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Open testing of Smart Cooldowns


semyonkirov
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The only flaw that I found is that they might actually take too long to recharge.

And the color should be changed from green to red as someone suggested earlier. Red is kind of the sign of unavailability and green is the opposite.

And red and green are a lot easier to distinguish:

 

http://en.tankiforum.com/index.php?showtopic=221658&do=findComment&comment=3930242

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The controversy over this is ridiculous, Why do people have such a big problem about the use of supplies being nerfed, Why would you want a full blown drug battle, wasting tons of crystals on temporary upgrades that last a few minutes, people who buy supplies seem to think they are doing this game a favour, and that them leaving once this feature is implemented will  make the game bankrupt and disappear, this is not the case, Tanki has been around for quite a few years now, and all the people behind it know what they are doing, so maybe before hating and saying they are idiots and don't have an insight into players minds, think that they know much more about the majority of people who play this game than you.

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its test full of noobs......

wait and see if they make this update. Shaft will kill all noobs.

Shaft: no problem for skilled Railers. -_-

 

and ^^ a lot of camping Shafts is what I call a noob battle...

Edited by Lord-of-the-Snipers

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You still don't get it, don't you? This Smart Cooldowns are made to enforce comfort playground for majority of our players. PRO-battles are a niche. I suggest drug-war-lovers should play PRO-battles instead, while other players will enjoy the rest of the game.

Excellent, excellent stuff.  One of the very best of ideas.  It did make me laugh though.  I could imagine all the druggers choking on their dummyies as they read it  :D  :D  :D   When are the administrators going to implement this?

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the problem of supplies in a nutshell

 

Titan M2 (micro upgraded to 309.1 armour) + Smokey M2 v Wasp M1 + isida M2 + all three supplies and health 

 

Guess who wins?

 

Wasp M1 + isida M2 + all three supplies and health

 

-.- 

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Was it better than yesterday then?

for me, the SC system yesterday was better than today. i keep clicking on a different number (1,2,3,4,5) every 30 seconds ( why not try 45 seconds? however i think supplies should remain 60 seconds, this is the best choice and would be better if the time to activate second drug be a bit faster, i mean after activating the first supply.

by the way, there is a glitch the glitch is that we can use first aid (health) with full health already! i clicked number 1 two times by mistake while playing (

also now many players never use mines (5) because when activate it ,it cancel other supplies which is bad and why not separate it? so more players use mines:)

Edited by r_SERI0US0

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the problem of supplies in a nutshell

 

Titan M2 (micro upgraded to 309.1 armour) + Smokey M2 v Wasp M1 + isida M2 + all three supplies and health

 

Guess who wins?

 

Wasp M1 + isida M2 + all three supplies and health

 

-.-

Yeah isida is overpowered. I remember i was thunder m3 viking m3 emerald and an isida m3 wasp m2 cedar killed me. We were both using drugs but i used health and the wasp didnt.

Either the teammate or self-healing ability should be taken away but thats not what this topic is about.

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You still don't get it, don't you? This Smart Cooldowns are made to enforce comfort playground for majority of our players. PRO-battles are a niche. I suggest drug-war-lovers should play PRO-battles instead, while other players will enjoy the rest of the game.

at least do this

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  • Developer

But if no one likes it then why introduce it??? People will just leave. It's like the real world. Introduce change that is disliked then you lose customers. A tutor of mine recently upped his charges and many people left. Same principle. Yes it is more diverse and more skill is needed but people just don't like it.  :huh:

This is never that simple. We are not selling you the game, that is an interesing thing for you to learn.

 

The game only makes sure you can interact with other people. We can not have more 'customers' if some of our 'customers' makes it inconvinient for others to play and enjoy the game. SC are made to enforce better environment. This might sound counterintuitive for you, but we observed this situation for many years and we know what's best.

 

We know what we do, what we want to achieve and what will be the consequences. Smart Cooldown absolutely a NEED for this game to prosper.

 

So it shall be done.

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