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Smart Cooldowns go live with double garage supplies


semyonkirov
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Have you every seen people complain, when their game switched from free-to-play to free-to-win?
 
Now you definitely have seen it. A moment to remember for sure.

 

Can you just tell me what is this.

In V-Log ? they showed first smart cool-downs idea/concept after reading "noobs" comments and some "mults" about people over-drugging.

And Tanki put smart cool-downs on server asap.

 

Now

Since beginning of 2014, ALL "XPers" wanted XP mode. Just a mode where no one get disappoint. Even after showing people come in different combo.

Then why didnt Tanki made mode and put them in server?

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Attention!

The Smart Cooldowns were made, because the supplies that fall from the sky were useless for the supplies users, and its really hopeless for the none supplies users to get them because they will be dead by the supplies users.

Your question: Can we use all supplies at once?

Yes, you can just by using them in a smart way. It's simple just use one of your supplies and while they are loading, collect the supplies that fall from the sky.

Do you understand now my dear players?

Please reply if you want to say something.

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Attention!

The Smart Cooldowns were made, because the supplies that fall from the sky were useless for the supplies users, and its really hopeless for the none supplies users to get them because they will be dead by the supplies users.

Your question: Can we use all supplies at once?

Yes, you can just by using them in a smart way. It's simple just use one of your supplies and while they are loading, collect the supplies that fall from the sky.

Do you understand now my dear players?

Please reply if you want to say something.

I will reply in saying stop telling generalissmos what to do :)

Secondly we do use the supply drops :mellow: ....the dev's clearly can't see that though because they are not in the battles and they think that their stats are right pft

 

Secondly after a week if this is not taken down you will see a huge decrease in players i can assure you this :)

 

Thirdly this game is getting boring due to there being no challenge n the game...just use rail and shaft dp and u get no deaths all kills

 

Seriously you guys are wasting our time by doing this. i hardly drug yes but when u are in a drug war they are fun....these new drugs wars are boring as hell....go to the people who keep complaining to join a pro battle like the rest of us did. Drug battles were the most fun thing in this game.

 

Now Hazel once again you can ignore us or learn the hard way :)

also these servers are laggy as hell with even a gaming computer so your servers are bad so u know..

 

Anyways good job in killing all the fun in the game and the challenges

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I never said you weren't skilled, lol. I was just saying you probably don't know how to use this new system to the best of it's ability.

 

There isn't a country next to mine, only above and below :P

Once again i do know how to and no u can not use all 3 at once they rigged it.

go read the stats they posted the max u can use is 2

Here is what i see atm from tanki

2613830.jpg

 

Even though there is a combined -400 in all 3 communties

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i agree with druggers,

 

I have drug war for fun whenever my supplies are 100+, the hard part of drug war is whoever slow to re-recharge the drugs got killed (interval bet. press 2-3-4 after another 2-3-4) 

 

when everyone is on nitro, it is like chasing game, no one can kill each other alone, since everyone has 2-3-4,

 

it is all about stop the flag and get opposite flag, since no one can kill each other easily,

 

that is also the fun part of drug war.

Edited by wild001
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i agree with druggers,

 

I have drug war for fun whenever my supplies are 100+, the hard part of drug war is whoever slow to re-recharge the drugs got killed (interval bet. press 2-3-4 after another 2-3-4) 

 

when everyone is on nitro, it is like chasing game, no one can kill each other alone, since everyone has 2-3-4,

 

it is all about stop the flag and get opposite flag, since no one can kill each other easily,

 

that is also the fun part of drug war.

I totally agree they are trying to take all the fun out of the game and i may quit in a month if this is not removed as it is just a dumb update 100 times worse than any other plus another 100 times worse

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For me, this update is very cool. I can't remember the last time I played that much in a day.

 

With this update, it's the end of players with Mammoth/Twins (and a book on the space bar) with an army of Isidas to help him get the flag.

 

Now, it really has to be a team work, you can't rely only on one Mammoth with 234. 

 

So, I played a lot of match, used a lot of supplies and got 4 Golds.

 

I don't know why you think devs try to remove the fun of the game -_-

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For me, this update is very cool. I can't remember the last time I played that much in a day.

 

With this update, it's the end of players with Mammoth/Twins (and a book on the space bar) with an army of Isidas to help him get the flag.

 

Now, it really has to be a team work, you can't rely only on one Mammoth with 234. 

 

So, I played a lot of match, used a lot of supplies and got 4 Golds.

 

I don't know why you think devs try to remove the fun of the game -_-

you caught more golds good job noone cares....all u care about catching and sometime down the road you will learn that no one se a book on space bar

clearly u will seen soon that this game is boring without drugwars and notice wowi gave that upso i could catch a few more golds

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I really really liked this update! The gameplay becomes a lot more interestig, I was in a lot of battles and almost all were very fun!

 

Before the update, frankly, the team who drugged more always won. And the most effective tactic was "234" and front-charge using the shortest path. With the new cooldowns being sneaky, getting cover or controlling the drop points will pays up. Druggers are whining because they are forced to change the way they used to play... but when they discover that drugs are actually *more* effective now, I guess that they will like it.  Yeah, shortly we will see a lot of skill in battles...

 

And... no, very few people will actually leave. Quite the opposite, IMHO, there will be more players from now on... I bet that the gap between druggers and non buyers was the main reason of people quitting the game.

 

Kudos to TO team for making the game more fun, instead of trying to squeeze the last cent from his users!

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Do not like this smart cooldown update. The developers disregarded the slower tanks altogether. It is hard enough to get a drop box and when you are inching toward a repair box you could utilize your shield to keep you alive just long enough to capture a repair box and continue to battle. Now you are dead meat. I have now lost the ability to advance my big slow tank across the battlefield to engage the enemy. This update has relegated my tank to be used as a defensive weapon only.  Doubling supplies and using drop boxes works fine for faster and more agile tanks. This update killed any chance of a heavy tank battle. Now the gnats have all the advantage. As far as the box colors go... stick with the old red cross box. Change the color on the yellow box altogether. It bears too much resemblance to the gold box.

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Those who don't want to drug can purchase a 'no supplies' pass, so why can't those of us who like drugging buy a pass which allows players to set a game type that allows the user to '234'

Then use the new cooldown system in general game play?

i agree with this guy

i like drugging and use my stuff sparingly 

i have only played for 5 mins to try it .......but i didn't like it and neither does my son......he has his own account

the guy who made the comments about the lighter tanks being at a disadvantage is probably going to ring true and the freezes are complaining badly.........i hate freezes when i am against them but pray for them to come onto my side

i will probably not play anymore unless i have the ability to play much the way it was

in my country we have a saying

IF YOU ARE ON A GOOD THING........STICK TO IT

you have changed too much too fast

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Do not like this smart cooldown update. The developers disregarded the slower tanks altogether. It is hard enough to get a drop box and when you are inching toward a repair box you could utilize your shield to keep you alive just long enough to capture a repair box and continue to battle. Now you are dead meat. I have now lost the ability to advance my big slow tank across the battlefield to engage the enemy. This update has relegated my tank to be used as a defensive weapon only.  Doubling supplies and using drop boxes works fine for faster and more agile tanks. This update killed any chance of a heavy tank battle. Now the gnats have all the advantage. As far as the box colors go... stick with the old red cross box. Change the color on the yellow box altogether. It bears too much resemblance to the gold box.

Don't worry they will change some of this stuff, It's just the beginning. :)

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i agree with this guy

i like drugging and use my stuff sparingly

i have only played for 5 mins to try it .......but i didn't like it and neither does my son......he has his own account

the guy who made the comments about the lighter tanks being at a disadvantage is probably going to ring true and the freezes are complaining badly.........i hate freezes when i am against them but pray for them to come onto my side

i will probably not play anymore unless i have the ability to play much the way it was

in my country we have a saying

IF YOU ARE ON A GOOD THING........STICK TO IT

you have changed too much too fast

Trust me they are trying their best to make it a good game for all of us, and by the way I know we all love to drug and be the leaders of the battles, but what if it was freeze vs. freeze and both are drugging? Its the same.

There are still fun, we can still be in the first place. Your just used to use all the supplies too much.

Edited by LaLisa_My_Queen

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Hi friends,

 

I've already tested out the smart cooldowns on Test Server and they came out to be extremely great. I learned how to use them so well before the update came out on the main server that I just ruled out a monte carlo battle --> http://prntscr.com/4k4t08

 

But the new supply icons look too weird, they will be good for the unity version of the game only. I just mistook a Nitro Box as Gold Box because my screen resolution was too low at the time (lol).

 

And anyways the developers have launched this update after checking everything. Before the update was decided, developers opened the Test Server for everyone, Test Server 5 and 6. 

 

There they allowed players to have 10 000 000 Crystals from the starting but didn't allow the ./addscore and ./addcry cheat codes. 

 

I was also there, heavily drugging. The recruits had a disaster because they didn't have supplies and they couldn't destroy a SINGLE player above their rank. All players had sort of unlimited supplies and everything fully Micro Upgraded. The game was so disastrous that nobody was getting destroyed, nobody was getting XP. Everyone was simply wasting supplies and specially MedKits. After that developers came out with a solution of Smart Cooldowns to prevent such disastrous conditions (OR Drug Wars) on the main servers.

 

Generally all players have some supplies but they don't use them easily (Until a gold box drops). Some players (Generally BUYERS) have lots of supplies kits and they simply rule the game by drugging and they gain XP too fast that they don't get time to earn enough skill. Eventually if other players start using their supplies they will run out of supplies sometime and lose.

 

Another example of the supplies change reason are "GENERALISSMOS". They also, have lots of supplies and they keep drugging. It results in everybody getting destroyed and the drugging generalissmo Ruling the map and the game. When everyone drugs it requires Skill to survive and when all generalissmos in a battle start drugging it leads to the same condition as the test server one - "Waste Of Supplies, Nobody getting XP"

 

I guess the icons should be changed back to normal and the HUD as well because they look weird.

 

So while monitoring these conditions developers added smart cooldowns, they didn't act careless. And it's a great update, just practice using them and you'll be a master in no time. (I need to practice as well)

 

~Thanks, End of my review.

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on the opposite side,

 

micro upgrade plays a bigger factor now than before in m3 battles,

 

long range weapon will be more powerful with double power, since if a viking m3 freeze m3 with double power, it just die under 1 second from one railgun m3 shot, without even a chance to shoot.

 

prodigi users with double power will be easier to kill for railgun users, since now they can only use protection or power, not both,

 

heavy tanks will now mainly be a defense tool with double protection on.

 

isida wont be as strong as the old drug days.

 

no more one-man-show to CTF.

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Try to focus.

Previously, SOME people used drugs all the time.

Now, ALL use them from respawn.

Still can't see the difference?

 

But we are suckers and TO just exploits this... I 'd better go to bed before I say something worse...

Logic is too flawed, I guaaa-rann-tee if you had no drugs before this new update wont change anything. If anything you are seeing more drugs used cause everyones was doubled.

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Also, i reiterate this is the best update in the game. People that dont like it quite obviously have realised they arent as good as they thought and that others are better than them. Gone are the days were any random person can use 234 if they want to leave so be it. Cause 400 dislikes isnt even a cough of the total tanki population.

 

Gone are the days where you can buy drugs and Win a battle with no skill levels. Gone are the days were people say "you only won because you are a drugger". Now wins are truly SKILL related, and takeovers are remarkabke not just who can drug the most.

 

Obviously the people who couldnt Win without drugging are gonna dislike it, why wouldnt they??

 

Best update this year, only one that surpasses it are the introduction of product kits (albeit the current ones still havent been changed).

Edited by MrTactics
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You must be really good at math if you know the exact statistics of buyers. Mind showing me evidence that states "druggers make up of 70% of tanki's profit"?

maybe not 70% but 50%rly.

Like all buyers leave this game now,  cuz of this uptade..

Today i got 280 double powers at daily gift, is thats good. ?

no...

Cuz this new uptade is not fun..

When u figthed whit druggers it was more fun.. when u kill a drugger he start to be angry he start spam smt.. but now all have couple thousens of drugs and what to do whit. ? NOTHING cuz this uptade really sucks..

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