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Blue_Mantis

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  1. t's a great uptate of 1 rocket, but it takes a long time to charge while you charge, it takes 2 or + shots depending on the type of weapon or Augment they are using, adjust its reload -% pls.
  2. In fact, gauss salvo doesn't damage the target sometimes it's been a long time, scorpion bug that doesn't lock the aim on enemies but on allies after the pro battles restarts and Striker (uranium) no damage target after lock at cursive attacks this bugs not fixed.
  3. Blue_Mantis

    Ideas for Hulls and Overdrives!

    mines with status effect on critical damage according to the hull protection module for example: if the hull equipped with Stun protection module mines give stun on critical damage
  4. Blue_Mantis

    Bug Reports ❗ NEW ❗

    Striker Uranium Aug does not cause damage with cursive missiles, when using the laser sight in the uranium change it is better to make cursive attacks with missiles but it does not cause damage, you can do it with the remote explosive but with the uranium one it does not damage the target. Vídeo was cut because it was recorded on a cell phone https://youtube.com/shorts/y0E9sUlF_0g?si=d34ePXSzY7MJ7skE
  5. Devs, could you apply these separate sound effects to each of the XT, Prime, Ultra skins, what do you think?
  6. Gauss Force Solenoid Gauss shells would have more impact and the impact force of the salvo would also be increased it would be like the juggernaut over but light shells do not deal critical damage. Increased impact of shells. Greater increase in direct impact of the salvo. increased impact of the salvo splash.
  7. Add matches with an event theme map as space in MM matches when there are space events like ufo and cosmonaut, it would put an option when you press the event button then it would divide it into the gold event map and maps with a space theme too, identical to the options when you go to pro matches that divide into 4 choices, or add along with MM matches during the event time, it would be a lot of fun to play space mode matches in MM.
  8. Blue_Mantis

    Bugs and Glitches Reports

    Hello, sorry to send after a while, I'm sending the link to a short on YouTube
  9. Blue_Mantis

    Bugs and Glitches Reports

    (Mobile) I was playing a game and these bugs appeared first, the one on the bridge came after the enemy base,This bug happened after leaving the tanki online window and logging back in after a short period. Vídeo of bugs https://drive.google.com/file/d/1dntxVmhptJcd9fKVdcv2gEGUKwIU4bYG/view?usp=drivesdk Later other appeared on enemy base https://drive.google.com/file/d/1eHCO8TUPwveRVtFjseI-bp0sJhsMV1b6/view?usp=drivesdk In other battle bug appeared again https://drive.google.com/file/d/1epI3MKAJNKFYo8hcwUWRs1YZanwXeufj/view?usp=drivesdk
  10. Blue_Mantis

    Ideas for Turrets!

    Gauss The Gauss turret is a great turret on special occasions, with the advantage of a direct attack reaching the target in less than 1Sec. Joining her in Hover tanks that float (Hopper example)and performing floating shots at a moment in the match can be decisive. The idea is that the knockback of the gauss turret is concentrated in the barrel and less towards the body, as its barrel when fired moves sharply backwards especially in the salvo, the barrel could be where the greatest concentration of the knockback impact is, reducing the knockback in the hull.
  11. Blue_Mantis

    Bugs and Glitches Reports

    (Played on mobile) the gauss turret has a problem, (sometimes) when loading the salvo, when completing the complicated sights it sometimes doesn't damage the target, not because of the ping, but as if the salvo hadn't loaded completely, after that you have to wait for it to load again without damaging the target.
  12. Blue_Mantis

    Let´s discuss Scorpion!

    The scorpion turret with the tornado launcher augment, when restarting the battle of the room the turret's hold aim does not load to carry out the missile attack, unless you have to leave or enter the garage to modify it for the problem to be solved.
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