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Everything posted by avengeful
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This will be my favorite comment this year
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Is it obtainable from containers? i already contacted support and this is what they replied:" Hello!We didn't find the information in the game logs about receiving the Magnum Harpoon from containers on your account, so you didn't get it yet.But it's available in the garage to buy for crystals or obtainable from containers in the game. " since i received message to rate service, i assumed they closed my problem. if any of you don't have harpoon unlocked, is it not obtainable from containers for you too?
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valid Show what stats augments change in garage, also make it possible to see all characteristics of turret/hull/drone(not only 5 stats)
avengeful replied to avengeful in Show what stats augments change in garage, also make it possible to see all characteristics of turret/hull/drone(not only 5 stats) Ideas and Suggestions
So to state obvious, its important to know what augment really changes to play it accurately and well and its really annoying having to check wiki every time I want to remember what augment exactly does. what makes it even worse is that there are just too many augments, around 5-10 for each turret and knowing all stats for all of them, including with nearly weekly or maybe once in 2 weeks patch update, all the stats they change, to follow them all is nearly impossible, or so hard that it shouldn't require this much workaround for this little detail of game. The idea, is to add section which shows all details you may need to know about augment/turret/hull. if devs wanted to keep interface minimalistic and easy for new players(which actually isn't because they simply can't normally learn about turret and instead have to google stuff. this makes interaction between game and players just too bad), not to be bothered by information overload they simply could add a little button which would open up all the informations(like little [i] link near descriptions). The idea is so simple i don't even know why devs don't do anything about it. Like there is this enormous place just screaming to have information placed there: Main request is to add better information for augments because even descriptions are outdated. But it would be better if information was added for turret/hull/drones which would be as simple as this. If not i want to know at least a reason why they don't do this(i mean it can't be for new players, this way they cant even learn) -
You seem to be Nostalgic
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they removed and yes, you are unlucky as are we all
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NO NO NO NO NO
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what do you think, is there point for pink to try and capture green cell? I mean, yellows accumulated 800k together, when on treasure chest, while players who vote go around up to 300k?
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So in short, to solve balancing problem when low ranking tankers are put in same battle as high ranked ones in matchmaking, if there was a system which reduced this difference, would solve this problem. The idea is to boost low ranking players GS based on its rank, GS, opponents ranks and opponents GS. For example lets say warrant officer 1 with 3k GS joined battle with legends(rare battle but it stands its point) where most people are legends and have lets say 9999 GS, the system would activate at 100% and low ranked players GS(it may be equally distributed between weapon/hull/drone/protections and it would be good if it showed player how much what increased) of low ranker by 6k and making it 9000. However if Commander with 3k GS joined same battle, system would activate only on 20% and increase its GS by only 1k making it 4000. And if legend has 3k it won't activate at all and leaving it at 3000. This system mostly should be based on ranking and activate if rank difference is high. The way it calculates how much GS should be increased can be calculated by difference of player GS and that of average of teams or there may be many more better ways which may need better analysis and it will be up to developers but general idea is such. This change will bring difference to ranks too and will help new players to get used to game by not getting wrecked at the go.
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this video inspired me to make this
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but it also should be noted that with 60 conts and 12 ultras getting 2 hull imu and 1 epic and 3 leg augments is impossible
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There are many turrets which deal 3k+(equip specific drone and specific augment and there will be even more)
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event ended
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probably you need to equip drone(brutus recomended for start and concentrate on maxing it first)
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everyone will have fun
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I had mixed feelings about this post lol. the thing is killing isn't worst choice I think. And as you describe not using your mk4 thunder against others isn't as noble as you think :DD because its dmg won't do anything anyways, only one who needs this treaty is you (against hammer viking anyways). It all comes down to whether killing becomes pointless. Like viking hammer better kill you because you will be more likely to get gold(parkourists rule)(and killing you will even be easy without using much hp). and when you meet someone with whom fighting will be pointless(both of you only lose by fighting) then i met many people who wont shoot(not only parkourists). Also some dont play for gold, they prefer stacking up kills . As for hoppers they are targeted by everyone lol but yeah, gold modes would be better with flying hulls excluded from battle(it kills point of gold catching i think, when all tanks smash together and is complete chaos).
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To be fair to developers, it would be impossible for them to retrieve data of who received that apology and who didn't as this isn't something you would want to store(unless they did lol)
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man you were given 100 candies for 24 missed lol
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just out of curiosity, are they legendary forumers?(Am pretty new here)
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7 years apart and same wishes lol. Maybe tanki never changed, we changed.(second is from 1st page by the way)
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man took you 1 year to reply lol
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I know it may not be much, but wouldn't it be way more comfortable if items in showcase were sold as bundle? like first you have always to scroll until showcase and if there are many limited offers, every time you make purchase in showcase you have to scroll again and since prices on supplies are symbolic anyways put them together with container and sell them all for 1500 or something( i doubt there are people who will be unable to buy mines(for example) for 75 crystals, even through they may already have loads of it. p.s. i don't play much normally so items in showcase are great daily limit(or at least close to it) so i normally buy them all.
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Even game died for this event
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I know that some players may have night when i have morning, what i am saying is for everyone to be able to choose for themselves. As for stealthy attacks i agree. But to be honest, players who use stealthy attacks are pretty rare(not many play for it) so i still think it won't affect gameplay much I will specify what my problems really were. I am not really affected by being forced in night mode, i just leave battle and try find one with day mode on. its just that leaving battles and so on i think make for bad experience for other players, and if others act because of it too that may be problem for overall game experience, but it seems i alone am like that :DD so it seems it doesn't really need any change. as for maps becoming boring, i guess i am alone here too. this is sad, but well, if other players don't mind i guess its ok.( but it may be one of reasons tanki becomes more and more boring for people. its just my thought through)
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