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  1. ChromeBookmarks

    Tanki Online V-LOG: Episode 531

    they have never advertised or marketed tanki classic like that, hazel himself said that its a version of all the good things from old versions of the game combined. a copy paste of old tanki would die out in a couple months, you would have no reason to play it other than nostalgia. anyone can make an account and buy the bundle, it doesnt matter how long you played the game. and im sure 99% of the votes will vote for striker not gauss
  2. ChromeBookmarks

    Tanki Online V-LOG: Episode 531

    do you all realize that theres no mm to force you to play with features you dont want? im all for augments that just change how a turret works and doesnt buff or nerf it. they also said they will be hard af to get, i really dont see the problem of augments
  3. ChromeBookmarks

    A little help from developers.

    its not possible
  4. ChromeBookmarks

    Complaint Book

    In tanki classic, the legacy series of skins, will they have m0-m3 variants (since they already exist), or will it be like now in regular tanki where its only one for all of them?
  5. ChromeBookmarks

    will the crystals used to upgrade brutus be refunded after its removal?

    they probably will but i want to be sure
  6. ChromeBookmarks

    Ideas for the Interface

    i 100% agree with you. but a feature like this would only really be useful for late game battles, plus i dont think hazel would add this without finding a way to make us spend crystals lol ?
  7. ChromeBookmarks

    Ideas for the Interface

    Grenades are a really good addition to the game, but i feel like because a lot of them are / will be very situational, most people wont risk equipping anything other than the default. This will probably make most of them will be obsolete and unused in battles. My idea is to buy grenade slots, like you do armor slots, which would let you instantly swap to an other grenade mid game. Now obviously, the slots should be expensive and obtainable in later ranks, and should have a limit of uses. For eg. You join a game full of hoppers so you switch to the Salyut grenade. When you do there should be a 5 minute cooldown to switch back to an other grenade. With a total limit of being able to swap twice in 1 game. Here are some prototypes i quickly made: No Slots unlocked. One grenade slot unlocked. Switched to grenade, now there's a cooldown.
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