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Maps by Vikingsrall


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mapsbyvik.png

 

Dont Forget to vote in the Poll^^ :D

 

Temporal

http://www.youtube.com/watch?v=OevnYVZXSOw

Using the Custom Paint: Obsidian

Download Link (v2.2): http://www.mediafire...mporal_v2.2.xml

Original Virsion: http://www.mediafire...temporal_v1.xml

Intended for Ranks: Warrant Officer to Generalissimo

Number of players: 10 vs 10 - TDM, CTF | 20 - DM

 

Original Virsion

temporal2.png

v2

temporal4.png

 


Hangars

http://www.youtube.com/watch?v=ijBB-UoWbck

Download Link: http://www.mediafire...map_hangars.xml

Intended for Ranks: Warrant Officer to Generalissimo

Number of Players: 5 vs 5 - TDM, CTF | 10 - DM

 

Original

hangars1.png

Made Wider (current)

hangars4.png

 


Obstruction

http://www.youtube.com/watch?v=uSGP6UX9gec

Download Link: http://www.mediafire...bsctruction.xml

Intended for Ranks: Lieutenant to Generalissimo

Number Of Players: 4 vs 4 - TDM, CTF | 8 - DM

 

obstruction2.png

obstruction3.png

 


Warehouse

http://www.youtube.com/watch?v=Pr57oqXUOvQ&feature=youtu.be

Latest Download Link(v2): http://www.mediafire...arehouse_v2.xml

Intended for Ranks: Warrant Officer to Generalissimo

Number of Players: 8 vs 8 - TDM, CTF | 16 - DM

 

Old Virsion

warehouse2.png

warehouse3.png

 


Duality 2

http://www.youtube.com/watch?v=nY4HyORAjNI

Download Link: http://www.mediafire...p_duality_2.xml

Intended for Ranks: Lieutenant to Generalissimo

Number of Players: 3 vs 3 TDM, CTF | 6 - DM

 

dualityii2.png

dualityii3.png

 


Enterprise

http://www.youtube.com/watch?v=vzviiZ0e0Yc

Using the Custom Paint: Obsidian

Download Link: http://www.mediafire..._enterprise.xml

Intended for Ranks: Lieutenant to Generalissimo

Number of Players: 10 vs 10 TDM, CTF (CP?) | 20 - DM

 

nonamer2.png

nonamer3.png

 


Traverse

http://www.youtube.com/watch?v=BOSbHSm1hLM

Download Link: http://www.mediafire...j3/map_traverse

Intended for Ranks: Warrant Officer to Generalissimo

Number of Players: 8 vs 8 TDM, CTF | 16 - DM

 

traverse2.png

traverse1.png

 


Ridge

http://www.youtube.com/watch?v=6AhFQB4fAXQ&feature=youtu.be

Download Link: http://www.mediafire...n/map_ridge.xml

Intended for Ranks: Warrant Officer to Generalissimo

Number Of players: 6 vs 6 TDM, CTF | 12 - DM

 

ridge1.png

ridge2.png

 


4 Peaks

http://www.youtube.com/watch?v=gYQm6Mq0CeY&feature=youtu.be

Download Link: http://www.mediafire...map_4_peaks.xml

Intended for Ranks: Warrant Officer to Generalissimo

Number of Players: 6 vs 6 TDM, CTF | 12 DM

 

4peaks1.png

4peaks2.png

 


Avert

http://www.youtube.com/watch?v=z9HrrEJL1w0&feature=youtu.be

Download Link: http://www.mediafire...y/map_avert.xml

Intended for ranks: Lieutenant to Generalissimo

Number of Players: 8 vs 8 TDM CTF (CP?) | 16 DM

 

avert1.png

avert2.png

 


Stronghold

http://www.youtube.com/watch?v=V0ndV8pYeOo&feature=youtu.be

Download Link: http://www.mediafire..._stronghold.xml

Intended for ranks: Warrant Officer to Generalissimo

Number of Players: 8 vs 8 TDM CTF | 16 DM

 

20121209-5zne-86kb.jpg

m_20121209-jak5-146kb.jpg

 


Pipes

http://www.youtube.com/watch?v=N0OVHlrgY4M&feature=youtu.be

Download Link: http://www.mediafire...g/map_pipes.xml

Intended for ranks: Warrant Officer to Generalissimo

Number of Players: 4 vs 4 TDM CTF | 8 DM

 

20121209-2lfz-71kb.jpg

m_20121209-btgx-195kb.jpg

 


 

Enclave

http://www.youtube.com/watch?v=uXleAq6EiTk&feature=youtu.be

Download Link: http://www.mediafire...map_enclave.xml

Intended for ranks: Brigadier to Generalissimo

Number of Players: 10 vs 10 TDM CTF (CP?) | 20 DM

 

20121219-wvxi-238kb.jpg

20121220-zntw-125kb.jpg

 


©Vikingsrall


I've been working on "texture editing", which is basically changing the look of the prop.

 

20121204-kofz-85kb.jpg

20121210-2z6y-125kb.jpg

20121210-kfb8-28kb.jpg

20121210-lrdt-67kb.jpg

m_20121216-vlvv-124kb.jpgm_20121216-zcwl-122kb.jpg

20121219-gkcf-37kb.jpg

20121221-4mm8-49kb.jpg

 

Video showing textures that I have edited. In the the map Stadium.

http://www.youtube.com/watch?v=rFRHBoDr9G8&feature=youtu.be

Close ups:

20121222-ul0v-91kb.jpg

20121223-4ouc-26kb.jpg

20121223-r2zc-162kb.jpg

 

 

Thanks for the feedback guys! And thanks fellow mapmakers, for your advice. smile.png

Edited by Vikingsrallentando

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I cant test them. Anyway there is my feedback with your video.

 

Temporal : Big GIANT map, I like it :P it will be for thunder and shaft (your paint Lead will dominate)

16/20

 

Hangar: Look good, with an awesome gameplay

14/20

 

Obstruction : Oh, your first middle sized map :D It look like sandbox II. It is good for Thunder (wall for splash and some big clear space ), freeze (close combat zone in the midle), Ricochet (walls), and maybe shaft (from the bridge).

13-15/20

 

Warehouse: The first map like this, look like docks, i like it .

15/20

Duality : Again a good map, you are on the way to become one the best best map maker :P Continue your good job

 

Finally, I'd like to congratz you for this good job and all the time you spend creating because i tried someday to create map and I know its long and hard to do :P

Good luck for the following maps

(Have you applied for map-maker ? If not, you should)

Hope you understood me, I am french and Im sure ive done a lot of mistakes D:

Edited by Raphael2

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Decent job. Hangars is far-and-away your best one there. I see some good potential there, I think you can definitely improve gameplay though and make it a bit less symmetrical and simple. Something like

(yes, I may have bias, but this map is pro) is an example of what I mean by less symmetry. I mean, Warehouse looks fun, but Im not sure whether gameplay would be any decent in it. All the same, I like your work, and good luck.

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Decent job. Hangars is far-and-away your best one there. I see some good potential there, I think you can definitely improve gameplay though and make it a bit less symmetrical and simple. Something like

(yes, I may have bias, but this map is pro) is an example of what I mean by less symmetry. I mean, Warehouse looks fun, but Im not sure whether gameplay would be any decent in it. All the same, I like your work, and good luck.

I see what you mean, I have a habit of making maps that are symmetrical. I am trying to make maps that are non-symmetrical, especially in bases.

I like most of them, but can you first make them to tanki 1.100 for us? Then it would be easier to give feedback.

Thanks in advance ;P

Those are 1.100 props :)

nice

but don't make vids it take time and its not really important just give us oveview pics to short cut time :D

i just saw the spoliers i gotta say that the map Hangers was nice.

It didn't take me that long to record it. And the devs would rather see a video, than a bunch of pics

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Downloaded them all. If I'm being honest, I got bored by all of them. They are damn fine maps, and way better than anything I can do, but I wouldn't enjoy playing in any of them. Just my opinion. Obstruction is probably the best. They're made well, but I don't like them.

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