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Juggernaut mode.


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In juggernaut mode, there are 2 teams.

One is the the regular team, the other is the ''Juggernaut''

becoming a juggernaut is simple, Kill each player of the opposit team just once. (That's 5 players)

when all players got killed 1 time, the team will lose the Juggernaut position.

 

The Juggernaut mode can get up only to 10 players total.

 

when the battle starts, there are no Juggernauts, the first team who kills each player of the enemy team 1 time will become the Juggernaut.

 

When the team has turned into a Juggernaut they do not have acces to supplies and drugs, and each player has a gun damage which is reduced to 50% (not sure about this number, I didn't dig into it yet)

however, when the Juggernaut gets a kill, they will get 40% more experience, and each Juggernaut gets 10% health of each kill

The amount of Juggernaut points decides which team wins.

When a Juggernaut has killed an enemy of the opposit team, the entire team gets one of that point.

 

the kill point stays there even when the Juggernaut leaves.

when another player enters he will be responsible for that point.

if no one enters his place the point will still remain.

if more players enter the battle then left Juggernauts; they are not responsible for the kill, thus they have to be defeated once.

 

all players can get crystals dropped from the sky.

 

each team excist of 5 players. Protection paint is possible, but only in the regular team.

The Juggernaut players have a glowing tank, this will make the player more visible.

the paint does not offers protection.

The Juggernauts get their regular paint back once they lose the rank of Juggernaut.

 

So what am I getting at?

 

- The Juggernaut team is way weaker then the regular team

- The Juggernaut team can't use drugs/protection paints/or drugs dropped from from the sky.

- The Juggernaut team has a glowing; more visible paint which offers no protection.

- The Juggernaut team can score ''Juggernaut points'' the team with the most points will get more reward then the other, same principle used in TDM and CTF.

- If a Juggernaut leaves, the point will still remain for the first one to join the Juggernaut team.

 

- The regular team can use protection paints, drugs and drugs dropped from the sky.

- The regular team does not have affected damage from their gun

- The regular team can't score Juggernaut points.

- The regular team must kill all 5 Juggernaut players once to become the Juggernaut.

- The regular team will keep the points of leaving Juggernauts.

- The regular team has to score the same amount of Juggernaut points as the opposit team players; example: when the opposit team excists of 3 players, the regular team has to score 3 Juggernaut points to become the Juggernaut.

 

 

I've got this Idea from some ratchet and clank games for PS2 (2007)

this game also had a Juggernaut mode and it was really fun to play.

Please take time to get some real criticizement, This comes from ratchet... I just made some adjustments to fit it into tanki

The team option was never possible in ratchet and clank. :wink:

This is suggested before, but the thread didn't even reached one post.

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You know it is a lot to read right? But I don't mind reading.

 

I would like to try one of these games, I've never heard of it before.

One question though: how about crystals, is a juggernaut able to take those?

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You know it is a lot to read right? But I don't mind reading.

 

I would like to try one of these games, I've never heard of it before.

One question though: how about crystals, is a juggernaut able to take those?

 

both teams will get crystals, but like TDM and CTF the losing team will get a lot less ofcourse.

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you trying to make a game mode just like i did?

 

Its juggernaut... I could not find any related topics which you've made.

If you mean the wave mode; this is way different.

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you trying to make a game mode just like i did?

 

Its juggernaut... I could not find any related topics which you've made.

If you mean the wave mode; this is way different.

 

i know i am just saying this :mrgreen:

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you trying to make a game mode just like i did?

 

Its juggernaut... I could not find any related topics which you've made.

If you mean the wave mode; this is way different.

 

i know i am just saying this :mrgreen:

 

 

Ohh, well. :)

I've not seen your thread... yet.

I will do that tomorrow

good night for now, its bedtime here. :wink:

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What if a player from the juggernaut team leaves the battle after he is killed. Does the other team loose that kill or will a new player count as that kill?

otherwise it could take forever to become the juggernaut team if players keep leaving and joining.

 

How many points does a juggernaut get for one kill? I think it should depend on how many players are in the game, since there won't always be 10 players.

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What if a player from the juggernaut team leaves the battle after he is killed. Does the other team loose that kill or will a new player count as that kill?

otherwise it could take forever to become the juggernaut team if players keep leaving and joining.

 

How many points does a juggernaut get for one kill? I think it should depend on how many players are in the game, since there won't always be 10 players.

 

 

I haven't really thought about that.

 

the kill stays there even when the Juggernaut left.

when another player enters he will be responsible for that point.

if no one enters his place the point will still remain.

 

The Juggernaut mode can get up only to 10 players total.

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