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Ideas for Game Modes!


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We should have a single player mode with A.I enemies and team mates. This will make the game more interesting if there aren't any battles that a player wants to fight in. Real players can join. When they do, one member of the your  A.I team automatically leaves. If the battle is full, it should be the same as in a normal battle:no more people can join. People can join both teams.

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Zombies/Mamoth Rush

 

all players like in a DM/TDM mode.    

 

one tank will be the zombie but won't know it until he/she is killed. and will have to use a tank like titan or mamoth. with isida   regardless of what M0-1--2-3- .

 

and the other tanks can't kill it. they can kill each other but not the zombie only with mines. but whoever kills a "live tank" turns into a "zombie".    (*or they CAN kill the zombie but it will be 90% protection to every weapon except mines. so almost like GodMode_ON )

 

 

Alive tanks can use wasp and hornet and can use protection against isida or other weapons in case they get killed by other live tankers.

 

Game goes on until Last tank is alive.  the one who kills most (as a zombie) and the surviving tanker will get a 200 crystal bonus or whatever amount decided based on the battle Fund.

 

 

Should be a fun game.  

 

 

if zombie maybe can also maybe after a certain amount of kills come back as a live tank. but i like the top better.

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TDM and DM  with no Respawn after 1or more deaths(those can be set manually). they can spectate and watch team fight it off

With limited respawn*  :wub:

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Tanki that works in the lists of friends .. and u call each list... for example: members my clan , a list of my friends , my enemies list ... this is first proposal ;)  ;) 

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Custom Fight

Custom fight should be fight with same hull and turret

Example :

I want people join my battle with Firebird & Wasp

So i select Custom fight

In Custom fight we cannot change equipment

All player should equip the same equipment

Edited by r_Adnan_30
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can it be!? plss make a update in which u can sell ur tanks and hulls and get crystals back which u have spended on them which ur gonna sell plss make it happen

Yes!!!!!

I have spent quite a few crystals on crap that i can't even use.

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What about training mode: u click creat battle, u can train alone or not. If alone, u can pick a combo and position on the position u want, then press "k" and change to another tank. This way u can train your aim am moving shots and learn new techniques.

What u think?

That would be pretty cool

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the fire race

you have to race to crytals box and the fire stage damage you

only you use wasp and freeze to cool down your enmey

and you have to do 5/5 round

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I have an Idea for a gamemode. Its called Destruction where 2 teams battle with only 1 life but after 5 mins & both teams are still alive then a CP would open and the first to cap it wins the match. This would be a great gamemode cause a lot of people have been asking for 1 life only matches but then people might just hide with shaft or some other long range gun but with a CP then the teams would want to capture it and win the crystals at the end of the game. The only problem I see with this game is the lack of crystals for each kill. Which could be fixed by just adjusting the crystal gain to 10 - 25 (dependant on rank) per kill which may sound outragous but If the gamemode was limited to a certain number of players per team like 8-10 then a full team dead would equal to about 1000 - 2500 (a lot less than a regular TDM but a quicker game to earn crystals) and that may sound like a lot but you have to take into consideration that amount of crystals would be split up to all team members (Unless someone is very good at the game and kills everyone by themselves) and did I mention Drugs (Power-ups) dont work so they cant use a repair kit or double damage to survive any longer than their actual skill. I hope this Gamemode actually makes it into the game cause I thought it out a lot and I cant see any problems that couldnt be solved woth some math.

Thanks for taking the time to read.

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packour battle

you make map with 2 twin tower and on the top of the tower two flag of each team

the first team how capture 1st the whole team win the price

the roles :

both team has to be full .

the price 500 crys for all team .

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Defend the fort. Self explanatory. 

Hold of attacks by A.I or real players or both while holed up in a fort or other defensive position. See how long you can hold out. Points rewarded for kills, healing and when it's over, time that you held out for. 

Points will NOT be deducted for deaths. 

Round will end when an enemy tank drives into your Capture Point and stays for 15 seconds. They will use different hulls, paints and guns and can also pick up supplies but CAN'T use stored ones.

No way to win, just hold them off for as long as possible.

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Defend the fort. Self explanatory. 

Hold of attacks by A.I or real players or both while holed up in a fort or other defensive position. See how long you can hold out. Points rewarded for kills, healing and when it's over, time that you held out for. 

Points will NOT be deducted for deaths. 

Round will end when an enemy tank drives into your Capture Point and stays for 15 seconds. They will use different hulls, paints and guns and can also pick up supplies but CAN'T use stored ones.

No way to win, just hold them off for as long as possible.

Actually, you can win in certain rounds if the creator sets a certain time limit. If you survive for that time, you and your team wins.

Difficulty can be set for A.I players.

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