-
Posts
53 -
Joined
-
Last visited
Reputation
29 GoodRecent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
patch notes Patch Update #817 - Released 28th November 2025
Bullock69 replied to Marcus in News and Announcements
you are wrong here, and I'm too lazy to read all of this -
only one guaranteed reward
-
indirect up for noobs status augments?
-
fps drop (it's not just me?)
Bullock69 replied to Bullock69 in fps drop (it's not just me?) Questions & Answers
Recently, I’ve started to notice a significant fps drop on large maps with a high number of players, although in Zombie mode my fps was fine. That made me think that the drop wasn’t caused by the number of players, but rather by the large number of mines and the flying effects of Scorpion rockets. Has anyone else experienced the same problem? -
sounds like memory leak... again...
-
yeah, almost every battle in MM is a one-sided massacre. Currently MM is just chaos where you can farm stars or test new p2w augments. The devs are aware of it and they're fine with that
-
First of all thank you for your response. This is still a fairly young bug that appeared sometime in May of this year. So take your time to fix it. But then who did Serene give my report to?
-
Apex, what have you done with Tesla? Why my Lightning ball disappear sometimes?
-
so we have to play more to get f2p currency?
-
yep, sure. It's always in the end...
-
Wut ?
-
super solenoids for solo enemies while nemesis is also for group
-
I think this is a fair anti-campers measure. The Scorpion's default settings already include long-range (map-wide) and wall-guided salvo missiles. me?
-
Oh yeah. I get it. But won't this change make the Scorpion too powerful and too easy to use? In this game long-range turrets already dominate over short-range ones.
Jump to content

































































