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Destroying Druggers


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Just a suggestion tanki (sorry if it sounds dumb) , but I'd like to talk about 'druggers'

We all know they can be a pain if they are drugging enemies and they take alot to take out. Just a suggestion, but maybe you can add just a little more xp or something like that for destroying a drugger on team death match and capture the flag matches.

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I'd also like to add real quick, you know how if you help somebody capture a flag (by having it at one point when the enemy doesn't return it and a teammate captures it) you still get xp? There should also be something like that for destroying druggers. Once again, just a suggestion.

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I agree that there should be given a 30% exp bonus for ever drug active on a player (Not including health and mines)

 

This includes only consumable drugs not parachute drops.

 

1 drug = 130% exp

2 drugs = 160% exp

3 drugs = 190% exp

 

The amount of exp given will be given depending on the amount of drugs the user had active AT THE MOMENT he was destroyed.

 

This should not work with free battle drops because people will use this to power level quickly

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I'd also like to add real quick' date=' you know how if you help somebody capture a flag (by having it at one point when the enemy doesn't return it and a teammate captures it) you still get xp? There should also be something like that for destroying druggers. Once again, just a suggestion.[/quote']

 

Something like that would be a pretty good idea, as in giving exp based on the % of damage dealt to another player, but tanki likes to keep their system simple.

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I agree that there should be given a 30% exp bonus for ever drug active on a player (Not including health and mines)

 

This includes only consumable drugs not parachute drops.

 

1 drug = 130% exp

2 drugs = 160% exp

3 drugs = 190% exp

 

The amount of exp given will be given depending on the amount of drugs the user had active AT THE MOMENT he was destroyed.

 

This should not work with free battle drops because people will use this to power level quickly

 

Maybe more like

1 drug = 107% exp

2 drugs = 115% exp

3 drugs = 130% exp

 

I doubt they would give out as high as close to 200% for 1 kill not counting adding in if a higher rank was killed by a lower rank. That would make new thing for every one to ask in battle instead of gold boxes it would be are their any druggers here? No? Well I hunting druggers so I'ma leave bye.

 

But the idea has merit.

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I agree that there should be given a 30% exp bonus for ever drug active on a player (Not including health and mines)

 

This includes only consumable drugs not parachute drops.

 

1 drug = 130% exp

2 drugs = 160% exp

3 drugs = 190% exp

 

The amount of exp given will be given depending on the amount of drugs the user had active AT THE MOMENT he was destroyed.

 

This should not work with free battle drops because people will use this to power level quickly

 

Maybe more like

1 drug = 107% exp

2 drugs = 115% exp

3 drugs = 130% exp

 

I doubt they would give out as high as close to 200% for 1 kill not counting adding in if a higher rank was killed by a lower rank. That would make new thing for every one to ask in battle instead of gold boxes it would be are their any druggers here? No? Well I hunting druggers so I'ma leave bye.

 

But the idea has merit.

 

misc-seriously.png

 

A full set of drugs makes a player 4x harder to kill (400%) and twice as fast (200%) you'd think the exp should be 600%, but that would obviously be too insane. 190% is a good amount.

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^ I collect drug through my daily gift every day for 3 month. I have

-70 health pack

-312 blindage

-308 double power

-291 nitro

-and 77 mines

Is it good ?

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twice as fast (200%)

 

Incorrect. The nitro gives you 40% more speed, so makes you 140% as fast.

 

Don't worry. Druggers are those people that afford supplies instantly. Uf they buy supplies instead of collecting crystals for nice new upgrades they are just dum and won't get anywhere far

 

Nah, buying drugs rocks~

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Don't worry. Druggers are those people that afford supplies instantly. Uf they buy supplies instead of collecting crystals for nice new upgrades they are just dum and won't get anywhere far.

 

Then how do you think i got to Third Lt in 3 months? ._.

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Just a suggestion tanki (sorry if it sounds dumb) , but I'd like to talk about 'druggers'

We all know they can be a pain if they are drugging enemies and they take alot to take out. Just a suggestion, but maybe you can add just a little more xp or something like that for destroying a drugger on team death match and capture the flag matches.

 

yes, adding exp for destroying druggers is a very good idea.

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A full set of drugs makes a player 4x harder to kill (400%) and twice as fast (200%) you'd think the exp should be 600%, but that would obviously be too insane. 190% is a good amount.

 

OK by your logic, but I usually don't see full sets and even then most don't use health kits and I don't give them a chance when using rail or shaft. Also what about mines then?

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A full set of drugs makes a player 4x harder to kill (400%) and twice as fast (200%) you'd think the exp should be 600%, but that would obviously be too insane. 190% is a good amount.

 

OK by your logic, but I usually don't see full sets and even then most don't use health kits

 

You haven't played with me have you

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twice as fast (200%)

 

Incorrect. The nitro gives you 40% more speed, so makes you 140% as fast.

 

Incorrect. Nitro give you : your speed * 1.2 + 3

Exemple : A Hornet M3 have a speed of 10.

10*1.2+3= 15. Hornet M3 + speed is 15!

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A full set of drugs makes a player 4x harder to kill (400%) and twice as fast (200%) you'd think the exp should be 600%, but that would obviously be too insane. 190% is a good amount.

 

OK by your logic, but I usually don't see full sets and even then most don't use health kits

 

You haven't played with me have you

 

Or me e.e

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A full set of drugs makes a player 4x harder to kill (400%) and twice as fast (200%) you'd think the exp should be 600%, but that would obviously be too insane. 190% is a good amount.

 

OK by your logic, but I usually don't see full sets and even then most don't use health kits

 

You haven't played with me have you

 

Or me e.e

 

I think anyone here ought know I am not no brigadier general/ whatever ranks y'all are by now.

 

And no one has said anything about the mines? should the mines give the same if the killed a drugger?

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Incorrect. The nitro gives you 40% more speed' date=' so makes you 140% as fast.[/quote']

 

Incorrect! There's a formula for Nitro's speed!

 

( Initial speed x 1.3 ) + 2

 

Hornet M3 = ( 10 x 1.3 ) + 2 = 13 + 2 = 15

Viking M3 = ( 7.5 x 1.3 ) + 2 = 9.75 + 2 = 11.75

 

It is certainly not 40%!

 

EDIT: Pretty sure it's initial speed + 30% + 2, although it could be + 20% + 3.... not sure....

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