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Ideas for Game Modes!


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You mean like there is no deaths and the winner is the player that does the most damage?

No,just like normal game but instead of counting kills you count the damage xd

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It is basically a dm with an intresting addition.

Game mode-Reach the spot(RTS)

idea is very simple that there will be a cp like point in the map and the players would fight eachother in order to reach that spot.

the player who reached the spot will get 20% of the battlefund and the match would be ended.Remaining 80% battlefund would be distributed among the remaining players as usually.

spot would only be active after 10 min in a 15 min match,20 min in a 30 min match and 35 min in a 60 min match.

RESTRICTIONS

-no use of double armor.

-max 12 players

(note-reaching the spot means touching the spot wih your tank)

Edited by r_excalibar0

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Game mode : VIP

On each team there will be one VIP, the goal is to destroy the other teams VIP, VIP's will automatically be changed to mammoth with godmode_on's health with the turred they had on. There will be an odd amount of rounds, which will be chosen by the person that makes the game. The points for killing the VIP will be distributed depending on the damage they deal, for example killing a VIP gains 1000 exp, if 4 people damaged the VIP equally, they will all get 250 exp each. Sound good?

Edited by NightHawk_Mike

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Game mode : boss battle

4 players of the same rank fight a player of their rank with mammoth + the turret they have on. So they have x10 health and x10 damage the players have 3 lives each and will be put on spectater mode if they use up all their lives. The winners will get crystals depending on their rank so if the non bosses win they will get their crystals according to the damage that they deal, and if the boss wins he will get crystals depending on how long he survives,( i am not sure about the boss, maybe the boss gets crystals depending on the damge they deal or how long they survive or how many kills they get).

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Game mode : boss battle

4 players of the same rank fight a player of their rank with mammoth + the turret they have on. So they have x10 health and x10 damage the players have 3 lives each and will be put on spectater mode if they use up all their lives. The winners will get crystals depending on their rank so if the non bosses win they will get their crystals according to the damage that they deal, and if the boss wins he will get crystals depending on how long he survives,( i am not sure about the boss, maybe the boss gets crystals depending on the damge they deal or how long they survive or how many kills they get).

 So basically Godmode_ON without GBs? 

Edited by grandpegasis5123
  • Like 1

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HTF - Hold The Flag

in this mode there will be just 1 flag at center of maps , each player should get the flag and hold it as much as he can and others should try to kill him and get flag and hold it.

well there is only DM for players that wont play in team matches so i think we need more modes for lone wolfs :P

but also this mode can use in team matches and it will works very like to CP but point is not static ( also u can put more than 1 flag so teams should try to get and hold more flags )

 

well abt score and programing TO devs shouldnt do much :
-u get score by killing ( like normal DM ) , u get x score by killing flager ( depends on total players joined in match )
-and u get score by holding flag ( like a CP with 1 point ) each time u get 1 point u get x score depend on total numbers of players that joined

actully u can make new awesome maps for this mode aswell like an egypt pyramids a map with pyramids and flag is on top of it and some secret places for camping , all tankers try to reach high and get flag and then try to hide fast

and if someone mentioned this idea before im sorry to post it again
Thanks for reading , have fun !

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                          Hide n' Seek


 


 


it will be like this:


you will make the it wont see anythig for 10-15 seconds (everyone will hide then)


if he finds someone he will touch or hit him. it will try to find everyone the one that he firssst find will be it for next round. for example berlin and scope is good maps for that


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first i'm waiting for missions to see what it likes second i have a problem with the gold box idea it many times goes to who don't deserve and i think it encourage idle or inactive players so i suggest to replace it with one of the following :

 

1) to add the value of gold box (1000 or 6000 or even 10000) to the amount of game crystals so every one take his amount he deserve .

 

2) to make it like any other supply box but small values like (10 , 20 , 50 , 100) crystals and it drops periodically in games .

 

3) drop multiple gold boxes at the same time in multiple zones .

 

and i prefer the first .

Edited by H_4ever

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i want to try specific turret and hull and paints before i buy it .

and it can be a parkour battles especially for trying .

and the time is specified like for 15 minutes .

Edited by H_4ever

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Mine Hunt!

 

I love "Mine Hunts",

But, There is a problem when the person that made the "Mine Hunt" gets killed by somone,

So i think tanki should make a "Mine Hunt" mode that you can not kill the person that ceated the map because when the person gets killed all the mines are gone!

 

 

Thank you tanki         

hope it will happen one day

  • Like 6

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