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Auto Battle Balancing for team games


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If a battle has ended and the numbers of players on each team are more than 10% different, the next game won't immediately start.  A one minute timer begins and if not enough new players enter the game in time, the teams are shuffled and balanced.  This is particularly useful if the last game was a blowout.

 

I know that there are players out there who have friends on the same team and they want to play together, but this is a higher priority. If you don't like it you can always leave and go find another game.  It's not like you're stuck and there's only one battle in the whole game.

 

There are too many instances of stuff like 8 against 3. No one will join those games because you're just a crystal generator for the opposing side, doomed to die within seconds of respawning.

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Great idea. There are many suggestions like this.

I know, but this is really driving me nuts.  I try to find battles on certain popular maps that have a minimum of lag for me that are neither too large nor too small because I have only one upgraded hull and turret and it doesn't work everywhere.

 

So I look for battles that are reasonably even without a blowout in progress and with relatively even numbers of tankers on both sides.  There are way too few.

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