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Let's Discuss Vulcan!


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LETS DISCUSS VULCAN  

23 members have voted

  1. 1. Which gaming style do you prefer when playing with Vulcan?

    • Attack
      11
    • Defence
      3
    • Support
      10
    • Parkour
      1
  2. 2. Which Vulcan augments do you prefer?

    • Shooting speed regulator Shooting speed regulator
      4
    • Reinforced aiming transmission
      5
    • Incendiary band
      3
    • Rubberized rounds
      5
    • Adrenaline
      11
    • Standard
      2
  3. 3. Which skin for Vulcan do you prefer?

    • Standard
      4
    • XT
      7
    • Prime
      4
    • Ultra
      15


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I can compare whatever I want whenever I want thank you very much

 

Besides, your name is lord of the snipers, so why arn't you annoying the people at the "Lets discuss Shaft" or Railgun topic...?

hes not "annoying people in the shaft discussion" becuase hes making a much better argument than you in this discussion scrub. Please see logic, sense and agree 

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This doesn't answer anything. 

 

Lets look at this logically since I seem to have to back to square 1 with you guys...

 

People like good turrets.

Good turrets become popular.

vulcan is not popular.

so there for, logically, its not a good turret.

 

Don't get me wrong, I love vulcan, and I would love to have an advantage that it would give me like all the other turrets.. Thunder has a blast radius, Ricochet can bounce all over the place, but vulcan...? nothing. But since you have declared yourself the expert here, give me an actual advantage that vulcan has over other turrets.

This is foolish thinking, people dont choose the best turret, they make the turret they like the best turret by using it over and over and becoming skilled with it. a person with say, railgun hornet with few skills will be demolished by a skilled player who uses vulcan and wasp, trust me, I've seen it happen... and done it before

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This is foolish thinking, people dont choose the best turret, they make the turret they like the best turret by using it over and over and becoming skilled with it. a person with say, railgun hornet with few skills will be demolished by a skilled player who uses vulcan and wasp, trust me, I've seen it happen... and done it before

I support your hatred towards XP players, and your unusual combination (wasp and vulcan) but people will choose what they find to be the best turret, its different for everyone, but in there opinion it is the best turret. Most people don't find vulcan to be there best turret, so obviously vulcan is not at its prime. 

 

I feel like I need to keep repeating myself with you guys...

 

This fact you can not deny, as it is purely factual. A turret that is not used as commonly as others, is not a good turret. (assuming that all tankers have the same access to the turret, also not counting the influence of XP, BP, etc) 

Edited by NatchGa

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 A turret that is not used as commonly as others, is not a good turret. 

That isnt entirely correct, dear.

Many people I know have been gone to the path of XP just cause every one around them

sang in their ears "XP is great XP is king bla bla"

would love to know what place would xp have, if not for all the advertising :p

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hes not "annoying people in the shaft discussion" becuase hes making a much better argument than you in this discussion scrub. Please see logic, sense and agree 

Oh, I suppose your any better by putting words into his mouth huh..?

 

He's being extremely ignorant, as he is trying to argue with what is a solid fact...

 

People will choose a turret that they find to there liking, UNLESS if not everyone is given access to the all the turrets available, the least popular turret is the turret most people dislike. This is a clear indication that the turret is not up to the standards that it should be. 

 

The argument that it is a "new weapon" is not acceptable because hammer came out around the same time, and its just as used as smoky or thunder. 

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That isnt entirely correct, dear.

Many people I know have been gone to the path of XP just cause every one around them

sang in their ears "XP is great XP is king bla bla"

would love to know what place would xp have, if not for all the advertising :P

Thank you for pointing that out.

 

I will correct that statement soon, dear.

 

XD but i share your annoyance with XP players and the fact that they only do it because everyone else convinces them its what prevents them from being a "noob"

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Oh, I suppose your any better by putting words into his mouth huh..?

 

He's being extremely ignorant, as he is trying to argue with what is a solid fact...

 

People will choose a turret that they find to there liking, UNLESS if not everyone is given access to the all the turrets available, the least popular turret is the turret most people dislike. This is a clear indication that the turret is not up to the standards that it should be. 

 

The argument that it is a "new weapon" is not acceptable because hammer came out around the same time, and its just as used as smoky or thunder. 

Thanks for calling me ignorant and other stuff: really helpful in a discussion. 

Also nothing in my post is a fact. I 'm only using my opinions.

 

Vulcan as I already told you is IMO (in my opinion) a turret that stands out from the rest.

In this way it 's more like a Shaft, which most Tankers will agree is a weapon for specialists.

The same is true for the Vulcan. It is a weapon that due to it 's nature is a specialist weapon.

So it will (IMO etc.) never be a turret that appeals to the masses.

 

Even though it 's OP now, most Tankers are aware that something being OP is just a temporary thing.

There always will be balances with equipment getting buffed and nerfed.

 

Still Vulcan is getting more popular in the higher ranks I 'm playing with:

which is not that strange because it 's still fairly new so it takes some time to become more known

and secondly I believe this is accelerating because Tankers now see how much damage it can do,

so it 's not very remarkable there 's a group who decides to give it a spin...

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Also nothing in my post is a fact. I 'm only using my opinions.

¬_¬

 

if your going to just oppress your opinions in an attempt to make a factual point don't even talk to me 

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Vulcan needs buffs? Dude I actually can't even tell if you're being serious or not. Vulcan is literally the most OP turret in the game right now. If anything, it needs to be nerfed. Can basically fire forever if you equip it on a heavy hull and slap on a firebird protection paint and you an isida occasionally heal you up. Super high DPS, with double power, it absolutely rips up everything, especially because not too many people have vulcan paints. The impact force is also really annoying, most of the time when you try to turn a corner while getting hit by a vulcan you either run into a wall or just flat out flip. Really good for defense and playing a midfielder role. Really effective in polygon CPs too. It's one of the least used turret in the game because it's still relatively new, but at higher ranks it's actually quite common. 

You are just another forum troll who has not used vulcan and is just here for trolling.See my posts.I kill anything below Titan under 1 refill. Titan takes almost 1.2-1.3 while mamoth takes 1.4-1.5 depending on the Modification of M3 version.

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Vulcan is OP when drugger is using it, overheating is no issue, as they double damage first, then before dying from heat, they press double armor and health kit.

 

when there are 3 vulcan m3 with max mu damage, the field is under control in crowd map like polygon, no one can survive at the center of map. when their other firebird teammates are storming the battle.

 

 

 

----------------------------

 

No one buy Vulcan paint because most vulcan paint sucks in protection comparing to Clay, Zues.

 

the Graffiti paint is best example, shaft and twins ? in polygon, maybe the twins protection helps, but vulcan is long range weapon, they normally sit in far corners and shoot, twins barely reach them in most time.

 

Racoon and Africa are good in most case, but they need really go mu to push the 25%-30% vulcan protection to 40%+;

 

other than that, no much vulcan proteciton, comparing to popular other paint like Lamberjack, Taiga, Rock, Inferno, Zues, Clay, Emerald, Prodigi, Tiger, Picaso

http://en.tankiforum.com/index.php?showtopic=234594&page=62

Come and play pro battles with me.i will let you know how good vulcan is even without drugs.

Edited by r_BLASTOY0

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Seriously its the most OP turret!!! .As a avid TO player,i have played with all M3 turrets and M4 turrets.My M3 vulcan beats them all in every game mode.I am like king . :lol: I am the hunter and everyone else is my prey B).BTW my Zeus and Titan are M4 so every freeze,fire and smoky keep running away from me .No self damage because of Zeus.I have stopped using Thunder M4 because of Vulcan M3 :P  gUhCQxi.jpg

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This doesn't answer anything. 

 

Lets look at this logically since I seem to have to back to square 1 with you guys...

 

People like good turrets.

Good turrets become popular.

vulcan is not popular.

so there for, logically, its not a good turret.

 

Don't get me wrong, I love vulcan, and I would love to have an advantage that it would give me like all the other turrets.. Thunder has a blast radius, Ricochet can bounce all over the place, but vulcan...? nothing. But since you have declared yourself the expert here, give me an actual advantage that vulcan has over other turrets.

Railgun is the most popular turret,but i see only 1 or 2 players in Pro battles using it.And thy usually come in the bottom 4 when a match has finished(DM mode).In cp dont even think of bringing it,good team will vote you out or shoo you away.

Edited by r_BLASTOY0
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Railgun is the most popular turret,but i see only 1 or 2 players in Pro battles using it.And thy usually come in the bottom 4 when a match has finished(DM mode).In cp dont even think of bringing it,good team will vote you out or shoo you away.

Railgun seems to be only popular because of XP/BP battles, other than that its horrible

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I have almost a full garage.I can say  it evidently that Vulcan is better than all the turrets in Garage at the moment.But it may be because

  1. Less people have protection against it
  2. People who initially bought Vulcan M3 were mostly experienced Generalissimos who had lots of experience,hand any turret to an experienced player he will wreck hell on the battle field.Recently faced a pro shaft player he beat my m4 titan zeus vulc combo to death  :(  :blink: 
  3. Most people dont know how to handle vulcan.
  4. Impact foce makes it hard to go for head on attack or take a turn while escaping fire.

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Vulcan has its cons too.

  1. It cannot be used with light hulls.Only suitable for heavy hulls.Ok for medium hulls.
  2. You gotto have Zeus for max Vulc effect.
  3. Slow turret rotation.
  4. Gyro System
  5. Waiting time

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I support your hatred towards XP players, and your unusual combination (wasp and vulcan) but people will choose what they find to be the best turret, its different for everyone, but in there opinion it is the best turret. Most people don't find vulcan to be there best turret, so obviously vulcan is not at its prime. 

 

I feel like I need to keep repeating myself with you guys...

 

This fact you can not deny, as it is purely factual. A turret that is not used as commonly as others, is not a good turret. (assuming that all tankers have the same access to the turret, also not counting the influence of XP, BP, etc) 

OMG ! you are wrong AGAIN!!!, I use xp very often but vulcan much more often, the reason few people use vulcan is becauseit requires far mroe skill than all the other turrets combined, people say it is bad to make themselves feel better about not using it, the fact is, its dps combined with its range makes it one of the best if not the best in game turret.and as for ur last line that is insanely incorrect, and here is why... again.

 Because vulcan was introduced as the very last turret, a good month after the release of hammer, players saw no reason in "wasting time" learning a whole new battle style designed for vulcan combat, Hammer is nothing special, the three shot then reload is an inconvenience, and as for the rest of hammer, well it is just a short ranged thunder, literally after the dmg boost given to thunder a few balance updates ago thunder was basically on par with hammer but with long range, Vulcan on the other hand was new,

 

1. Best in-game dps

2. unlimeted reload with greater range than twins

3. gyroscope, which if used correctly is very good

4. best autotarget to combot the slow reload speed

Drawbacks

1. slow reload speed

2. over heat

 

and btw ur wrong, I dont use wasp railgun as main combo, I used it before a few times, I use m3 hornet with m2 vulcan and can often get best on my team 

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If you use Vulcan, Isida's will ruin your K/D easily. Assuming a 'Gissimo has an M4 Isida, it deals 66 DPS, and has 50% HP taken, given back. So, Vulcan deals about 60 DPS? So 66/2 = 33. 60 - 33 = 27. So when facing an M4 Isida with Vulcan, you only deal 27 DPS. 

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Just 1 point to make that everyone keeps ignoring. Vulcans have already been severely nerfed to just 25‰ on their long range damage. It takes a long time to take someone out in long range battles. During that whole time you are a big target for everyone. Rails and Shafts have no such nerf. I've been one shotted many times by them even with a m2 hunter and double armor supply in effect. That also doesn't take into account the nerf to spin up and spin down. Or the nerf to turret traverse. Sorry guys, all I've have to say is that, yes, Vulcan is a powerful turret, but it does have many faults that can be taken advantage of.

 

I would also like to point out that I have been fighting in high rank matches, and I just don't see the overwhelming dominance of Vulcan that you keep talking about. When I've seen other Vulcans in the match it has seemed to me that they've been just as vulnerable as anyone else. In fact more so, because everyone seems to gang up on them. Though I will concede, if a Vulcan/Mammoth got together with an Isida, that would be a nightmare to fight. But you can say the same thing about Shaft/Mammoth and Isida combo.

 

I fight with it because it suits my style and I am keenly aware of its weaknesses. Which I've learned to compensate for.

 

Lastly for those that have pointed out that that my Vulcan is just an m2 Vulcan so I cannot be aware of the overpowering power of a m3 Vulcan..... My Vulcan m2 has been fully micro upgraded to m3 power and punch.

Edited by Dliver

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If you use Vulcan, Isida's will ruin your K/D easily. Assuming a 'Gissimo has an M4 Isida, it deals 66 DPS, and has 50% HP taken, given back. So, Vulcan deals about 60 DPS? So 66/2 = 33. 60 - 33 = 27. So when facing an M4 Isida with Vulcan, you only deal 27 DPS. 

That's the reason why you should destroy it before it gets close enough and it is possible because Vulcan's impact force makes driving very hard (especially if you use Light Hull).

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