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r_bluelight0

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Everything posted by r_bluelight0

  1. r_bluelight0

    country dedicated servers

    I think think it would be nice to separate out the english and russian players, (not in a bad way) becuase for team play its hard to actually comunicate with your team because they are speaking another language. So i think we should have country dedicated servers. Who thinks this is a good idea? (its either that or an instant translator but you have to do perfect spellings)
  2. r_bluelight0

    Suggestion - JetPack (Or some other name that is not cheesy)

    HI everyone! I think it would be great to have jetpack as a consumerable (eg, Double power, Nitro, Mine) It would be activated by holding a button (I like V) This item Could work like any other where you have a time limit and infite uses in that time OR When activated (by pressing the key 7 or something) then runs out when you use all the fuel (Pressing V). It will send you vertically up as long as you hold the button (V) ...../ .....|| (V) .....|| ....____ __|___|===.....===> @__@__@/........(W) ...##### ....#### ....#### .....### ......## .......# The person can also move forward and backwards with W and S (Or Up and Down Keys) =======================
  3. r_bluelight0

    new game mode : Survival

    Hello everyone! I think tanki would be great with a suvival mode: - each player has a limited number of lives. - win by being the last one standing. I think it would be cool cause then you could have knockout where there is over fire at the start and the remainding players can duel it out. To prevent hiding away from battle to save lives there can be a system which points out these 'chickens' to all players by either a radar like display or a big arrow or something above them. || || /............ :twisted: :shock: So every one what do you think of the idea?
  4. r_bluelight0

    CUSTOM MAPS

    I know there are technical factors but im sure "tanki online" could handle them. This is the best online flash game I have ever seen the graphics could be pre-made by "tanki" the user will be up to "level design" Why hackers? what is there more to hack than before? And im pretty sure other players would figure out what the advantage is and so could just copy them in combat this is a good idea but has been done before and misrably fails.(People vote for them selves) besides, when a stage is removed (I think when there are no players for a while) then the map gets removed with it so no clogged up noob levels on the server. While the original creater of the map has a code that can be entered when a game is "Created" and the map will be there again. ----------------------------------------------------- :!: WARNING NERDY CONTENT BELOW :!: ----------------------------------------------------- A sample of this imaginary code could be like ============= AAAAABBAAA; AAAAABBAAA; AAAAABBAAA; AABBBBBAAA; AABBAAAAAA; ============= representing the tile texture and so on... ============= Spawn:23,65,23; ============= (A spawn point) then when all code put togther represents a map when a player enters a stage the code is transfered to their end, and uses the code to build the map as we know one So over all only a small amount of extra space is needed on the servers to use this ps. Sorry if you don't get what I mean, I find it hard to explain to people what I am thinking :?:
  5. r_bluelight0

    CUSTOM MAPS

    This has probably come up before but could we have a simple tile based Stage maker The idea 1) Set Land scape height/Add Holes 2) Set Landscape texture 3) add Objects (Buildings, Walls Ramps ect) 4) Set spawn Points 5) copy code to use when making battle (Where we would set battle options a paste box) 6) Play - at this point the server could just generate the map and hand it out to the clients like any other map so everyone, what do you think? ps. To devTeam : I wouldn't care how simple the editor is even a 2d Editing view of the map is cool ps. A main thing should be an anti "Noob map" where it fillters out levels with no effort put into them.
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