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Showing results for tags 'equipment stats'.
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valid Automatically upgrade "Railgun Master" tank to mk7+ like Sport format.
Burberry replied to Burberry in Automatically upgrade "Railgun Master" tank to mk7+ like Sport format. Ideas and Suggestions
Railgun Master is quite unfair for lower Mk# combos because you are slower and weigh less. I can understand why the developers would be hesitant to add this one feature and saying: "Tonkerz will not play ze intended game mode and we won't get paid- I mean uuhh they won't enjoy ze other aspects of our P2W game!" P.S Remove hopper because literally nobody uses it in railgun format and if they do people start leaving and if not the hopper will leave mid battle because they are 1 shot.- 3 replies
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Overdrive one of the most useful things in game , and normal battles . My idea is a way to upgrade our overdrive system , how ? It's just a Example of price and level : M1 Overdrive (100k) : Increase in Range (50%) , this can help you with give more people the effect of overdrive . M2 Overdrive (200k) : increase in Speed (30%) , this can make your overdrive faster to restart . You can only use one (M) of course . Note : I only Posted Examples of level and price don't take it like this one .
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Valid Multiple unlockable overdrives for each hull
The-Operator219 replied to The-Operator219 in Multiple unlockable overdrives for each hull Ideas and Suggestions
Or rather, Overdrives that can be unlocked with each Modification level of your hull and swapped out for free. For example, Titan's dome could have the usual heal everything setting OR a setting that forfeits the healing in exchange for a smaller size and slowing effect. Wasp could have the normal Bomb Of Kill Everything or one that freezes everyone in the radius but deals no damage, or a stealth mode that hides it from automatic targeting systems (but not Shaft or Freeze/Firebird) for a few seconds. I could list a few more, but I'd like to hear some of your ideas rather than pat myself on the back. -
Valid Juggernaut shield to give it more initial health
TakeAShower replied to TakeAShower in Juggernaut shield to give it more initial health Ideas and Suggestions
I have an idea that should stop the juggernaut dying so quickly - It has a shield which contains 50% of it's max health. This shield cannot be healed by the Overdrive, and makes it immune to burning and freezing. So it has 1.5x the HP level when it spawns that it does currently. Once the shield is down, there is no way to get it back. And it would be fun if "[name] is enraged" appears when the juggernaut loses his shield, rather than when he gets a certain number of kills.- 9 replies
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valid Make Freeze's Freezing Upgradable
sensei_tanker replied to sensei_tanker in Make Freeze's Freezing Upgradable Ideas and Suggestions
Freeze's Freezing is the same for all modifications. However, I feel like a problem for that is that Freezing is way too OP at lower ranks especially where things turn slower and people haven't developed enough skill aiming. If people can't turn their turret or swing their hull around well enough, Freeze is basically going to wreck them. However, at high ranks, where lots of modules make Freezing non-existent, the hulls and turrets swing faster, and people have developed enough skill to attack freezes while frozen, the Freezing ability is absolutely garbage. In short, current freezing is OP at m0/m1 and UP at m2/m3/m4. I would suggest something like this: M0 Freeze: Freezing effect is 75% of current freezing strength. M1 Freeze: Freezing effect is 95% of current freezing strength. M2 Freeze: Freezing effect is 105% of current freezing strength. M3 Freeze: Freezing effect is 120% of current freezing strength. M4 Freeze: Freezing effect is 125% of current freezing strength -
valid Colored augments for better understanding
DageLV replied to DageLV in Colored augments for better understanding Ideas and Suggestions
Hello! So my idea is to add positive bonuses colored green and negative colored RED Lets say... Hammer alternation named Sludger. Vertical Spread Angle -50% Horizontal Spread Angle -50% Rotation Speed -65% This wont be hard to implement and gives just better understanding about alternations to people who dont know english language well enought. Lets say there was some stuff about firebird wich i didnt know what does it means and i dont know if it is a good effect or bad so i think this would be REALY useful cuz it would say at least something about this alternation and users may get better idea what this alternation will do to their turret. And this would take just few minutes to implement (Changing text colors shouldnt be hard not at alll.) This is how it may look like-- 10 replies
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