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update Patch Update #744 - Released 10th November 2023
stat.padder replied to Marcus in News Archive
Almost perfect update, really good stuff right here. I entered the game and played even with the lack of free time. That's how motivating changes can be, when some effort is put into making them, although penalty on status effect augment should be -50% crit. dmg with exception of cryo and jammer which should have no penalty or -20%. They are pretty weak anyways and right now they are worse than stock version, e.g. as a smoky user that problem is obvious. And the second thing that's nice, idk if it just me, but tracked hulls are sort of more stable now. However, occasionally my dictator still spin as fast as black hole after being hit by hammer or railgun. -
Ty for info. I use mostly hovering hulls currently, although my favourite are dictator and mammoth. It's funny to see some guys on forum complaining how unfair hovering hulls are, while they're only available choice for mobile version. Additionally, I know you already know this, but many don't understand that even hovering hulls recieve higher impact force on mobile version, e.g. when I shot with smoky player on PC with crusader, he barely notices that, but when same thing happens on mobile, hull is pushed significantly, approx. 45° to the side.
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Why does the mammoth, heavy hull, become ping pong ball whenever it is shot by the hammer or railgun? It gets tossed around and starts spinning mid air when it receives some impact force on mobile version of the game. This happens even with heavyweight augment...it still feels like it has constant lightweight augment stuck in setting. It makes overdrive useless because all someone has to do is to shot me once with hammer and It's over, mammoth flips on the back, side, whatever, it's lika a lottery. However, when I shot some other players they do not have such an issue. These guys almost ignore impact force, presumably PC players, while I can easily flip mobile users even with smoky. I shot few times guy with smoky assault augment and his titan became beyblade. My suggestion is that mammoth should become immune to impact force during the overdrive or just fix the issue with weights on mobile once for all. It's made tracked hulls unusable.
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Is anyone else not able to play on mobile? I updated game this morning and played without problems and then suddenly 10 mins ago I was kicked out of the game. When I tried to load it again it said "daily maintenance" and few min later message changed to "there is new update in Google playstore" which I checked and there was nothing there so currently I can't even enter the game.
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No word about qol update for mobile version?? It's high time for change which will make visible all opponents' protections. It's completely unfair to play all matches where enemies have 50% and easy time against others on phones with 0% protection and mobile players have to blindly change weapons hoping opponents do not have that porticular protection.
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I have had so far better results with smoky than before, more precisely, augments like sorted ammunition and pulsar. Also HPAS, jammer, incendiary and autocannon are almost as great. I do not have have all augments, everything else is maybe playable, but I will just note that some are underwhelming like assault, adrenaline, explosive, emp and supercumulative (although these last two are pretty good in combo with dictator).
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So in the end time taken to upgrade was completely ignored because why would it be considered, this is nice way of saying I am complete idijot for playing to get crystal and losing 200 days to upgrade each drone. Also since I did this two drones on two separate accounts than I am 4x more stupid than everyone else. I should have gone with meta drones in the first place. What a nice diversity in the game is awaiting for us, hyperions and crisis everywhere...
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I have 2 accounts with lifeguard and 2 with max campers. I did not waste year upgrading and millions of crystals on them just for someone to remove them for no good reason. This is insane. They are more useful despite what majority thinks and have served me well and still work just fine. I really like combo lifeguard + smoky(indcendiary rounds) + hopper. Second combination: dictator/ares + camper + smoky, which with dictator OD and supercumulative rounds one shots medium tanks(3600 per hit).
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Same here. Similar problem lasts for 4-6 hours then back to normal for 1-2 hours and then problem repeats on and on. This game... whenever I start to play again, it just kills my will immediately. However, I am surprised that almost no one else has written about this on the forum. I guess if almost all players on the forum are on PC then issues on mobile version that have peasants like me and other naïve players are irrelevant.
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Tanki online is almost 90% (exaggerated) players with 9999 gs and their alt accs, not suprising you see max players as winners. Also having at least one combo fully upgraded is so easy nowadays, no need to even spend money (although having fancy skin, op augment usually costs money).
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You wouldn't be crying if those some accounts were necessary help to reach all prizes in the fund like in the past. Also as everyone has said more accounts do not reduce your odds. I entered with 2 accs, got nothing, but many other prizes are on the way which are well worth it.
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update Patch Update #711 - Released 23rd December 2022
stat.padder replied to Marcus in News Archive
Autocannon went from being so useless "that players using it before should have been kicked out of match for sabotaging" to status of just garbage. It is still improvement, +15% dps is +15% dps, what can I say. However, if something starts from just 401 dps and goes to 472 dps, barely anything has changed. Stock smoky has 565 dps, so this is still outright downgrade. But ig this is step in the right direction, other changes to the augment help a little bit as well, more like +Qol. Other changes are good. I have used gauss, it was op, deserved nerf. -
Thanks for your opinion Hidden-Profile-Dictionary-Name guy.
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I use hull with tracks on this account, but on my main hovering hull became better choice. I would have to be masochist to protest using hovering hulls on mobile version because of unbearable impact force hulls with tracks receive. Yesterday I shot at vikings escaping with our flag, my smoky was able to stop him by making him spin like a damn BEYBLADE (that is also easy way for me to tell when someone is playing on phone). Other weapons that can do this to mobile players are scorpion(this one is ridiculous), hammer, railgun, gauss (snipe), smoky...other weapons also have slightly amplified impact force against mobile users. Basically, using hovering hull is a must and in future I am probably switching to ares even on this account.
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Tough guy, aren't you? I am sure buyers are wiping their tears (with money). The only time I can imagine jammer forcing crisis user to rage quit is if they are speedrunning those annoying 'get X winning team' daily/event missions. So congrats for wasting their time I guess. What about buyers that use hyperion? What do you do to them? Jammer is not that crazy effective against defender and trickster either. Sure it does something, but compared to EMP, AP it's mildly annoying. As camper drone user I never equip that immunity because when I get shot I lose bonus whether opponent has jammer alt or not. I would recommend this drone to you, but since you are such an ACTIVE and brave soldier it wouldn't suit your playstlye, it's for those useless campers like me. P.S. I like the tanki fund, finally some smoky augments.