Jump to content
EN
Play

Forum

Open testing of Smart Cooldowns


semyonkirov
 Share

Recommended Posts

Once i read in a interview that, tanki's specialties are it's huge community, easy controlling and its totally free. so those who are talking about their money, go play other games which requires money. just mind it, if one of u leave, 10 will come in ur place because its going to be a fair game. go spend ur money somewhere else. u dont have to worry about tanki's future and stop insulting devs. they are more genius than u and me. if u have their ability then go make a game like this and take money from others. devs are the controller of this game and they know better than us. we should respect their decision.

Edited by Sir.Aarafoski.KHanov
  • Like 2

Share this post


Link to post
Share on other sites

Ok i see people trying to think about how this update is going to give more money, but they all failed. The secret is this:

You are going to save on drugs and ultimately crystals, BUT, after the drugs will become less and less used and important, battle equipment and micro upgrades will become more and more important. So instead of using 50 crystals on one drug you will have to spend 2000 on a single micro upgrade. So theyre nerfing one thing so players would focus on other more expensive things. Im sure later theyll introduce other things that youll have to pay fir like stickers, effects and custom paint jobs.

  • Like 1

Share this post


Link to post
Share on other sites

i went to test server to try it, but it was SERIOUSLY lagging, and this never happens to me on the real servers, so please sort that out.

notr keeen of update at all.

I have just started lagging really badly -999 ping how about everyone else. Server lag or me?

Share this post


Link to post
Share on other sites

New settings for today:

  • All supply boxes work for 45 seconds
  • All garage supplies work for 45 seconds
  • Reload time for Double Damage, Double Armor and Nitro has been decreased to 15 seconds
  • 40 seconds cooldowns have been decreased to 30 seconds
  • 20 seconds cooldowns have been decreased to 15 seconds
  • Double Damage's cooldown after activating First Aid Kit has been decreased to 15 seconds
  • Double Armor's cooldown after using a mine has been decreased to 15 seconds

We remind you that the settings have been changed for the sake of testing and are not final ones. The current settings are needed to check your feedback and ideas and to see if it will improve the dynamics.

 

The test continues, your feedback is welcome!

How many more settings to come?

 

And I liked the very first settings which were 60 sec and 30 secs cool downs ..

 

 

Always always waiting for your PM replies..

 

Share this post


Link to post
Share on other sites

Funny how he's only replying to the positive posts about this, and not the negative ones.

 

Do you not notice that we really don't want this? You should LISTEN to what the PLAYERS OF THIS GAME want. Not THINK of what you think the players want and implement that update. 

  • Like 1

Share this post


Link to post
Share on other sites

This topic is now closed to further replies.
 Share

×
×
  • Create New...