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Hunter

Tanker
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About Hunter

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  1. Look at these 4 you quoted and compare to the current version of minigame. Tbh I would rather prefer current version to look like this: https://tankionline.com/en/2025/04/tanks-in-space-mini-game-2025/ for the price of 24-26k rubies to compete. If you don't see any differences I would highly advise you to check your vision, just because you are getting really annoying at this point. "broken form" I understand as affordable to other players, I guess my question here is: Do you have a problem with more tankers playing the minigames in a way they can actually afford them? Yes, I would love to see more players enjoy and play such minigames, since LITERALLLY EVERYONE HERE is complaining about the ROI ration that you actually don't see. What guarantees me I won't get 100k crystals twice in a row out of those 200+ epics I would get if I were to complete the minigame? Nobody. I would rather get 5 RF skins, pay the price of 24-26k, instead of paying for 2 RF skins. Don't fool us, we ain't blind nor stupid and don't waste our time. Thank you for reading this I hope you didn't get offended, once again I would advise you to visit ophthalmologist for your own sake. I wouldn't mind the price of completing the minigame if the prizes were actually worth it. All they tried to do is copy-paste "Tanki in space 2026", in a way that has 2 less RF skins (I wouldn't comment on Legendary key), with 1 extra augment (which literally nobody gonna use (its doesn't matter if we are talking about triplet or pulsar since there are better augments to use for both turrets)) for the price of 3 or 4 "Tanki in space 2026" minigames. Do you see a point here or you need further details?
  2. That does not change a fact it costs you 10k rubies just to get it. You dont get as much value (containers and etc.) for that amount like you did in previous minigames.
  3. I would say something that would make you ban me for a while, but why would I spend some time writing those stuff when you already know what I (or any other player of the game) would say. If we were to compare the last years version of "Cybertank" and this, its nowhere near similar, nor cost-wise. You, yes, you know who you are, managed to make 3 steps in wrong direction. I dont mind it tho. Like the prizes are any good Not worth it yall, have a good day.
  4. I totally agree with @Tekken. I would like to add that change from 1.3 => 2 seconds delay of activation overdrives is mad. I takes a year to actually activate them and if I were to use hopper/crusader/ares/mammoth I would rather die faster than have my OD activated at this point and I would have my OD restarted back to 0%. Swarm was somewhat decent before now I believe its absolutely useless, but that's just another augment nerfed/ruined. Originally I was about to write a much longer comment on this post, but why would I waste my time when developers don't listen, rather ignore the facts players keep throwing into their faces. I can't see a way this game can any better at this point, since if I were to create brand new account, just to get all augments from epic containers I would need at least 15000 epic containers. How do you even imagine getting new player base with that sole fact? Don't forget they have to use Oracle drone up until Warrant officer 5.
  5. Hi! Every so often I encounter same issue. At least once a day. For the last hour I couldn't join any MM battle. I have tried using the links someone sent here for the last couple of days multiple times, let's say it worked somehow only once or twice but it doesn't provide permanent fix. Something that I noticed when the game is not working properly is that there are not shown some pictures (that could be something connected to the shop item, or at bottom right corner for notifications or it could be something in garage turret or hull for example). Most of the time I wait for 30 minutes or more. In the most cases I use following link: https://tankionline.com/play/?resources=https://s-kg.eu.tankionline.com, I also have changed JSON file and inserted this link as someone told me somewhere above. The longest I have been waiting was for a 1 hour and 30 minutes.
  6. Changing resource in the JSON file does not help not gonna lie. I changed three links in JSON file that you have provided and everything is same like before.
  7. Hunter

    Issues joining MM battle and not opening Tanki in browser

    Hello. As of recently I have been running into some issues. For example at some point of a day I am not able to join MM games with desktop application (it sticks for a hour or two) and after couple of hours game works just fine. The most of the time I get kicked due to inactivity, as I launch "Quick match" it finds some random match, game starts loading and most of the time it gets stuck on some random % (for example 30%) and sticks to it until I get kicked out of the match. I try again - same thing happens over again. So I quit application and I tried to run Tanki via browser. I press play on the site, I press random button and following error comes up: https://prnt.sc/gS4v8_79bg_r I believe something is off with the game, some other players are having somewhat same issues with phone version of the game - not sure how/what kind of issue they run into. I do hope I am not only one having this kind of issue. If you know how to fix this or is it problem for developers please let me know. NOTE: I have fiber network inside of my home (so it can't be network) or something off with PC (cuz you can basically play Tanki on toaster). Kind regards, Later.
  8. Hello! I was kinda hyped about Classic, but the thing with overdrives and augments kills all the excitement inside. I was hoping to be something similar to TO from back at 2014/2015 ngl (without augments, overdrives, drones) with each paint having it's own purpose of protecting you from some type of weapon. I would be maybe okay if they decide to split paints and protections like we used to have (for example we used to buy sets of protections which used to have protection from 3 different turrets, for example there was one which used to protect you from fire, hammer and magnum). The attack/defense was much more fun back then in compare to nowadays. I am excited to try it. If it's somewhat similar to TO on it's release, I am simply gonna keep playing TO tbh. I would like for developers to have it in mind what I wrote above and on the other note if they stick to augments I would rather prefer to have 5 augments at most for each weapon rather than 10-15 like in TO nowadays for which half of them to this day I don't know what they do so I gotta search on Wiki. ? Make Tanki great again! ? See y'all Later ?
  9. Hello, how do I know in which team I am in? <-- RELATED TO EVENT. We are all aware how tanki works ever since they released augments in-game which might sound funny but that was almost like 10 years ago. That's one of the reasons why I don't play the game as much as I used to. Even tho I got everything maxed out (hulls, turrets, protections, all drones,...) there is now way you can fight fairly with someone who has S tier augment(s). That's why I mostly play in-game events mostly. The fact we are always complaining about crash-grabbing bla-bla, well that's how world works and they need to make some money so they can pay salaries. I can understand that. On the other hand they don't know how to make game balanced properly. I would rather liked if they were to release a new turret or hull every 6 months than having 100 stupid augments that I don't know what are their advantages or disadvantages so gotta search on wiki what stupid augment does. <-- Tanki in general. Fun fact: Remember how there were more drones in-game and they removed them. ? They should do the same with augments not gonna lie. Do something better and kind regards, Later.
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