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Let's Discuss Shaft!


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Poll on Shaft  

41 members have voted

  1. 1. Which gaming style do you prefer when playing with Shaft?

    • Attack
      16
    • Defence
      16
    • Support
      27
    • Parkour
      1
  2. 2. Which Shaft augments do you prefer?

    • Short band Emitters
      8
    • Light Capacitors
      6
    • Heavy Capacitors
      6
    • Rapid-fire Mode
      12
    • Armor-Piercing Sight
      8
    • Healing Emiiters
      19
    • Adrenaline
      4
    • Standard
      5
  3. 3. Which skin for Shaft do you prefer?

    • Standard
      16
    • XT
      25


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Some shaft user was saying shaft was seriously nerfed and he would exchange for magnum in a heartbeat, is this true? Should I buy magnum instead of shaft?

If you ask me, Shaft is now better than ever before. Being able to one-shot a medium hull in a fully charged shot is great, and it hasn't lost much, if any effectiveness against light hulls. The only nerf it received was damage dropoff on the arcade shots, but I don't see that as much of a downside. If you're fighting with arcade shots at a distance where the dropoff is significant, you're probably doing something wrong.

 

Magnum can fit into a long-range-support role like Shaft, but it can be a lot more frustrating to use. Both are in a pretty good spot right now, so either would be fine. You'll probably want to try Magnum on an alt before making a decision.

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If you had more situational awareness and, you know, stop running into a Shafters direct line of fire so much it wouldn't be a problem.

On some maps (Serpuhov, Rio) shafts can target spawn points.  We don't get to choose where we spawn.

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)

 

Can we PLEASE make it so that Shaft's laser is always visible?

 

My reasoning for this is that Shaft's laser is invisible until the shot is almost fully charged. This might not seem like a problem, since most other weapons don't have lasers either. The problem is that even when the shot is not fully charged (and the laser is therefore invisible), it can still easily 1-shot any light hull. No other weapon can do this. (Well, Magnum can, but that's balanced by the difficulty to aim and it's exorbitant reload). The high DPS weapons (Smoky, Twins, Ricochet, Hammer, Firebird, Freeze, Isida) all have too little range to stealth-snipe their enemies. Railgun has an obvious pre-firing glow, a long reload, and does not deal enough damage to 1-shot tanks. Striker can 1-shot tanks like Shaft but has an obvious laser that always shows. That's kind of unfair. It means that Shafts can 1-hit KO light hulls without giving them any sort of warning or opportunity to dodge, all while having infinite range, a scope, the highest damage in the game, instant-hit, AND less reload than Railgun or Magnum. Overpowered, much? By the way, the fact that it can't move while sniping doesn't help very much. Shafts have enough damage and reload to kill most tanks quickly enough that they can't make a very big dent.

 

P.S. The shot also charges way too fast. Most tanks barely even have enough time to move 7 meters to cover before the shot reaches lethal damage.

 

 

I agree, on maps like Brest (dem sniperz lov snipin on dis map) CTF, I run Firebird/Wasp so I get 1 shot by shafts (I usually don't play on Brest) and it is so annoying Becuase the laser only appears when the shaft is charged up to a certain level (closer to max charge).

I don't have time to run when I see the laser! It's scary! :(

 

If you play TDM on Brest, you can flank all the shafts and get like 5+ kills (including isidas that heal the shafts)

Edited by KaBoomIGo

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I love how all you need is double power to make Shaft effective at drug wars, that's assuming you have the luck and skill to avoid bumping into a drugged-up Mammoth-Twins M4 with Jade LGC...

Edited by Stinger911

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Does the Shaft M2 alteration (Heavy Capacitors) make any sense at the moment? Prior to the shaft update its job was to oneshot medium tanks (with 6 sec. charge) and now the normal shaft can do that (4 sec. charge). Shaft M4 has 3k dmg. so the m2 alt has 3.9k, so it is not able to oneshot an M4 Mammoth despite having to wait for an 8 sec. charge and an 8 sec. reload. If I look at the numbers it seems to me that the normal shaft is better.

Edited by Tani_S

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Does the Shaft M2 alteration (Heavy Capacitors) make any sense at the moment? Prior to the shaft update its job was to oneshot medium tanks (with 6 sec. charge) and now the normal shaft can do that (4 sec. charge). Shaft M4 has 3k dmg. so the m2 alt has 3.9k, so it is not able to oneshot an M4 Mammoth despite having to wait for an 8 sec. charge and an 8 sec. reload. If I look at the numbers it seems to me that the normal shaft is better.

You can't one shot m4 mammoth, but that 3.9k damage + single arcade shot will finish it in about 2 seconds.

Otherwise you will need 1 full scope + 2 arcade shots, which will mean it takes longer to kill m4 mammoth.

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You can't one shot m4 mammoth, but that 3.9k damage + single arcade shot will finish it in about 2 seconds.

Otherwise you will need 1 full scope + 2 arcade shots, which will mean it takes longer to kill m4 mammoth.

Well, sounds interesting but it depends on whether you are already scoped in or not. If you are not scoped and you have charged your shaft then you have these time to kill times in seconds for an M4 mammoth with an M4 shaft:

                 Normal shaft snipe shot + 2 arcade shot      |         M2 alt. shaft snipe shot + 1 arcade shot        

Charge:                            4  sec.                                                                       8 sec.

Scope exit delay:            0.5 sec.                                                                      0.5 sec.

Arcade shot reload:     2*2.1 sec = 4.2 sec                                                       2.1 sec.

Sum TTK:                        8.7 sec                                                                     10.6 sec.

 

So an unaltered shaft is faster. If you are already scoped in/charged up then the M2 alt is faster of course. On the other side needing more shots means also that it is more likely to miss one. But when we see that the unaltered version is even better for heavy hulls then I think the M2 alt. needs to be adjusted.

Edited by Tani_S

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Some shaft user was saying shaft was seriously nerfed and he would exchange for magnum in a heartbeat, is this true? Should I buy magnum instead of shaft?

Magnum is a great turret.  I would much rather use Magnum than Shaft, however, if you have never used Magnum before, you should create a new account to test it.  The turret description is not lying about the tough learning curve, and it will be much more pleasing to adapt to the turret against a bunch of noobs than against the skilled players you probably encounter.

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Make sure you have crystals to invest in its MUs. Every single one is a matter of one-shotting a Medium hull or not.

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Well, sounds interesting but it depends on whether you are already scoped in or not. If you are not scoped and you have charged your shaft then you have these time to kill times in seconds for an M4 mammoth with an M4 shaft:

                 Normal shaft snipe shot + 2 arcade shot      |         M2 alt. shaft snipe shot + 1 arcade shot        

Charge:                            4  sec.                                                                       8 sec.

Scope exit delay:            0.5 sec.                                                                      0.5 sec.

Arcade shot reload:     2*2.1 sec = 4.2 sec                                                       2.1 sec.

Sum TTK:                        8.7 sec                                                                     10.6 sec.

 

So an unaltered shaft is faster. If you are already scoped in/charged up then the M2 alt is faster of course. On the other side needing more shots means also that it is more likely to miss one. But when we see that the unaltered version is even better for heavy hulls then I think the M2 alt. needs to be adjusted.

 

Shafts are nearly always full scoped in team matches.

Anyways, neither do I like shaft, nor do I like any of its alterations.

Edited by r_sg971

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Is the m1 alteration useful?

It is good for those shafts who don't like camping that much, and try to take the control points or act as midfielders in team matches.

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Congrats.  :)

How much time does it take to get 250 kills missions done with shaft?

Its easy if you chuck in a double damage here and there you can do it in an hour, camping really helps, as long as you support your team

(or prefer DMs)

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Its easy if you chuck in a double damage here and there you can do it in an hour, camping really helps, as long as you support your team

(or prefer DMs)

Nice, it took me 2 hours with rail in DM, full drugged up.

Maybe shaft isn't that bad, especially for Daily Missioners like me, who try to get all missions done.

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It is good for those shafts who don't like camping that much, and try to take the control points or act as midfielders in team matches.

Thank you. I don't think I could have gotten a better answer for my interests!

 

Long story short, I decided to convert a Smoky / Titan into ... some other turret / Titan. Finally decided on Shaft but I havn't used it since the first weeks when I had just discovered this game. As a long time Smoky user I don't want to just sit and look through the cope all day. So your answer provided exactly what I'd hoped to learn. :)

Edited by LittleWillie

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Been a long time since i used shaft, I think I made a great move there, I just need to practice with it some more, once I got my skills back, I could reveal many more ragers out there :ph34r:

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Thank you. I don't think I could have gotten a better answer for my interests!

 

Long story short, I decided to convert a Smoky / Titan into ... some other turret / Titan. Finally decided on Shaft but I havn't used it since the first weeks when I had just discovered this game. As a long time Smoky user I don't want to just sit and look through the cope all day. So your answer provided exactly what I'd hoped to learn. :)

I have 100+ hours with mammoth shaft, and I wouldn't recommend it to anyone.

Better get thunder-titan.

 

Shaft has a very long reload, and if 2 enemies attack you, you're dead.

With thunder you still have a chance.

 

Plus the low damage per second means you rarely win one vs one confrontation if the enemy surprises you.

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