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TANKI is becoming unplayable again... GLITCHES


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Is anyone else experiencing the following glitches?

 

#1 Relative Frozen time issue

Sometimes a game will be going along smoothly, then I realize time is frozen relative to me (yet if it is a timed game, the game clock still ticks down)

What it looks like to me is I can move, shoot and drive around but everyone else is stuck in a "last move loop"... if the other tank was turning, they will go in a circle. If turret was turning, turret will spin.

I can drive anyplace but I cannot pick up any crystals or boosts or flags or kill anyone. If I hit re-fresh (F5) the game will re-load/re-fresh and will be fine for a while.

 

This is the #1 glitch that could make me stop playing the game for ever. It is really frustrating.

I used to think it was my network connection, but now I am not so sure. Is anyone else seeing this one often?

It happened to me twice in the last 20 minutes prior to writing this post. I have given up for the day.

Some days, it never happens. Some days it happens a lot.

 

#2 Long game loading time

I used to have long game load time, but then it got ultra fast, now it is slow again.

I clear my cache all the time. Nothing on my PC has changed. Same PC and browser.

 

#3 The "Velcro Tank" issue.

When you re-spawn (regenerate) too close to another tank, the two tanks combine and get stuck together.

I have also seen this when you are trying to push another tank, either enemy or your own team. The tanks become bonded together.

I understand the re-spawn, but not the pushing part. This is annoying. Pushing other tanks is a MAJOR tactic, and is not possible when they stick together.

This may go hand in hand with the #4 issue... if 2 tanks are heading to occupy the same grid space, then there is some position update when the 2 tanks do occupy same space, then they bond.

 

#4 Non-Fluid movement and repeat movement (Jerky movement)

More and more often, I watch a tank drive forward or make some kind of driving move. Then, it disappears and repeats the exact same move from the same start point.

Then, sometimes a tank will be moving in a straight line, and disappear for a second, then re-appear further down the same line of travel.

This is super annoying when tracking an enemy in the Shaft Scope. Almost impossible to take a shot.

It was really good when they sped up the FPS at first. It was very fluid. Now it is fluid in bursts.

It think this was from some major code change.

 

Anyway, if anyone else sees these glitches please post a concise comment.

 

I play from the USA on a high quality high bandwidth DSL line.

I am starting to wonder if there could be some GLOBAL band with issue due to the Olympic Games this summer?

I read that they want to stream most events but some network specialists predicted that there is just not enough bandwidth in Europe to do this.

If everyone in the world watched an Olympic event at the same time, the Internet would grind to a halt.

Anyway, just a theory.

 

Regards,

GRIMM

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Also, I keep losing all my rail vs rail clear shots because when I shoot first, the beam charges first than the enemu, but they always hit me first. I use rail m3 and ít is so frustrating ưhen this happens.

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You are not alone grim. I have been experiencing same issues. The time thing is about to drive me to strong drink.

 

The problem is not at the user end. I have new 64 bit optiplex 390. running full 8 GB ram and connected on a 16 MB fiber network. While the time thing is annoying game loading or a refresh (only solution to the time thing that works) takes minutes instead of seconds. Something is seriously wrong !!

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Same problems here, also at the "battles" screen, when I click on a battle,

the screen moves from left to right 3 times before I can enter a battle, very annoying since most times someone else joined by then already.

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