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cooltanki

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Everything posted by cooltanki

  1. You destroyed Phoenix, such a weak enhancement attribute, by only 30% score increase, how to fight against your own creation of op argument, use hammer Phoenix and then get killed by assault magazine? Haha, how ridiculous, at least give a not over the standard enhancement attribute, It is only right that Phoenix can compete with other op argumentsTell me, do you want to kill the game, the bad Phoenix changes, make people completely uninteresting to play often
  2. cooltanki

    Cosmonautics Day 2025

    Tell me, do you want to kill the game, the bad Phoenix changes, make people completely uninteresting to play often
  3. asl has become tdm, kill the game quickly, the game has entered the last years anyway, ha ha ha, poor turret balance, turbo and instability destroy everything, are you working hard on the game? It's totally destroying the game.
  4. If possible, I hope to have more double tankioin in the future
  5. cooltanki

    Summer Major 2024

    Why has the legendary stage begun, but there is still no tanki fund
  6. I said I'm usually the only one using hammer in a match, you're just talking about the middle of a round. I said hammer is weak now, a weak turret, people don't want to play, just like isida, hammer is almost the same now, you never understand what I mean, if you use hammer for a long time, you will feel how weak hammer is now, you occasionally use a game or two, It simply cannot be used as a universal sample The less you play, the less you talk, the less you play, the more you imagine
  7. Like tokken8, I met him yesterday, he is using freeze, he also said hammer is the best time, why the best time, he doesn't play hammer, a turret after several nerf is the best time, are you being sarcastic? Powerful hammer, but few people use it. I am often the only one using hammer in a match. Why do you think many people agree with you?
  8. @RomanticallyI mainly point out that hammer's performance is not satisfactory recently, and assault magazine has experienced so many nerf, it may still be interesting, but not powerful, hammer itself is very good, but after several turret adjustments, hammer's ranking in the turret combined with the strength of argument. Now it should be ranked in the middle and lower reaches, the intensity is not enough, and the performance is poor in the battle where everyone is 9999gs
  9. You say that dps outstrips melee turrets, it doesn't, and assault magazines don't always deal full damage in melee range due to the reduced number of bullets, don't you take that into account, and while directly exposed to the range of melee turrets, how do you explain that assault magazines don't win melee battles in most cases, Without considering the Hull argument, in today's legendary battles, many players don't even turn the turret, why would I think you're only playing against low levels, because in the real 9999 battle, Assault Magazine is already rotten, and the first place gets 1000 points using broken enhancements like Tandem, Twin's turbo launcher, Assault magazine only has 500 points. What does the ranking say? And my point isn't to make a point about assault magazines, but hammer isn't as good as it used to be, doesn't do enough damage, and is almost unusable in top combat
  10. @Tekken8 I have hammer's 2800k Phoenix points, so you know hammer better than I do? If you only kill low gs players all day long, then Assault magazine might be a good help for you, this time a slight nerf to Assault magazine? Did you play assault magazines when they first came out? Comparable to Faust when it first came out, the assault magazine got 3 nerfs on the reload, now it has a dps of 1009, I don't understand how it's better than a melee turret, and due to diffusion issues, it only deals about 70% damage from 20m away, your view is really ridiculous. If hammer really is at its strongest when you say it is, how do you explain so few hammer defense modules in the game?
  11. I don't agree with you, hammer has suffered nerf since the launch of Assault magazine, twice nerf damage, which may not matter to Assault magazine, but Assault magazine currently has no advantage at the same range. Maybe it is the top three transformations of hammer, but in the exotic transformation, he is already middle and lower, mainly because of the weakness of hammer turret, why the rocket has not been weakened since the appearance of Faust last summer, but hammer has been weakened many times, and the rocket has so many exotic transformations. Why are both the body and argument not weakened? Adaptive reloading is OK for individual competition experience, but not useful in normal matching battles.ricochet berserk not only has kill reloading but also increases the rate of fire. Why hammer's adaptive has these two but also has reloading improvement? Compared with the melee turret is not half, the same distance is not better than the twins and the ricochet, you said hammer is the best time after 23 years of reworking, why has been nerf is the best time, this is too ridiculous.Maybe you can say that many people have started not wearing the defensive hammer module, which is the best situation in 23 years, but this situation does not show how weak hammer is now, like the previous twin, although it has been enhanced, but before the pulsar and this epic turbo enhancement, not many people used it. That's why no one wears twin defense modules,blunderbuss 'current performance is indeed OK, but the range is his fatal shortcoming, and his unstable critical chance, three shots need the opposite side to have no critical attack module, and two critical hits to kill the other side, 5 seconds time, and the blunderbuss spread is too large, To do all the damage you have to pull to a range close to fire and ice, Assault magazine is the same, at such a close range, why not use ice, fire or even Tesla, they have higher damage, more powerful effect, obviously a better choice.
  12. hammer's current performance is very mediocre, please give this once popular turret some argument or attribute improvement, this transformation and improvement feel meaningless, the rocket has been strong for more than half a year, but there is still no weakening, hammer has been on the decline since 22, compared with other turrets. Already on the verge of being one of the weakest
  13. Why did the test service link in the bonus for testing news need an invitation code a few days ago, and now the direct page has disappeared, so there is no need for stress testing?
  14. Why didn't the Sappers nerf, was it ready to wait until all the hull sappers had worked out? One sappers might not have much impact, but when there were two or more sappers on one side, capture the flag became impossible. Don't tell me about mammoth overspeed, Mammoth overspeed is useless in front of 4 Teslas without healing from your teammates
  15. In the past, more than half of the players in a game used crisis, now in 10 games, only two or three players use crisis, this is exotic items? Haha
  16. Why can't I see the location of the flag, is this explanation in the update?@Marcus
  17. Often some teammates attack me with fire dragon ball, or push me, I vote them, the administrator can not deal with my problems, but also warn me, can not vote casually, I can not understand, attack teammates, push teammates, so that teammates can not smoothly move forward to victory, is this right
  18. If hammer can increase damage, it will change the turret's current poor status
  19. cooltanki

    Team Contracts

    The rewards are all up to the team, the individual has very little power, it's not fair, and it takes away the opportunity to change teams, intentionally gross out active toys, and forces them to work with players who have bought tickets but don't do quests, why design this activity?
  20. cooltanki

    Team Contracts

    hammer is already weak, facing modules and guards, just one of them is completely weak, the actual experience is not even as good as twins, but considering hammer's previous popularity, it is reasonable, if you want to exchange hammer argument, I recommend heavy slugger, I have all the arguments of hammer, I think it's for the best.
  21. Why does only the leader receive an extra star when teaming up for quick combat? @Opex-Rah
  22. Why are there sappers in the normal container, so after a month, CTF and ASL modes will become difficult to play, TJR mode is already full of unfairness, do you have to destroy other modes, I already imagine a terrible scene with all the mines on the way to the flag, how do you let the single player play?@Opex-Rah
  23. Is getting stars harder to encourage players to use tank coins to buy stars,It's OK to not get stars for battles less than 3 minutes long, and it's OK to not even get stars for battles less than 6 minutes long, but why not get full stars after 11 minutes, it's not reasonable, forcing players to slow down the game in unfair battles.A nerve-like change to a Phoenix will definitely break players' confidence in getting a Phoenix, is that really good?I think the sappers broke some modes, after the changes, there may not be much change in the short term, but in the long term, I hope to weaken the Sappers some, otherwise CTF and ASL will be no fun.I hope the administrators see what I'm saying.
  24. Why is the exchange code invalid?
  25. cooltanki

    Summer Major Rankings II

    Why don't the news show the winners of the last few issues of challenge accepted?@Marcus
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