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Let's Discuss Isida!


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Poll on Isida  

22 members have voted

  1. 1. Which playing style do you prefer when playing with Isida?

    • Attack
      11
    • Defence
      4
    • Support
      15
    • Parkour
      2
  2. 2. Which Isida augments do you prefer?

    • Broadband radiators
      4
    • Support nanobots
      4
    • Nanomass reactor
      2
    • Vampire Nanobots
      10
    • Adrenaline
      10
    • Standard
      3
  3. 3. Which skin for Isida do you prefer?

    • Standard
      11
    • XT
      13


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So Cooper confirmed Isida get ZERO score for healing a Vulcan that is overheating.

 

That's just super!  They make it impossible for Isida to score well unless it gobbles down DD and just attacks.

Now you nay-sayers understand why Isida has high DPS - healing is useless for us in terms of battle-scores.

 

Gonna park that turret as I'm not wasting battle-time healing team-mate for no score.

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So Cooper confirmed Isida get ZERO score for healing a Vulcan that is overheating.

 

That's just super!  They make it impossible for Isida to score well unless it gobbles down DD and just attacks.

Now you nay-sayers understand why Isida has high DPS - healing is useless for us in terms of battle-scores.

 

Gonna park that turret as I'm not wasting battle-time healing team-mate for no score.

I'll still heal the Vulcans. I just have to depend on the enemies to attack the Vulcan now. I'm a selfless person. I'll do what it takes to lead my team to victory, even if it means self-harm has to be done. 

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So Cooper confirmed Isida get ZERO score for healing a Vulcan that is overheating.

 

That's just super!  They make it impossible for Isida to score well unless it gobbles down DD and just attacks.

Now you nay-sayers understand why Isida has high DPS - healing is useless for us in terms of battle-scores.

 

Gonna park that turret as I'm not wasting battle-time healing team-mate for no score.

Thing is, you still get points healing injured allies.  Still, I agree that you will yield zero points healing Vulcan allies that are only hurt because of their self-overheating.

 

BUUUT if the Vulcan you are healing is legit getting hit hard by enemies, overheating or not, you will get points for patching up that Vulcan's injuries, not for keeping it alive through its self-inflicted burn. 

 

Then again, the hardest lesson any Isida player must learn is that Isida takes some selflessness for success. 

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To me it sounds good that Isidas don't get points for healing Vulcans that are Overheating because they want to fire non stop.

 

But to be fair to Isidas, maybe healing a Vulcan that has Overheated can give you points after a certain amount of time.

 

Maybe after 5 seconds. Why? Because some Isidas may not know which tank got self damaged or not, if they are on the move.

 

Also there could also be a way to tell us about self damage in the health bar...

 

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Or maybe not.

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I'll still heal the Vulcans. I just have to depend on the enemies to attack the Vulcan now. I'm a selfless person. I'll do what it takes to lead my team to victory, even if it means self-harm has to be done. 

It's a pretty dumb alt that relies on the Vulcan to damage itself to function - and now Isidas won't be sticking around to keep it going cuz... no score.

 

As an Isida player, I don't know how much of the damage it's taking is self-inflicted or legit from enemies.  Either way you won't be able to generate a good score from healing that Vulcan because a good portion of that damage is "unscorable" damage.

 

Isidas get shafted on the alterations (I would not buy any of them) and get shafted on scoring.  I find throwing on heavy hull + Ricco always generates a better score than Isida does.  It's unfortunate but true.  And in todays TO with Stars and ridiculous "daily"/weekly missions you need to earn scores just to keep up.

 

Thing is, you still get points healing injured allies.  Still, I agree that you will yield zero points healing Vulcan allies that are only hurt because of their self-overheating.

 

BUUUT if the Vulcan you are healing is legit getting hit hard by enemies, overheating or not, you will get points for patching up that Vulcan's injuries, not for keeping it alive through its self-inflicted burn. 

 

Then again, the hardest lesson any Isida player must learn is that Isida takes some selflessness for success. 

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It's a pretty dumb alt that relies on the Vulcan to damage itself to function - and now Isidas won't be sticking around to keep it going cuz... no score.

 

As an Isida player, I don't know how much of the damage it's taking is self-inflicted or legit from enemies.  Either way you won't be able to generate a good score from healing that Vulcan because a good portion of that damage is "unscorable" damage.

 

Isidas get shafted on the alterations (I would not buy any of them) and get shafted on scoring.  I find throwing on heavy hull + Ricco always generates a better score than Isida does.  It's unfortunate but true.  And in todays TO with Stars and ridiculous "daily"/weekly missions you need to earn scores just to keep up.

So should you get points for healing Rico users who have hit themselves, Thunder users who have been in close combat and experienced self-made splash damage, Magnum users, etc.?

 

I didn't realize that Isida couldn't get points for healing vulcans...that explained my low score yesterday when I saw a vulcan and partnered (more so we could come back and win the match).

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So should you get points for healing Rico users who have hit themselves, Thunder users who have been in close combat and experienced self-made splash damage, Magnum users, etc.?

 

I didn't realize that Isida couldn't get points for healing vulcans...that explained my low score yesterday when I saw a vulcan and partnered (more so we could come back and win the match).

Why not?

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Why not?

I agree, but the same reality is self-damage. I can choose to use my rico and bounce into myself. Let an isida heal me. Repeat ad infinitum behind a building...so that the isida is power-leveling. 

 

I just didn't see a difference in the two circumstances since in the Q&A forum it was explained as a way to prevent power-leveling (or whatever phrase it was). 

 

I think an isida should get points for any form of combat or healing period. End of story. It is their function which is unique in the game.

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Isida is the Combat Medic and Tanki has taken away a lot of that incentive and has made it more (or forced) to be on the front lines, shooting at the enemy instead of healing. 

 

I know this is not real life combat, but I'm going to use a real combat scenario to drive home a point:

 

I'm old enough to know first hand about the Vietnam War. (Yes, I'm an old fart). There were a small handful of soldiers who shot themselves in the foot in order to get out of combat and back into the States. Did the Combat Medic bandage his foot? Yes. Did the Combat Medic give him a shot of Morphine? Yes. Did the Combat Medic take care of him the best he could under the circumstances? Yes.

 

Tanki is saying....Don't bandage him, don't give him morphine, don't pay any attention to him, let him die of his wounds because they were self-inflicted. However, if this soldier has a wound caused by enemy fire, then that can be taken care of, but don't you DARE do anything about his foot. 

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Isida is the Combat Medic and Tanki has taken away a lot of that incentive and has made it more (or forced) to be on the front lines, shooting at the enemy instead of healing. 

 

I know this is not real life combat, but I'm going to use a real combat scenario to drive home a point:

 

I'm old enough to know first hand about the Vietnam War. (Yes, I'm an old fart). There were a small handful of soldiers who shot themselves in the foot in order to get out of combat and back into the States. Did the Combat Medic bandage his foot? Yes. Did the Combat Medic give him a shot of Morphine? Yes. Did the Combat Medic take care of him the best he could under the circumstances? Yes.

 

Tanki is saying....Don't bandage him, don't give him morphine, don't pay any attention to him, let him die of his wounds because they were self-inflicted. However, if this soldier has a wound caused by enemy fire, then that can be taken care of, but don't you DARE do anything about his foot. 

And to add one more wrinkle to it, Tanki is saying that even though the self-inflicted wounds are only incurred because they are attacking the enemy, defending their team, objectves, etc. it is the same thing as people shooting themselves on purpose to escape the battle. For a vulcan they are not shooting themselves, they are shooting the enemy. 

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And to add one more wrinkle to it, Tanki is saying that even though the self-inflicted wounds are only incurred because they are attacking the enemy, defending their team, objectves, etc. it is the same thing as people shooting themselves on purpose to escape the battle. For a vulcan they are not shooting themselves, they are shooting the enemy. 

TO plays to the lowest common denominator.

If 2% of the players might abuse a loop-hole, they give the shaft to the 98% of the tankers playing fairly.

 

They really do suck at managing rules.

 

Except for some no-supply pro-battles I'm parking my Isida (again).  It is terrible at scoring for these goofy star "events".

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Tanki has bound the hands of a Combat Medic healing a fellow Comrade who is defending the base, the objective, the onslaught of the enemy. If a Soldier was given a weapon that was notoriously known for self-injury, Tanki is saying "Do not heal this Soldier for the wounds are self-inflicted." 

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Wait, what? I missed something? Now Isidas healing Vulcan get 0 points?

Not healing a Vulcan but healing over-heated Vulcan. You can gain score by healing a Vulcan just like any other tank which is damaged and has low health same as before but if the Vulcan is over-heating already by dealing self-damage to itself and you try to heal it then unfortunately you get nothing for it.

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I get it was about the over-heating effect. This is a positive change. Tired of this Titan-Vulcan constantly shooting and getting easy kills because they touched an enemy tank for half a second. Now Isidas have no benefits on healing them.

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We used to gain score from healing self damage but after a couple of times it stopped until you moved towards a different teammate, heal that one, and return back to the one taking self damage. That's how it worked when I were using Isida but I didn't really payed attention to it the last years so I don't know when they stopped this from happening. 

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I get it was about the over-heating effect. This is a positive change. Tired of this Titan-Vulcan constantly shooting and getting easy kills because they touched an enemy tank for half a second. Now Isidas have no benefits on healing them.

Well, I would personally say it didn't deserve to be nerfed this much although you have a good point mate. 

 

We used to gain score from healing self damage but after a couple of times it stopped until you moved towards a different teammate, heal that one, and return back to the one taking self damage. That's how it worked when I were using Isida but I didn't really payed attention to it the last years so I don't know when they stopped this from happening. 

Yep, this is how I remember it as well but now only way to get points is the Vulcan to stop shooting, cool down and then heal. No more let's go have fun both the Isida gaining score from it and the Vulcan finishing the enemies. That is why Isida's run nowadays and won't be around much when they ask you their payment and you tell them that if they willing to work for you then they gotta do it for free xD

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I get it was about the over-heating effect. This is a positive change. Tired of this Titan-Vulcan constantly shooting and getting easy kills because they touched an enemy tank for half a second. Now Isidas have no benefits on healing them.

Maybe the issue isn't the fact an Isida can heal an overheating Vulcan.  Maybe the issue is the alteration.

 

Same principle applies to a Thunder (or any turret with splash).  Isida gets no points from healing a Thunder that damages itself when shooting at a Twins that uses the "in-your-face" move.

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Thunder is way less deadly compared to Vulcan. A Vulcan only need to fire at you for like a second and you are dead.

This is not why they give isida no score for healing "self damage".  Thunder falls into same rule.  No score for Isida.

 

For you the issue is the alteration.

For Devs it's the 2% that might exploit the scoring. The other 98% of players are healing because keeping the Vulcan alive helps the team.

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Helps the team, or just helps the Vulcan?

 

In Desert, I saw a Vulcan that finished first with +300 on his second teammate. He got all the funds, how that helps the team?

If you were in first place, would you be asking the same question? "I took first place and got most of the funds, but how does that help the team?" Would it have been better if he got last place or was multing? If a player is in first place, should that player step back, stop fighting to let someone else have first place? I don't see what your problem is. Unless you are jealous or angry that it wasn't YOU that got first place.

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I finished first :) Maybe that Vulcan was not in my team.

 

I just don't understand Isidas that keep healing Vulcan. They get little points for healing (now 0) while the Vulcan gets all the points from killing.

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Helps the team, or just helps the Vulcan?

 

In Desert, I saw a Vulcan that finished first with +300 on his second teammate. He got all the funds, how that helps the team?

Well, if the Vulcan is suppressing the enemy team it is most likely helping your team in addition to helping the Vulcan.

If TO allowed Isida to score while legitimately healing a Vulcan that is damaging enemies then the Isida would also score well.

 

I finished first :) Maybe that Vulcan was not in my team.

 

I just don't understand Isidas that keep healing Vulcan. They get little points for healing (now 0) while the Vulcan gets all the points from killing.

Currently it does not make sense.  At best I would occasionally keep a Vulcan away from death - but no way I sit there healing it constantly.

 

I actually have not used Isida in MM battles since this silly rule was revealed.  Missions and Stars depend on individual scoring.  Since they have neutered Isida scoring I have parked it in favor of Smoky (with Autocannon) or Ricco (with MFS).

 

It's a dumb rule.  in most situation Isidas are healing Vulcan and Thunder legitimately.  Now you will see less Isidas in battle.

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