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are they going to change the price of stars in shop if not it will be much easier to buy challenges
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My disappointment after realizing hunter UT isn't in the rewards is unreal.... clickbait thumbnail xD
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Ok they obviously don't care about challenges anymore, seriously tho what is this??? shaft LC scorpion incendiary exactly october II challenge barely four months ago! they keep repeating the same stuff, and this is the fifth pass without a hull skin! they obviously dont want f2p to get too much good stuff from bps after the free tankoins and fund, they put three consecutive bad skins (striker ut vulcan prime hammer lc), then put a better/more desired skin (thunder XT) so that players dont rage quit, and continue to add bad passes that basically repeat old stuff. Initially I thought that it could have been a mistake and that they forgot the change the pass when using the old template or something, but I don't think it is because in the october II challenge it was explosive warheads and this time it is explosive shells, so they did change something. overall really disappointing but expected battle pass given the current trend, had to go on this rant lol.
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RIP.... I remember a bundle I bought last year cost 1990 tankoins and contained 10 ultras, 30 days premium, and badger mk7, it was worth it since freeze was really strong back then.... now 15 ultras and 7 premium days cost 2490 tankcoins
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dont feel like its worth it at all, 700tk is a price of battle pass and even if you lucky enough to not eliminated until the final round all you can get are the 50 star prices (which is already really tough and requires a lot of grinding without buying) and all you get for that is 3 augments and defender. Im saving my tankcoins for bps instead, even though I think the event paints are cool.
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For people that didn't do this week's weekly missions before this challenge started it will mean you will get 3 sets of weeklies and if you do that and all dailies you will have just enough to finish the challenge. the only problem is finishing the last set of weeklies in 1/2 days, which could require some grinding but otherwise it shouldn't be too bad.
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What Is Your Opinion About the Current State of Tanki Online?
opwsdj replied to TheCongoSpider in Game Discussion
lol I have seen a warrant officer 5 with 9999 gs before, those accounts are rare now as you can't get mk7 kits at low ranks anymore -
Finishing every Daily+Weekly missions not enough to complete challenge anymore?
opwsdj replied to 0179432 in Archive
Since it is february there are less days in the month and thus each challenge became shorter, I think that's why... probably have to grind stars in battles or buy some in the shop if you really need to get the to last stage. -
Lifeguard is not a dead drone, its really annoying in some situations (I don't use it), for example if you have a long reload weapon against a melee light hull, you either one shot your enemy or you die. same for a viking on od when you play juggernaut. lifeguard gives you an extra chance to deal more damage which could be crucial seconds, I personally find lifeguard users very annoying for that reason.
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oh no the fake railgun master mode is back.... if you want to add this mode do it seriously, remove bonus boxes and make the shot warmup shorter.
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My luckiest opening was three legendaries out of five normal containers
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good job making augments icons more complicated than they need to be lollll I understand why tanki is doing this tho, making copy pasted augments will be easier in the future and saves the work of designing another icon xd old icons were much more creative. seriously though, who thought its a good idea to remove protection display in tab (you can easilly see how many on the enemy team have protection against you), and make one turret icon into two? Edit: another thing is that the new colorful icons dont blend in well with the overall dark blue theme of the game imo . plus the turret icon on the augmets is so tiny its barely visible when you see it in the tab screen
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The new challenge is out, far north paint , vulcan augments incendiary band and rubberized rounds, and vulcan prime. I think they are putting bad skins in the pass on purpose, striker ut, hammer lc and vulcan prime are all quite bad, and put way more turret skins that hull ones. quite disappointing.
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Yeah i guess its not a bad combo given how common it is, I guess I play more aggressively with vulcan as one would do with a melee turret and honestly it works quite well. I think you were using the aiming augment in which case mouse controls are fine and a fast turning hull isn't necesary, I just find adrenaline helpful and do fine without the aiming augment. Hunter's overdrive is not bad either, dictator od can be strong but it takes longer to charge up.
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the only way hammer could blast three shots in less than a second is if they had viking od, ricochet as other said could be helios, and yes it does make sense since railgun hyperspace could one shot anyone, even juggernaut (done once before, was lucky) and theoretically has infinite damage