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Poll on Shaft  

41 members have voted

  1. 1. Which gaming style do you prefer when playing with Shaft?

    • Attack
      16
    • Defence
      16
    • Support
      27
    • Parkour
      1
  2. 2. Which Shaft augments do you prefer?

    • Short band Emitters
      8
    • Light Capacitors
      6
    • Heavy Capacitors
      6
    • Rapid-fire Mode
      12
    • Armor-Piercing Sight
      8
    • Healing Emiiters
      19
    • Adrenaline
      4
    • Standard
      5
  3. 3. Which skin for Shaft do you prefer?

    • Standard
      16
    • XT
      25


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shafts are better players on the whole than most average players, at least into the ranks I am, if they standardize on that platform. Yep, you heard me, auto aim is for chumps, sorry, truth hurts. 

I partially agree, and partially disagree. Auto aim does help, but only to a certain extent. The only hull that truly takes advantage of the auto aim feature is dictator. When playing with hornet, or viking, autoim is hard to take advantage of. You have to go with your gut for most shots, especially with railgun. This takes a while to learn to do. But with shaft, how can you miss? You have a score, yet you consider auto aim to be such a big advantage? Shaft requires some skill, but not as much as others. I used to play with shaft a lot, because I was better than most people, and it took about 5 minutes to learn to use properly -,-. You are giving shaft users way too much credit. Keep in mind, this is coming from a shaft user.

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I partially agree, and partially disagree. Auto aim does help, but only to a certain extent. The only hull that truly takes advantage of the auto aim feature is dictator. When playing with hornet, or viking, autoim is hard to take advantage of. You have to go with your gut for most shots, especially with railgun. This takes a while to learn to do. But with shaft, how can you miss? You have a score, yet you consider auto aim to be such a big advantage? Shaft requires some skill, but not as much as others. I used to play with shaft a lot, because I was better than most people, and it took about 5 minutes to learn to use properly -,-. You are giving shaft users way too much credit. Keep in mind, this is coming from a shaft user.

I am a shaft user, I am still learning how to use properly! :lol:

I don't blame any gun, every of them needs something. But we are not worse.

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I partially agree, and partially disagree. Auto aim does help, but only to a certain extent. The only hull that truly takes advantage of the auto aim feature is dictator. When playing with hornet, or viking, autoim is hard to take advantage of. You have to go with your gut for most shots, especially with railgun. This takes a while to learn to do. But with shaft, how can you miss? You have a score, yet you consider auto aim to be such a big advantage? Shaft requires some skill, but not as much as others. I used to play with shaft a lot, because I was better than most people, and it took about 5 minutes to learn to use properly -,-. You are giving shaft users way too much credit. Keep in mind, this is coming from a shaft user.

My gripe here is that people think that shafts magically just put the cross hairs on something and boom, dead.  You should well know, targets aren't sitting around waiting to be shot.  Very often we're stuck having to time shots as we wait for that precious moment when we see them passing behind something and popping out the other side.  Now add the rotational acceleration of ones turret, terminal rotation speed, FRAME RATE glitches, and now you have a real task on your hands.  Everyone at the ranks I'm at are VERY clear on the fact that if there is a shaft in the game, driving out in the open is likely a death sentence, so I'm forced to find targets sneaking around corners of buildings and running in trains, and then my team gangs up on them and one takes the flag, and I have to try to squeeze my sights in some crumby sliver of space to cap the one who just healed up and is gonna make a break for it, all the while explosions, teams, and other opponents block my shot.  It's not an easy task, and one more thing.  Faster hulls.  I am finding the higher I go in tanki, learning the rotational turret speed is nearly most of my time practicing.  The speed by which most tanks appear now in my field of vision is maddening.  Hornets, and Hunters, forget wasps, I need lead on those nearly all the time, and distance so I can take advantage of the angular difference to keep up, just zoom by and if you're not explicitly trying to get them and actively trying to time them, they're very often gone before you can aim and loose a shot.

 

Not saying the timing of Rails is insignificant, but the timing can be done while moving (Lord knows, they love doing the peek a boo alternative where they zoom back and forth between buildings and time the shot middle the space and usually nail me).  I think that yes, learning to aim with shaft takes 5 minutes, being able to hit something later in the higher ranks is a frustrating and unholy endeavor that requires a lot of practice and and lots of patience, not to mention some luck.  The lack of mobility makes taking those shots much more calculated.  Shafts put down FAR LESS volume than any other platform, thus every shot has to count.  I have been missing shots lately where before I never did.  The speed of these tanks is mind boggling sometimes.You

 

You say used to play shaft.  Hit a game if you haven't lately with a Shaft, and try at your rank to rack up the kills you used to, you'll see what I mean, it hurts just trying to get the simple kills sometimes, forget about trying to get the important one to stop a flag rush or something of that nature in some of those games where the other team is mostly wasps running in for the flag.  Drugs and Wasps make life nearly impossible.  Not complaining, I love the challenge, but yeah, I'm still not convinced that learning to aim a shaft is easier game play than rails you learn to time.  The other thing too, rails in M2 and above config can one shot me very often it seems.  Guessing a lot of that is drugs, but still.  So yeah, fine, not saying it's no skill, but the overall game play experience is difficult, and I won't make claims more than what I see, I don't play anything else, but it seems like shaft game play is far more complex than meets the eye and most miss that.

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My gripe here is that people think that shafts magically just put the cross hairs on something and boom, dead. You should well know, targets aren't sitting around waiting to be shot. Very often we're stuck having to time shots as we wait for that precious moment when we see them passing behind something and popping out the other side. Now add the rotational acceleration of ones turret, terminal rotation speed, FRAME RATE glitches, and now you have a real task on your hands. Everyone at the ranks I'm at are VERY clear on the fact that if there is a shaft in the game, driving out in the open is likely a death sentence, so I'm forced to find targets sneaking around corners of buildings and running in trains, and then my team gangs up on them and one takes the flag, and I have to try to squeeze my sights in some crumby sliver of space to cap the one who just healed up and is gonna make a break for it, all the while explosions, teams, and other opponents block my shot. It's not an easy task, and one more thing. Faster hulls. I am finding the higher I go in tanki, learning the rotational turret speed is nearly most of my time practicing. The speed by which most tanks appear now in my field of vision is maddening. Hornets, and Hunters, forget wasps, I need lead on those nearly all the time, and distance so I can take advantage of the angular difference to keep up, just zoom by and if you're not explicitly trying to get them and actively trying to time them, they're very often gone before you can aim and loose a shot.

 

Not saying the timing of Rails is insignificant, but the timing can be done while moving (Lord knows, they love doing the peek a boo alternative where they zoom back and forth between buildings and time the shot middle the space and usually nail me). I think that yes, learning to aim with shaft takes 5 minutes, being able to hit something later in the higher ranks is a frustrating and unholy endeavor that requires a lot of practice and and lots of patience, not to mention some luck. The lack of mobility makes taking those shots much more calculated. Shafts put down FAR LESS volume than any other platform, thus every shot has to count. I have been missing shots lately where before I never did. The speed of these tanks is mind boggling sometimes.You

 

You say used to play shaft. Hit a game if you haven't lately with a Shaft, and try at your rank to rack up the kills you used to, you'll see what I mean, it hurts just trying to get the simple kills sometimes, forget about trying to get the important one to stop a flag rush or something of that nature in some of those games where the other team is mostly wasps running in for the flag. Drugs and Wasps make life nearly impossible. Not complaining, I love the challenge, but yeah, I'm still not convinced that learning to aim a shaft is easier game play than rails you learn to time. The other thing too, rails in M2 and above config can one shot me very often it seems. Guessing a lot of that is drugs, but still. So yeah, fine, not saying it's no skill, but the overall game play experience is difficult, and I won't make claims more than what I see, I don't play anything else, but it seems like shaft game play is far more complex than meets the eye and most miss that.

I have actually gotten back into using shaft, and I play it just like any other gun. Shooting in arcade mode can 3 shot a hornet, the most common tank on the battlefield. Many shaft users feel obliged to use the scope because it's there, and they don't consider arcade mode even exists. The only times I've seen a shaft user shooting in arcade mode, they did so because they were afraid of tanks getting too close. Edited by IronCommando

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I just helped save a Monte Carlo game today(won 3-2). Racked up the highest points in the game out of frustration due to 4 shafts on the enemy team and one on my team besides me, and also out of desperation to win because we were initially losing 0-2 and were getting the match back on our side. Was a 30 minute game so we could take our time as well. All thanks to the attacking Isidas on my team. It's very hard to find an Isida that not only heals but is capable of effectively attacking as well. All I had to do was clear the way and get the flags home when the flag holder was taken down in two situations. 

 

Best of all, everyone was cooperating:)

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I just helped save a Monte Carlo game today(won 3-2). Racked up the highest points in the game out of frustration due to 4 shafts on the enemy team and one on my team besides me, and also out of desperation to win because we were initially losing 0-2 and were getting the match back on our side. Was a 30 minute game so we could take our time as well. All thanks to the attacking Isidas on my team. It's very hard to find an Isida that not only heals but is capable of effectively attacking as well. All I had to do was clear the way and get the flags home when the flag holder was taken down in two situations. 

 

Best of all, everyone was cooperating:)

A four shaft plus defense, with one mobile short range defender is really a bear.  When shafts know how to over lap fields of fire, aggresors are the ones thrown into chaos as they don't know which shaft to shoot first.  Isidia in the base and it's damn near impossible to dislodge them without shafts on your team, like you did.  I was playing last night and tey had two mammoths, one shaft, another rico, and then two other shafts on vikings, talk about hell to pay.  They won, not by much, but yeah, it's all we could do to keep the score respectable.  Shaft defenses are hated for a reason.  I'm happy with that too, like earning my points.

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A four shaft plus defense, with one mobile short range defender is really a bear.  When shafts know how to over lap fields of fire, aggresors are the ones thrown into chaos as they don't know which shaft to shoot first.  Isidia in the base and it's damn near impossible to dislodge them without shafts on your team, like you did.  I was playing last night and tey had two mammoths, one shaft, another rico, and then two other shafts on vikings, talk about hell to pay.  They won, not by much, but yeah, it's all we could do to keep the score respectable.  Shaft defenses are hated for a reason.  I'm happy with that too, like earning my points.

This is actually not about shaft. Some players basicaly hate defence!  :blink:  :blink: They just attack, don't care what happens on defence, after curse the defence say "noob defenders, campers, ducks, covards"  :angry:  :angry:

 

Basically, they are like that  :lol:

http://z0r.de/6019

 

Then, I start to want to do this  -_-

http://z0r.de/676

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Hey everyone. There is a producr kit with shaft m3 n hornet m3. I love shaft and I wanna hear your thoughts about the m3. The stats look great. What do you think?

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Hey everyone. There is a producr kit with shaft m3 n hornet m3. I love shaft and I wanna hear your thoughts about the m3. The stats look great. What do you think?

Hornet M3 is a weak hull, Shaft M3 is a weak gun.

You will need MU, then you can drive it without any problem if you can manage  ;)

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Hornet M3 is a weak hull, Shaft M3 is a weak gun.

You will need MU, then you can drive it without any problem if you can manage  ;)

I am guilty of the Hornet thing.  I love my  my Hornet.  It's fast, will take a full hit from some shafts, and it SKIDS AWESOME.  It's really NOT A GOOD THING, but that said, damn I look good when I "drift" and arcade shot around a corner and kill someone.  I'm all like BOO YAH!  I' da MAN! Punk ash bitzs!  (that's analogy for a rude and profane saying, in case you don't undersatnd that)  Funny story.  Two days ago I was playing, some rail in a wasp decided they wanted to sword fight with me, blue team, serpuhov.  Serpuhov is MY MAP.  I play that most.  Decided they were gonna play ring around the foggy.  It amazing to watch rails lose ie their cool when a shaft can arcade shot corners on tanks and knock aim off.  Lots of going round in circles and feigning and 5 shots later and guess who was dead?  Yep.  I wqs loving that.  They started going back to the sneak up behind me thing.  They had been taunting with the standard "shafts are for noobsbs" and "shafts suck".  Wasps should not engage shafts, EVER.  They can be sporting DP'd Thunders, one shot, one kill.  Heck I've killed sheilded Wasps in one shot, just a TOUCH of softening up by my teammates was all it took.

 

I think we should start a thread of "owned nay sayers". Yo uloud mouth morons that come around and tell you all through the game how bad you are.  Post up the end of game stats after.  One guy had the nuts to say "See, you suck, your team lost."  His DL was like 1.89 or 1.85 or something like that that.  I had a 12 or something ridiculous like that.  Someone should really do that, keep track of reality of games.

Edited by FogOfWar_XXX

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I am guilty of the Hornet thing.  I love my  my Hornet.  It's fast, will take a full hit from some shafts, and it SKIDS AWESOME.  It's really NOT A GOOD THING, but that said, damn I look good when I "drift" and arcade shot around a corner and kill someone.  I'm all like BOO YAH!  I' da MAN! Punk ash bitzs!  (that's analogy for a rude and profane saying, in case you don't undersatnd that)  Funny story.  Two days ago I was playing, some rail in a wasp decided they wanted to sword fight with me, blue team, serpuhov.  Serpuhov is MY MAP.  I play that most.  Decided they were gonna play ring around the foggy.  It amazing to watch rails lose ie their cool when a shaft can arcade shot corners on tanks and knock aim off.  Lots of going round in circles and feigning and 5 shots later and guess who was dead?  Yep.  I wqs loving that.  They started going back to the sneak up behind me thing.  They had been taunting with the standard "shafts are for noobsbs" and "shafts suck".  Wasps should not engage shafts, EVER.  They can be sporting DP'd Thunders, one shot, one kill.  Heck I've killed sheilded Wasps in one shot, just a TOUCH of softening up by my teammates was all it took.

 

I think we should start a thread of "owned nay sayers". Yo uloud mouth morons that come around and tell you all through the game how bad you are.  Post up the end of game stats after.  One guy had the nuts to say "See, you suck, your team lost."  His DL was like 1.89 or 1.85 or something like that that.  I had a 12 or something ridiculous like that.  Someone should really do that, keep track of reality of games.

Okay, let me start!  :D

There was a player in Serpuhow, a generallissimo game and we were winning 2-4 or 2-5.

A player started to curse about shafts.(About another shaft player)

"They don't attack, they are covard, thanks to brave guys who won the game."

 

Score is 2-4, we are winning, wo don't need one more flag, the opponent attacks like an crazy ant army! How much attack and how much defence do you want more?

 

Okay, lets say he was right! Yes, he is right, we don't attack, we spoil game etc... When he was attacking to the enemy base, I was 10 meter behind him, was sniping to who fights with him! I was fightning with him! When he get the flag, I stayed on the enemy base (enemy "center") and fougth until death. If this is not an attack support, what is?

 

I took 0 flag, he took 2 flag. I saved 3 flag, maybe stopped 4 ciritical attacker, and killed lots of players.

At the end of the game, I had about 340-350 score, he got 320 something.  -_-

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Okay, let me start!  :D

There was a player in Serpuhow, a generallissimo game and we were winning 2-4 or 2-5.

A player started to curse about shafts.(About another shaft player)

"They don't attack, they are covard, thanks to brave guys who won the game."

 

Score is 2-4, we are winning, wo don't need one more flag, the opponent attacks like an crazy ant army! How much attack and how much defence do you want more?

 

Okay, lets say he was right! Yes, he is right, we don't attack, we spoil game etc... When he was attacking to the enemy base, I was 10 meter behind him, was sniping to who fights with him! I was fightning with him! When he get the flag, I stayed on the enemy base (enemy "center") and fougth until death. If this is not an attack support, what is?

 

I took 0 flag, he took 2 flag. I saved 3 flag, maybe stopped 4 ciritical attacker, and killed lots of players.

At the end of the game, I had about 340-350 score, he got 320 something.  -_-

Yeah, people just don't get it, period.  Shaft is another beast entirely.  You'd think in the higher ranks people would actually respect it more and be more clear on what the role of shaft is.  You nailed it.  Stopping those flag runners, parking at the enemy base entrance and popping the interceptor that is always killing the flag runner, just to then get attacked yourself by three others.  Eh, who cares?  Know what, we win games, whether people admit it or not, stopping flag captures is just as important as getting flags, and keeps the other team from getting comfortable and all hiding out in their base and defending, forces them to keep coming out.  Still, those people suck, I hear you.

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At your rank, don't be fighting Majors with M2 shafts. Find lower rank battles to avoid this "frustration". Also if you see good Isida support , odds are, you are dealing with a pre-configured team, avoid those battles too, to lower your "frustration". 

It used to be a beast with majors especially with the fact mine was almost maxed at the time

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Okay, let me start!  :D

There was a player in Serpuhow, a generallissimo game and we were winning 2-4 or 2-5.

A player started to curse about shafts.(About another shaft player)

"They don't attack, they are covard, thanks to brave guys who won the game."

 

Score is 2-4, we are winning, wo don't need one more flag, the opponent attacks like an crazy ant army! How much attack and how much defence do you want more?

 

Okay, lets say he was right! Yes, he is right, we don't attack, we spoil game etc... When he was attacking to the enemy base, I was 10 meter behind him, was sniping to who fights with him! I was fightning with him! When he get the flag, I stayed on the enemy base (enemy "center") and fougth until death. If this is not an attack support, what is?

 

I took 0 flag, he took 2 flag. I saved 3 flag, maybe stopped 4 ciritical attacker, and killed lots of players.

At the end of the game, I had about 340-350 score, he got 320 something.  -_-

Some people fail to understand why we work on the game. It's important for a Shaft to stay put on defense especially when there's a lack of defenders. Being a Hornet, I do use my Shaft to attack as well, but I first consider the situation my team is in. A lot of tankers just want the points rather than teamwork, and then they get mad because no one is helping them, or someone who helped them didn't give them the flag back. Team matters first, only then you get those crystals.

 

A four shaft plus defense, with one mobile short range defender is really a bear.  When shafts know how to over lap fields of fire, aggresors are the ones thrown into chaos as they don't know which shaft to shoot first.  Isidia in the base and it's damn near impossible to dislodge them without shafts on your team, like you did.  I was playing last night and tey had two mammoths, one shaft, another rico, and then two other shafts on vikings, talk about hell to pay.  They won, not by much, but yeah, it's all we could do to keep the score respectable.  Shaft defenses are hated for a reason.  I'm happy with that too, like earning my points.

When it comes to choosing which shaft to take out first, especially when defendind, I just sit very close to the slope towards the edge of the map. The only tankers from the other end who can see me are the ones near their flag in that case. Till I feel comfortable that the Shafters and Railgunners at the flag are clear(since they can get easy shots at me), I stay put. Once that area's clear I move on to clear the remaining Shafts and Railguns in other parts of the map.

 

And then you got to make sure none of those light hulls gets over on our side by blocking their way. Hornets are easy, even when they're fully drugged but Wasps have gotten too fast. I had to consider body slamming one Wasp in order to prevent it from getting over, even if it meant self destructing.

 

In other news, took advantage of the sale and got the Winter paint today. I used it in Polygon so I only encountered one M2 Shaft, so I didnt get to try it out that well yet, but I did get to catch a gold and piss off one Railgunner who tried to get rid of me so he could get it(he didn't and I ended up above him, clear enough to get the gold). Mean people don't always succeed, and he got what he needed best, i.e- NOTHING!

 

And I still have to get that M2 Shaft too. I can't wait!!!

Edited by Kid95

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Shaft is so bad...Good for 5-6 maps only... -_-

Not if you know how to utilise it. Even in small maps you can make a difference if you're good enough.

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I love it with the mouse control, but its snipe damage have to be increased and not to count on the arcade damage, otherwise its not a sniper ! this is a joke !

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Winter, Shaft M2, Hornet M2. I've finally reached this moment!! M1 shafts have no power against me now!

Grats 'mate. Make sure to own noobs for me.

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I hate shaft. It is annoying. It's for noobs who can't aim without a scope. All you have to do is hold the space bar and someone's going to die.

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