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Ideas for the Interface


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Could you please add an option to re-map the in-game chat toggle button so we can switch between team and all chat with a different key.
My son pulled out the tab key from my keyboard so???

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I hope there is a system just like flash(I'm not sayin just copy the flash one), in which we can see player's EXP alongside with number of crystals the tankers have readily on the screen.

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Make the yellow dots beside missions and containers  mean something.   Making the yellow dots turn off if you have viewed those  pages   so the dots don't turn on again till  there is  a new mission  is  completed or container is ready  to be claimed.  if those yellow  dots meant something  I would not have to load the missions  or containers  page  between games  which would  probably save you a tone of bandwidth.  I say this because my yellow containers dot has been on permanently as i keep containers in stock so I am never notified by means of the yellow dot if there is something new in the containers page Because it never turns off.  Also when special missions are on the yellow dot  does not turn off no matter how many times i view  the special missions page so i t cant tell when missions are completed.  
 
you could also just load the  last page viewed  between games   instead of  going directly to the main page between matches.  if i was looking at the missions page  between   a match  and time runs out and a new match starts  I would expect see the missions page when the match ends and the same for the garage containers and shop pages. 
 
As someone who plays this game way to much  I play the amount I have time for or  for however long I want to  distract myself  and it is by no means determined  by  just mission  completion.
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As far as I know, both the missions and containers notifications will stay as long as you have something to claim there. So it will disappear when you open all of the containers you currently have, or when you view new missions and claim completed ones. Though I think when there's special missions, the notification will stay until you complete and claim all special missions.

Yeah, I agree that it's not the best system, but hopefully the new UI will fix it.

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Spoiler

 

you could also do a bigger yellow dot over the smaller yellow dot  to show  there is somthing that needs to be claimed. But knowing somthing can be claimed  before i make the deciasion to join another game would be even more helpfull and lead to  way less dropped games.

Edited by LEROYLEMMING

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I unlocked (after much grinding) the nuclear energy supply, but its icon is a nuclear symbol next to your OD that frankly, looks pretty bad. Is it possible for there to be a normal icon with the number under it like all the other supplies?

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8 minutes ago, SQUISHYFACE736 said:

You do? It looks kind of tacky. how do you use it anyway (I don't know how to activate)

Hold shift for some times when OD less than 90% charged. After that you'll be jammed for 3sec but have full OD.

Edited by The_Voltage
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8 minutes ago, SQUISHYFACE736 said:

You do? It looks kind of tacky. how do you use it anyway (I don't know how to activate)

Just hold down the OD supply key for more than 1 seconds, you will see the icon getting charged up and then after approx 1-2 sec, of charge, it becomes activated, and you can use it up in battle but with a 3 sec cooldown(Jammer immunity).

But beware, this supply is rare so don't make any mistakes. 

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I suggest to show all gamemodes and pro-battle portal in one screen for the new interface,
so there is no need to scroll on devices with atleast a 13 inch display.
I feel like ASL is less popular because players need to scroll for it so it gets less attention.

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I suggest to make a little reward for gaining experience in the form  of something satisfying. 
(In flash the xp bar used to light up.)
It is proven that satisfying parts makes a game more addicitve, and atleast more fun and living.

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Screenshot-2021-10-21-181336.png

Hey guys so in my experience with tanki lately, I have been noticing a small but annoying thing that sometimes happens during the battles I have played. This issue is that fact that if positioned properly, teammates usernames will block out your view of certain map spots like in the picture above. If there was an enemy on that position, circled in red, I would have a hard time hitting them using any long to mid range turret (Thunder, smoky, railgun) with the exception of shaft. This problem is entirely random but can be really troublesome when it happens. 

Some things I would suggest to fix this problem is that the developers should make the usernames transparent or if you travel a certain distance away from your teammate, their username would be replaced with a blue transparent shape. Or if necessary, tanki can just add a setting where it would enable or disable whatever I just said above based on player preference. 

Welp I'm not sure if you guys are also experiencing this too but I just wanted to share my perspective on this ?

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You can improve it a little bit by decreasing your "Battle interface size" (Which is located on your settings -> "Game" tab).

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On 10/14/2021 at 9:16 AM, SQUISHYFACE736 said:

I unlocked (after much grinding) the nuclear energy supply, but its icon is a nuclear symbol next to your OD that frankly, looks pretty bad. Is it possible for there to be a normal icon with the number under it like all the other supplies?

Topic Merged

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Sometimes when I play, I click TAB want to know what turret a certain player is using. If the player was using an Augment, it's easy to recognize the turret. But when the player doesn't use any Augment, you can't know. So I suggest an indicator for the stock turret in scoreboard. And the indicator will look like the kill indicator when you kill someone like: Railgun.pngFirebird.pngThunder.png

IO4b4qy.png

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