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also the daily keys from calendar mission they were 1 epic per day and now it's 1 normal container per day
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why the bunny color is in both legendry and exotic rarity ?
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I have blue tail and I want green tail pages.tankionline.com/build-a-tank/trade/fnG9VaDIINtwOYblIUIe
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blue turret for green turret pages.tankionline.com/build-a-tank/trade/a7S0Fa51J3wgoDiaOfMb
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green engine for red engine pages.tankionline.com/build-a-tank/trade/kTlbZxg3C2vYdKZiicLq
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@Occultus I have neon engine for red engine
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the discounts are just to show you that we have a limited time discount on that bundle buy it now before it ends (and it's actually just a number that does nothing to the bundle even if they added a 90% discount the prize will be the same)
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they gonna reduce it again and again until it reach 1% crit chance and then rework (remove) it and put it as an augment that will give you crit shots again
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or maybe add an augment that makes freeze like before like what they did to isida they removed the self healing and then added it back as an augment
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finally there's someone says something about that the last few events were made to take your free tankoins for less rewards so when the next fund came most of the free tankoins from the token are gone
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there's only one way to get it by playing 3 games per day you have to keep the 3 weekly mission for the next challenge when it starts collect them then you will have the 300 stars that your missing to complete the challenge i.e. you can only finish one challenge per month
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btw I said that before the patch came live and I thought it was a nerf BUT today when I tried it with blunderbuss I was shocked about how OP it got before the patch if you didn't die from the first shot you have a few seconds to either run away or kill him but now you can't do anything the reload is too fast with higher crit damage and bigger range
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I have just played a game with blunderbuss augment (for hammer) it's actually too OP higher damage than before with faster reload and bigger range sometimes I get 2 or even 3 kills with 1 shot and with crit shots the damage reach 7k !!! we don't even need an OD to kill the juggernaut anymore with this augment they HAVE to nerf it
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it's working thanks