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Improbable

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Everything posted by Improbable

  1. Improbable

    Team Contracts

    @Like_a_ProYes I did get them
  2. Improbable

    Team Contracts

    Just a heads up. For today's mission we have to collect the Repair Kit drop boxes. The ones we use during battles are not counted.
  3. I have a suggestion to make regarding the Thunder augment Nanotech shells. This almost never ever seen in battles as it is mostly overshadowed by Shaft Healing as it is better in every aspect. The auto aim feature for thunder healing is very poor and it is very easy to miss a healing shot to an ally. I would suggest to improve its aiming while healing and also if possible, add splash healing. Since thunder is primarily a splash damage dealing turret and shoots shells, I feel this augment shouldn't divert from the turret's properties. Also, the destroyed tanks are an obstacle while healing teammates whereas Shaft shoots through them. Hence, adding splash heal will make it a worthwhile to use the augment. The information on wiki regarding nanotech shells is very misleading too. "Shells with a high-technology core packed with nanobots. On hit, it heals a teammate. But when you hit an enemy, nanobots play the role of armor-piercing core, albeit a very expensive one." There is no role of armor piercing in game with this augment. I hope you can implement some changes based on the above information. Thank you
  4. As an OG railgun hornet user, I completely agree with my fellow tanker @Me0w_XP. Taking Railgun EMP into example, when railgun deals critical damage, most of the time, it just destroys the enemy tanks completely, (except in case of heavy hulls with armor) Which ruins the fun of seeing enemy lose his supplies. Same goes for Armor Piercing, Incendiary and Stun rounds. Also, as @Me0w_XP mentioned, almost every turret has a secondary feature. A few more examples can be - 1) Ricochet will apply status effects after every bounce shot, 2) Thunder deals splash status effect and damage, 3) Smoky and Twins have a very fast fire rate and thus very high critical chance. 4) Firebird/Freeze also have very high fire rate meaning more crit shots. Even though railgun is the only turret which deals damage through multiple tanks, it just feels a bit left out because 90% of the time you're just in 1v1s. Thus I would upvote for a new mechanism or idea for railgun status effects.
  5. Improbable

    Bugs and Glitches Reports

    I haven't been able to log in to the game for the past 2 days. It is showing me Lost server connection message. Tried everything for clearing browser cache to re-installing Tanki. Nothing works. Can someone help me ?
  6. Can someone help me ? The Snow trap minigame doesn't open for me. First it shows loading and then turns into a blank page forever
  7. Improbable

    eSports Tanki Fund

    I don't know why people are making a big deal out of this. Its a lottery system. You simply buy tickets and wait for it to open. The lucky receive prizes. The more tickets you buy, the higher the chance. As simple as that . Also people be crying that he bought with 63 accounts, just simply use your brain and think that he won't receive the tankoins in a single account. He will get them in the accounts which won.
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