Jump to content
EN
Play

Forum

CommissarJones

Tanker
  • Posts

    127
  • Joined

  • Last visited

Everything posted by CommissarJones

  1. CommissarJones

    What to buy? Which is better?

    I would 100% prefer isida. It does the most damage and you can heal allies.
  2. CommissarJones

    Let's Discuss Gauss!

    That's exactly what I said, but you aren't answering my question in its entirety
  3. CommissarJones

    Let's Discuss Gauss!

    Yes but what makes you think gauss needs a splash nerf?
  4. CommissarJones

    Let's Discuss Gauss!

    My bad misinformation. For some reason i thought it was nerfed I was probably thinking about that
  5. CommissarJones

    Let's Discuss Gauss!

    If you have seen gauss before the major splash nerf you would truly understand that the current version of gauss does not need a splash nerf. To be honest, gauss is quite powerful in lower to mid ranks since the owl module isn't used as much but when you reach higher ranks like marshal, you will begin to see that a lot more people are using this module (hence why @FrozenRailgunsaid an army of owls). Therefore a nerf to gauss would not be necessary. As for the clustering, I would assume you are talking about the assault game mode where defending players would be "clustered up against each other". Though it may be true in a few maps like barda and red alert, many other maps allow defending players a more dynamic gameplay which doesn't force them to stay near the defending point at all times (like berlin). Basically my point is that not all maps or gamemodes force players in grouping together in clusters.
  6. CommissarJones

    Ideas for Supplies and Drones!

    Yeah it's really vague. Unless he means some type of turret. I don't know for sure tbh
  7. CommissarJones

    Ideas for Supplies and Drones!

    I actually don't see how this idea can work. It doesn't seem fair for a person to lose control over their tank to another player.
  8. CommissarJones

    What to buy? Which is better?

    I think rapid fire is very useless since shaft's damage range drop-off is massive. Also since shaft should be and is designed for long range sniping. Short band emitter is decent but I only use it oftentimes since I don't prefer close range battles in shaft. HC and LC are the two augments I use the most. LC is really effective since you can easily bust out damage and it can be really easy to charge up a quick shot to defeat a light hull or catch someone by surprise. Heavy capacitors on the other hand can deal massive damage but the charge rate is increased dramatically letting tanks have time to run away before you fully charge. Hence it is more important to hide the laser when using hc. Using HC, I find it easy to one shot pretty much all medium hulls using boosted armor (while im using boosted damage) unless they are using the defender drone.
  9. CommissarJones

    Removal of Striker

    No no no
  10. CommissarJones

    Ideas for Supplies and Drones!

    I think this might be overpowered. But you said it only comes once per battle. How long would it's effect last?
  11. CommissarJones

    Removal of Striker

    If you use a light hull, you definitely should be able to easily outmaneuver a uranium user. However the damage output when a missile hits is quite massive.
  12. CommissarJones

    Let's Discuss Magnum!

    I think he might have the new augment: “nuclear space rounds” ?
  13. CommissarJones

    Let's Discuss Gauss!

    Its role is fairly straightforward. You can use it as a heavy support sniper like shaft or you can use its arcade rof to play it as a medium ranged low power thunder. Just don't try to brawl with it since there are numerous other turrets that can overtake it in that situation. Keep in mind your reload is noticeably long after you fire a sniper shot unless you are using either of the legendary tier augments but yields massive damage on impact.
  14. CommissarJones

    Shot effect for juggernaut

    Yeah I really like this idea. It would be nice to have a more customizable juggernaut ?
  15. CommissarJones

    Let's Discuss Gauss!

    It also has armor piercing and emp rounds. If you notice, all legendary tier augments are hidden for some reason if you don’t have them.
  16. CommissarJones

    Let's Discuss Gauss!

    Yes I do see that the scout augment for rail gun is quite formidable. But talking about a laser on gauss, you cannot hide the laser since you can only initiate a lock on while aiming directly at a tank. A shaft turret can already pre charge its shot and at the right moment, the shaft user can instantly snap onto a unsuspecting tank and destroy it.
  17. CommissarJones

    Let's Discuss Gauss!

    No that would make gauss even worse since anyone would be able to see whether a gauss is aiming at them or not. Also I cant see the purpose of adding a laser which will make aiming "easier" but if you meant a scope like shaft then that is preposterous lol.
  18. CommissarJones

    What to buy? Which is better?

    I would suggest viking gauss which is a pretty meta combo right now. Basically any turret you think you would do well in with viking. Some turrets to not however that dont really go that will with viking is vulcan and shaft (Long range for shaft).
  19. CommissarJones

    Tanki Picture of the Day - Have any?

    Dam I felt so sorry for the other team :(
  20. CommissarJones

    Juggernaut new record?

    This was the highest i have ever gotten so far 0_0
  21. I really like this suggestion. Perhaps also adding a way where the search provides the closest matching options of a username when searched? Sometimes I cant get the username exactly correct and I think that would be really helpful if they added some sort of username suggestion in the search.
  22. CommissarJones

    Tanki Picture of the Day - Have any?

    Played a few matches with a new friend! Super impressed with him since he had a 2k gs and managed to get 8 WHOLE kills in a legend battle ?
  23. CommissarJones

    How many crystals do you have?

    i mained all sorts of turrets and hulls on other accounts but on this one, im maining gauss and viking. Otherwise, I do play some shaft but the overall gameplay is extremely boring and repetitive. I also played a lot of magnum and railgun. (I stopped magnum because of the no damage bug and railgun because I could not get mk5 early enough). Aaand the main reason why I decided to main gauss was because I was able to get the emp aug from a prior challenge and armor piercing rounds from a lucky container.
  24. CommissarJones

    How many crystals do you have?

    Yeah im basically just slowly mu'ing my turret protection and hull with those crystals. I spent a total of around 200k cry on 24 mk7 micro upgrades but the upgrade amount is quickly increasing which is concerning since I want to get to 8k gs before my next rank. Despite this, micro upgrading is painful as hell at mk7 but in the long run it saves a huge amount of crystals. Well...on a sale, I get greedy and smash some speed ups but for the most part I try to avoid them.
  25. CommissarJones

    How many crystals do you have?

    Me here who hasn't even broken 1 million ?
×
×
  • Create New...