Jump to content
EN
Play

Forum

Let's Discuss Shaft!


 Share

Poll on Shaft  

41 members have voted

  1. 1. Which gaming style do you prefer when playing with Shaft?

    • Attack
      16
    • Defence
      16
    • Support
      27
    • Parkour
      1
  2. 2. Which Shaft augments do you prefer?

    • Short band Emitters
      8
    • Light Capacitors
      6
    • Heavy Capacitors
      6
    • Rapid-fire Mode
      12
    • Armor-Piercing Sight
      8
    • Healing Emiiters
      19
    • Adrenaline
      4
    • Standard
      5
  3. 3. Which skin for Shaft do you prefer?

    • Standard
      16
    • XT
      25


Recommended Posts

Yes, I was here almost 9 months before USA-Powa. ;)

 

and Yes I respect you all, but I rather believe in kits and I dont want to be part of some 'strike'.

Just to make the idea more clear again

We are not against the new kits, they are really great honestly

But since the latest changes in physics, and the coming MUs, these kits and the keep coming future updates, then tanki will keep facing protestants, so we are with refunding but with a certain % and not a full 100% refund, a refund choice to stay there within the garage "excluding the product kits and drugs", if you don't like an item you can sell it back with 75% or 50% the original price according to what the devs will decide

If we think constructively, its unfair as well if you let 100% refund, then you can buy the 50% discount kits and you can sell them back with their original price

The Refund will bring the same chance to old players who are using dictator m2 or titan m2 or smokey m2 or whatever and who are still saving for their m3s, and the new players will be having the same chance to play with high rankers without the need to panic and quitting the game immediately after they keep being killed

High rankers will still have the chance of receiving higher amount of daily bonus

So in summary there are 2 solutions and since the game believe in democracy

1- Total one time 100% refund to all the garage items except for those who bought the new product kits.

2- 50% - 75% refund option to be added to the garage as an option that stays there

where is the problem with that?

 

Please share us your votes and opinion in here  

Edited by dardayy
  • Like 2

Share this post


Link to post
Share on other sites

Shaft is great for you can decide two options about the sniping. Shaft is the most Immedanced gun amongst large-caliber weapons. Doesn't  matter what "m" it is, but one strong hit on the wheels of an enemy, the enemies dust.

Share this post


Link to post
Share on other sites

Only excellent when holding a narrow path.

Not recommended for covering wide areas, because of limited vision and turning speed.

Awesome in the hole in the middle on blue Silence lower level, where you can look over all the people taking the long ramp up.

Share this post


Link to post
Share on other sites

Awesome in the hole in the middle on blue Silence lower level, where you can look over all the people taking the long ramp up.

That might be great for the first few minutes; but after that... people will start to use their brains and wait until you get impatient.

And you can only kill one person... once you've shot one, everyone will try to get up the ramp at the time you're recharging.

Share this post


Link to post
Share on other sites

That might be great for the first few minutes; but after that... people will start to use their brains and wait until you get impatient.

And you can only kill one person... once you've shot one, everyone will try to get up the ramp at the time you're recharging.

1. Shift back, and after the Rico/Thunder has left go out again. Even if it doesn't leave, hey, you're effectively removing one person from the attack permanently.

2. Well actually you can kill one and severely damage another if the right tanks go together, but that aside, you're still killing one every time you recharge, or at least holding them back.

Share this post


Link to post
Share on other sites

1. Shift back, and after the Rico/Thunder has left go out again. Even if it doesn't leave, hey, you're effectively removing one person from the attack permanently.

2. Well actually you can kill one and severely damage another if the right tanks go together, but that aside, you're still killing one every time you recharge, or at least holding them back.

That ramp thingy, it is like a zombie apocalypse and you are a person having a broken double barrel shotgun, which fire shots one hit killing zombies everytime you shoot. The zombies are smart and know if they come out they die. You shoot one, they start coming out, and if you are too late to kill them, they overwhelm you and you die. Same with shaft.

Share this post


Link to post
Share on other sites

I think Shaft's un-scoped shots should be buffed a bit. . . :huh:  Seems a bit weak. Too weak to do anything.

Pointless; not many people will utilize it even if buffed up.

Share this post


Link to post
Share on other sites

Pointless; not many people will utilize it even if buffed up.

the un-scoped mode is just if you are moving or need just to take away little amout of hp

Share this post


Link to post
Share on other sites

Shaft is great, am not gona discuss what fixes it needs as it had been discussed a lot, but the problem with the shaft, is that it always stay away from the bonuses of the battle, unlike other players. and the battle's bonuses if anybody noticed are much more than its reward. i can get while using the noobi twins around 1000 crystals for a 1 hour game play, while the rank 1 player may get something btw 500 - 800

if they increase the battle reward and decrease the falling crystals it can solve a lot of problems especially getting rid of mults and crystals' hunters

Share this post


Link to post
Share on other sites

Good shaft players do better than you would think in a DM. But i always kill it so many times while its camping that he just leaves. :lol:

While u shootigh at me I kill few frags ;)

Share this post


Link to post
Share on other sites

Its really unfair physics, u have the shaft as a sniper, and u have the smokey that doesn't lose its damage power at any distance. not to mention those with smokey walk as they like getting into as much bonuses as they want, and the poor shaft keeps laying eggs


However recently i tried shaft with fast tanks, and it did great :P


i was shooting at half the scoping range and kept moving from place to another


Share this post


Link to post
Share on other sites

Who knows how to use Shaft in DM without drugs? 

I know it's possible to do well, but I fail at it.

you need to find spots to hide. And play big maps like desert

Share this post


Link to post
Share on other sites

Thanks, because people say Shaft was made for Polygon, so I'm a bit confused.

Because Shaft's not that good in Polygon without mines to defend yourself.

yeap you're right, need some drugs to play well in polygon with shaft.

Share this post


Link to post
Share on other sites

Before the rebalance; you didn't need drugs to get the same results  :lol:

yeap, you could kill in one shot a Mammoth M3 :D

Edited by husto

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
 Share

×
×
  • Create New...