Jump to content
EN
Play

Forum

revamping firebird m1 and moky m1


Recommended Posts

I think smoky m1 and firbird m1 should be much better. when you start off you think, yay i can get a m1 gun already but then around warrant officer 2 they become useless and there is no way to get crystals except by buying. then tanki online is not free to play. I propose you either increase both of the guns statistics or lower the rank needed to get the m2 gun. Other than that i love the new gold box update. Keep up the good work :)sorry for the bad spelling on smoky in the title.

Share this post


Link to post
Share on other sites

Man, some players' native language are not English, so we can read well-punctuated texts.  :(

 

İn this game there are some problems about ranks, so one gun or hull isn't enough. Solution: Two gun, two hull. 

Share this post


Link to post
Share on other sites

Smoky M2 and Fire M2 are total beasts. Smoky M2 pwns and firebird does that too. They can't put it down, as it will be waayy too overpowered.

what about increasing the statistics of the m1 guns then. just a little like firebird m1 does 40.0 instead of 35.0  and then smoky 25.0 to 35.0. to me it just seems that those two guns are the most left out. all the people on public chat think this also. 

Share this post


Link to post
Share on other sites

but then around warrant officer 2 they become useless

Pardon? Are you one of those noobs that don't turn their turrets frequently? If you are, then that would probably explain why you said they're useless. <_<

Share this post


Link to post
Share on other sites

every turret has it's own pros and cons so i guess one of the smoky m1's could be underpowered. but let me tell you that these very weapons are the most feared in higher modifications

Share this post


Link to post
Share on other sites

Pardon? Are you one of those noobs that don't turn their turrets frequently? If you are, then that would probably explain why you said they're useless. <_<

Nope im not a noob and i always turn my turret when need to i even spin around people alot which doesnt work unless they have shaft. what im trying to say guys is that it is very hard to get to the high levels with a bad gun. Using other guns like railgun or thunder or ricochet wont work because then i wont have enough crystals to get the smoky or firebird when i get there.unless you buy crystals or win contests you can only have really one good turret and hull. Smoky and firebird dont really qualify for one you can use past warrant officer2

Share this post


Link to post
Share on other sites

I think smoky m1 and firbird m1 should be much better. when you start off you think, yay i can get a m1 gun already but then around warrant officer 2 they become useless and there is no way to get crystals except by buying. then tanki online is not free to play. I propose you either increase both of the guns statistics or lower the rank needed to get the m2 gun. Other than that i love the new gold box update. Keep up the good work :)sorry for the bad spelling on smoky in the title.

M1 Smoky and M1 Firebird are still effective past WO2; you just need to adjust your tactics. My M1 Smoky is still doing pretty good at my rank; I've been using it since Sergeant Major.

 

There's also the option of micro-upgrading them a few steps so they can compete with the later-unlocked M1s. A few (quite cheap) MUs on M1 Firebird's damage and burning time will do wonders, as will MUing M1 Smoky's critical damage. A heavily micro-upgraded M1 Smoky is a serious threat even to M2s.

Share this post


Link to post
Share on other sites

Everything is balanced, even tho that when you first get them M1 it's strong, but by the time you get a bit more ranks it gets useless, true, but you have other turrets that can help you alot. For example. Firebird M1 is useless at WO4, but, at that rank you can get M1 Thunder or Twins, and those two guns at that rank are amazing! So, the best strategy to use is (in my opinion) to buy the last modification of a turret or a hull at your rank. I am a Brigadier, so I can get M3 Isida or Thunder, so I should be them, why? Because there is a reason they unlock at that rank, they are really strong.

That is the strategy that I use anyways.

Share this post


Link to post
Share on other sites

Everything is balanced, even tho that when you first get them M1 it's strong, but by the time you get a bit more ranks it gets useless, true, but you have other turrets that can help you alot. For example. Firebird M1 is useless at WO4, but, at that rank you can get M1 Thunder or Twins, and those two guns at that rank are amazing! So, the best strategy to use is (in my opinion) to buy the last modification of a turret or a hull at your rank. I am a Brigadier, so I can get M3 Isida or Thunder, so I should be them, why? Because there is a reason they unlock at that rank, they are really strong.

That is the strategy that I use anyways

okay so i will use them about until past warrant officer and then get twins or thunder right?

 

Share this post


Link to post
Share on other sites

M1 Smoky and M1 Firebird are still effective past WO2; you just need to adjust your tactics. My M1 Smoky is still doing pretty good at my rank; I've been using it since Sergeant Major.

 

There's also the option of micro-upgrading them a few steps so they can compete with the later-unlocked M1s. A few (quite cheap) MUs on M1 Firebird's damage and burning time will do wonders, as will MUing M1 Smoky's critical damage. A heavily micro-upgraded M1 Smoky is a serious threat even to M2s.

i have been upgrading my smoky m1 and its still working wonders except my m1 firebird on my other acc is dead useless.  im warrant officer 2 on that one. thanks for the advice guys i will take it into account 

Share this post


Link to post
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...