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Well I might have to keep pulsar for scorpion ever further away.
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When is new mobile version coming out?
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When will tanki become more free to win??
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Just an opinion, but I think matchmaking should be done based on highest gear level. But the twist is that as soon as you rank up you'll get the weapon already fully upgraded. Just an opinion from a free2play player
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Newton_Error started following Gamepad for Mobile Users on Tanki Online HTML version
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When is the tanki online mobile version, going to get an improvement. The server desync is still bugging me
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Gauss for some reason doesn't seems to deal any damage during salvo. And I mean 0 damage. The arcade shots are working fine but salvo has to be fixed ASAP. I suppose I am not the first to mention this but anyways, reminder
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maybe another year or so to get implemented I guess.
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I think it's a really overpowered having a 100% speed boost and 100% speed increase, it is insane but of course with a compensation of 20% slower fire rate. This has to be nerfed. The range is fine but the speed should be reduced from 100% to 75% . With a 50% decrease in impact force after every 3m of shot travelled halfway to its current range. Well I could have said to make the ammo finite but you know can't happen.
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Ever since They have become bigger playing vulcan became a bit wierd
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this is getting out of control literally every game there are are like 90% legends,legends,legend and just.................legends. it's really getting out of hands. they are so annoying they have like everything upgraded to there nerves. And we are just losers
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what about railgun, gauss they are also sniper types.
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Legends shouldn't be paired with other ranks except legends. It is really difficult to get a single kill when you have a lobby full of these players Their gear score is generally 8500 and above. For others it is impossible to be compatible with them. Match at the place of becoming challenging it becomes one sided. Especially in the dm events where you will find all legends except for 1 or 2. most of the time I guess there is not going to be any problem of them being 'scarce' or longer time for matchmaking. (rather it is difficult to find people lower than legends..........marshal, field marshal, commander, generalissimo) If someone believes that this game is based on motivation on upgrading stuffs and if done strategically one can get a high gs. It is true.....but the problem is that it kills player experience. one can't just make multiple acc. and waste their time one trying everything. And different maps need different combinations. And if devs are generous enough.....................I guess not Thing is that at mentioned ranks people don't have enough upgraded armor or drones or hulls. It's just that when one reaches higher ranks(Before legend) one just doesn't have right equipment. pls look into this matter.
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will you induce critical damage to gauss's salvo and in shaft's sniping mode??
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this will literally be really helpful. Most of the time whenever I go to capture a flag all my team mates are busy killing others and always....aaalllwayssss end up getting tailed by a crisis isida user literally 90% of THE TIME.........!!!!!
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Shaft has a ridiculously high damage compared to others turrets at lower ranks it can one shot any medium hull without any boosted damage which is totally overpowered. Shafts also have a comparatively fast fire rate at arcade mode which once close enough can deal a moderate damage. At lower ranks most people don't have enough protection against it which is the only reason it is very strong. It can also shoot form gaps and doesn't have any damage drop. Not only that in very large maps approximately size that of highway. The laser doesn't even reach the other side and tends to stop a bit after the midway. which tend to cause unawareness. here's some solution: ###only at ranks mentioned at the end.### ###these are all individual solutions and only one is applicable at most not all at once.### 1) Damage should be reduced such that it cannot one shot an unprotected medium-hull. 2) peripheral vision should be reduced even more. 3) it should not be able to deal adequate damage until the load bar is completely exhausted.(except heavy capacitator) 4) reduction in arcade mode's fire rate.(except rapid fire mode) **The laser bug should be fixed such that it can trace till the end of the map** lower ranks reference (Staff Sergeant-Captain ).