra high damage and impact energy. have all been additions to tanki that have drastically altered the balance against melee weapons. Games in an unhealthy state. everyone sitting around the campfire singing koombaya.
  10. Here please accept these 10 lolli pops for the dds attack. your tank moves -5 spaces your tank moves -5 spaces. Carnie grade scam right there.
  11. A lot of turrets will self damage when fired at close range. Gauss, striker, artillary, that new thing.....etc. when I'm attacking with a melee weapon they often kill themselves firing on me . I survive their hit and would certainly have killed them yet the kill is lost as it was a suicide from self damage that finished the job before I could If there is an enemy within the radius of self damage. They should be given that kill
  12. nice chages gauss was such a useless weapon
  13. Yes the game is totally broken for a helios with crisis. (I know I'm using it) Was satisfying to finally have the current OP turret at full power for once But yeah it's ridiculous. Seemingly unlimited range and EXTREME DPS it will go head on with most viking ODs . 100% of users running ricochet armor in every game. and usually 4-5 rics running around on every team only challenged by each other.
  14. Damage45854

    Ideas for Turrets!

    Jammer effect if you take out the drone seems fair
  15. Damage45854

    Ideas for Missions!

    The challenges that ask you to make top 3 on the winning team should be replaced with top 3 on on EITHER team in match making battles. Since the match making battles often put you on a total loser team that's outnumbered and weak. or start late into the battle. Having a challenge like this only encourages people to quit the loser team even more. Making the match even further lopsided rather than allow it to stabilize to fair game play. It's the only reason I'll quit a match. I've bailed on about 10 matches recently trying to finish the 10 x in top 3 weakly missions. As soon as I join a loser team....instaquit. I'm sure I'm not the only one doing it and I'm certain it takes away from the gameplay and screws with match making. That or scrap this kind of challenge altogether....it just makes the gameplay crappier.....people who join mid cycle are still likely to quit. .
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