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on choice of battle in crease or decrease gravity  because im pissed off at being hurled around all the time by any gun small impact or not and the main reason is the stupid gravity decrease programmers have put in place 

if you implement this groups of people can choose decreased gravity on any map for par-core 

and normal gravity will make my tank stay on the ground instead of being flung around on the impact if a gun 

because it is like playing around in an balloon and some one is shooting a bb gun at it 

and it makes for more frustration and less game play skill because actions can not be predicted.

whose silly idea was it any way for less gravity on all maps (you should be fired) you obviously don't have gamer's in mind when you implemented this.

gamer's like action on edge of seat using skill to out smart out whit and out play others.

where is the fun if any gun can flip my tank at any time when i am driving in a straight line no jump tracks firmly on ground being shot from behind and i still flip ?? stupid unrealistic equations.

should not reach this outcome in that format, why ??.

/

private msg any comments im always open to suggestions explaining the physics and why they are in the current format 

stupid as they may be.

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So now fly hack will become a legal option? JKS

I was told devs are reworking railguns knock back however they probably implement the machine gun first and then hammer and screwdriver paints and then fix things like this. Who knows tanki unity could be around the corner.

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lol then theres no need for parkour cuz anyone could just decrease gravity & go where ever they wish to go

& BTW newtons 3rd law of motion doesnt apply to this game

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on choice of battle in crease or decrease gravity  because im pissed off at being hurled around all the time by any gun small impact or not and the main reason is the stupid gravity decrease programmers have put in place 

if you implement this groups of people can choose decreased gravity on any map for par-core 

and normal gravity will make my tank stay on the ground instead of being flung around on the impact if a gun 

because it is like playing around in an balloon and some one is shooting a bb gun at it 

and it makes for more frustration and less game play skill because actions can not be predicted.

whose silly idea was it any way for less gravity on all maps (you should be fired) you obviously don't have gamer's in mind when you implemented this.

gamer's like action on edge of seat using skill to out smart out whit and out play others.

where is the fun if any gun can flip my tank at any time when i am driving in a straight line no jump tracks firmly on ground being shot from behind and i still flip ?? stupid unrealistic equations.

should not reach this outcome in that format, why ??.

/

private msg any comments im always open to suggestions explaining the physics and why they are in the current format 

stupid as they may be.

I notice that if I am driving in a straight line, then I brake and someone shoots me from behind, I am flipped.

I notice that when I am on an incline, the chances of me being flipped are greater.

I also notice that you are particularly angry at the Devs.

 

And what are you talking about? A gravity decrease?? That is only in madness, not in any other map.

And avoiding shots so your tank doesn't get flipped is strategy in itself, I like it that way.

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You will never get an option to choose your gravity. That's a bit too much battle customisation. "Madness" has lower gravity, so you can try playing on there if you want.

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