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New mode called crystal catch mode. crystal boxes with 1, 5, 10, and 50 crystals will be dropped all across map and thats were all the battlefund comes from. killing other players gives experience but no battlefund therefor you would strive to catch the boxes but fight to acquire them, gold boxes would fall more frequently as well in this mode.

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Hello everyone. My idea is to make a new game mode. The rules for new game mode are following:

Rules:

Objectives:

To reach the point where the gold box will be lying.

Name:

The name i suggest of this mode is Reach Point_RP.

Map:

1. Unable to play in usual/standard maps.

2. Special map will be created for this mode.

3. The map will contain a large flat bottom.

4. Narrow ways in air like madness and skyscrapers.

5. No buildings.

6. Map will contain few layers/levels.(7 or 8 layers)

7.The map will contain a small highest point where only 1 way is connected.

8.The ways will be connected with 1 or more ways.(a way cannot close)

9. The way to the highest point will be very narrow.

10.The map will be very large approximately 2X madness.

Settings:

1. Time can be 15 min, 30 min or 60 minutes.

2. No supplies.

3.No Nitro,Double armor/damage and no mine will be allowed

4.Unable to use Double armor/damage, mines and nitro.

5.Will get XP

6.Will get Crystal(in small amount)

7.Crystals for picking gold on the highest point can be 1000 or 3000, 5000, or 10000 (depends on average rank)

8. Game will individual.

9. In 15 minutes 5 gold boxes will be available.

10.There will be season and day/night option.

11.Host will have to wait for at least 30 players to start.

Players:

Min players=30

Max players=70

Gold Box:

1. Gold box can give 1000,3000,5000,10000 crystals(depends upon rank and people)

2.The gold box will have a permanent place on the highest point.

Turrets:

Hull: Wasp M0,M1,M2,M3. Hornet M0,M1,M2,M3.

Cannon: Rali gun M0,M1,M2,M3. Hammer M0,M1M2,M3.

MISC:

1. Only 2 battles can be created in server.

2. Servers with m,ore user will be allowed to make 4 battles.

3. Cannot make private battles.

4. Unable to change min/max players.

5. Don't ally with any player in battle. This is strictly not allowed. This can ban you for many days.

6. If you see any player who ally with other so report in forum with some evidence.

7. No secret chats.

 

I wish all of you to read this! ! !

Support this please! ! !

This mode will be fun and full of crystals ! ! !

 

Thanks for reading

 

 

Всем привет. Моя идея, чтобы сделать новый режим игры. Правила для нового игрового режима являются следующие:

Правила:

  Цели:  

Чтобы добраться до точки, где золото коробка будет лежать.

  Имя:   
 
Название я предлагаю в этом режиме Рич Point_RP.

 Карта: 

1. Невозможно играть в обычных / стандартных карт.

2. Специальный карта будет создана для этого режима.

3. Карта будет содержать большое плоское дно.

4. Узкие пути в воздухе, как безумие и небоскребов.

5. Отсутствие здания.

6. Карта будет содержать несколько слоев / уровней. (7 или 8 слоев)

7.The карта содержит небольшое высокую точку, где подключен только 1 способ.

8.The пути будут соединены с 1 или более способами. (Путь не может закрыть)

9. Путь к высшей точке будет очень узким.

10.В карта будет очень большой примерно 2X безумие.

 Настройки: 

1. Время может быть 15 мин, 30 мин или 60 мин.

2. Не поставок.

3.No Нитро, Двухместный брони / повреждения и не моя будет разрешено

4.Unable использовать двойные бронированные / повреждения, мины и нитро.

5.Will получить XP

6.Will получить кристалл (в небольшом количестве)

7.Crystals для получения золота на самой высокой точке может быть 1000 или 3000, 5000, 10000 или (в зависимости от среднего ранга)

8. Игра индивидуально.

9. В 15 минутах 5 золотых коробок будут доступны.

10.There будет сезон и день / ночь вариант.

11.Host придется ждать по крайней мере 30 игроков, чтобы начать.

 Игроки: 

Минимум игроков = 30

Максимальное игроки = 70

 Gold Box: 

1. Золото окно может дать 1000,3000,5000,10000 кристаллы (зависит от ранга и людей)

2. золото коробка будет иметь постоянное место на самой высокой точке.

 Башни: 

Корпус: Оса М0, М1, М2, М3. Хонит М0, М1, М2, М3.

Кэннон: Рали пистолет М0, М1, М2, М3. Молот М0, M1M2, М3.

Разное:

1. Только 2 сражения могут быть созданы в сервере.

2. Серверы м, руда пользователю будет разрешено сделать 4 сражений.

3. Не может сделать личные сражения.

4. Невозможно изменить мин / макс игроков.

5. Не союз с любым игроком в бою. Это строго запрещено. Это может запретить вам в течение многих дней.

6. Если вы видите какие-либо игрока, который союзник с другими так, сообщать в форуме с какой-то доказательств.

7. Отсутствие секретные чаты.

Я желаю всем вам, чтобы прочитать это! ! !

Поддержите это пожалуйста! ! !

Этот режим будет весело и полный кристаллов! ! !


спасибо за прочтение

:) :) :)

Всем ПРИВЕТ. Моя ideya, сделат, чтoбы "Novyy РЕЖИМ igry. Аннуляции Dlya novogo igrovogo Режима являються sleduyushchiye:

Аннуляции:

Tseli:

, Чтoбы dobrat'sya сделать tochki, где- Золото Коробка Budet lezhat.

ИМЯ:

Nazvaniye я predlagayu v етом Режиме Rich Point_RP.

Карта:

1. Nevozmozhno играт 'V obychnykh / standartnykh картинг.

2. Spetsial'nyy Карта Budet sozdana Dlya етого Режима.

3. Карта Budet soderzhat "bol'shoye Плоское DNO.

4. Пути Uzkiye v vozdukhe, как- bezumiye я neboskrebov.

5. Otsutstviye zdaniya.

6. Карта Budet soderzhat "neskol'ko sloyev / urovney. (7 Или 8 sloyev)

7.The Карта Содержит nebol'shoye vysokuyu tochku, где-

 

 

 

 

 

 

 

 

 

 

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pnVpq8C.png

 

Have a brilliant idea for a new game mode? Post it here!

 

Though the developers aren't currently accepting game mode ideas, as they have plenty of their own, feel free to share yours! The more details you have, the better. Images? Sketches? Comparisons? Share it all!

 

http://en.tankiforum.com/index.php?showtopic=275863 visit here i posted an idea if any problem in that idea we can solve it. This is my first post so dont mind my grammar mistakes.

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Hello everyone. My idea is to make a new game mode. The rules for new game mode are following:

Rules:

Objectives:

To reach the point where the gold box will be lying.

Name:

The name i suggest of this mode is Reach Point_RP.

Map:

1. Unable to play in usual/standard maps.

2. Special map will be created for this mode.

3. The map will contain a large flat bottom.

4. Narrow ways in air like madness and skyscrapers.

5. No buildings.

6. Map will contain few layers/levels.(7 or 8 layers)

7.The map will contain a small highest point where only 1 way is connected.

8.The ways will be connected with 1 or more ways.(a way cannot close)

9. The way to the highest point will be very narrow.

10.The map will be very large approximately 2X madness.

Settings:

1. Time can be 15 min, 30 min or 60 minutes.

2. No supplies.

3.No Nitro,Double armor/damage and no mine will be allowed

4.Unable to use Double armor/damage, mines and nitro.

5.Will get XP

6.Will get Crystal(in small amount)

7.Crystals for picking gold on the highest point can be 1000 or 3000, 5000, or 10000 (depends on average rank)

8. Game will individual.

9. In 15 minutes 5 gold boxes will be available.

10.There will be season and day/night option.

11.Host will have to wait for at least 30 players to start.

Players:

Min players=30

Max players=70

Gold Box:

1. Gold box can give 1000,3000,5000,10000 crystals(depends upon rank and people)

2.The gold box will have a permanent place on the highest point.

Turrets:

Hull: Wasp M0,M1,M2,M3. Hornet M0,M1,M2,M3.

Cannon: Rali gun M0,M1,M2,M3. Hammer M0,M1M2,M3.

MISC:

1. Only 2 battles can be created in server.

2. Servers with m,ore user will be allowed to make 4 battles.

3. Cannot make private battles.

4. Unable to change min/max players.

5. Don't ally with any player in battle. This is strictly not allowed. This can ban you for many days.

6. If you see any player who ally with other so report in forum with some evidence.

7. No secret chats.

 

I wish all of you to read this! ! !

Support this please! ! !

This mode will be fun and full of crystals ! ! !

 

Thanks for reading

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Hello,

How about this: remove Gold Boxes from all battle modes and make them only fall in a new battle mode called Gold Hunter.

What is the Gold Hunter mode?

In short, there will be no battle fund, but rather an invisible fund counter would work according to the current fund growth mechanism, meaning it will increase with each kill. For every 1000 point increase in the fund counter a Gold Box will be dropped.

Notes:

1. The fund counter should be invisible to keep the suspense element.

 

2. There will be two modes: Team Gold Hunter (blue vs. red) and Gold Hunter (single-player mode). The advantage of Team Gold Hunter is that teammates can help each other catch Gold Boxes and secure as many drop zones as they can.

 

3. Battles will be time-limited. In PRO battles, it can be limited either by time and/or number of collected Gold Boxes.

 

4. In case of time-limited battles, the winner team/player is the one that finishes with the highest number of collected Gold Boxes. In case of battles limited by the number of collected Gold Boxes, the winner team/player is the one that reaches the goal first.

 

5. The winner team/player will not get any crystal reward other than the collected Gold Boxes, but they will win the battle's Best Gold Hunter(s) title - don't confuse this with the Gold Hunter of The Week title which is a different thing.

 

6. This will eliminate "gold mults" from other battle modes (CTF, CP, TDM and DM).

 

7. This may actually encourage mults to engage in the battle rather than just hide/pause and wait for the Gold Box, as in this mode gold dropping is not just a matter of random luck, but it depends on the amount of action in the battle; the more kills the faster the Gold Box drops.

 

8. I suggest that this mode be only available on specific unpopular maps to encourage map diversity, especially large maps. I'd hate to see this on Polygon, Silence and other popular maps again. How about Gubakha? I have no idea where gold drops there!

 

Now, who's going to be the first to punch the up-vote button?

Edited by PuncherTank
  • Like 5

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XD XD XD I am the first to punch the up-vote button. But major prob bro I don't even know if a dev will even consider looking at your idea. We have dauly missions so it shouldn't hurt the players too much esspecially when the value of the rewards exceed 1k at 

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But how can there be so many Gold Hunters? The V-blog's size would be insufficient for the colossal number of winners and it would be a tedious task to identify all of them every week!

 

Oh, and if this is implemented, it would be better that at the end of the time limit, both teams would have equal number of gold boxes dropped in either base, or if by number of golds caught, I suggest that the odd numbered golds e.g. Gold #7 would drop in the middle of the map and not in either team's base.

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@Indra_Otsutsuki; You mean to say gold hunting mults aren't much of a problem anymore? If this is what you mean, then that's not the only reason to consider this new battle mode. Many players would find it fun to play regardless.

@priyangshu; You may have misunderstood my point. I didn't say the Gold Hunter of The Week title, which can only be claimed by one player every week. I meant the Gold Hunter title of the specific battle. I've edited my original post to make it clearer.

As for drop zones, if the idea is implemented it would be the developers' job to come up with a fair and balanced formula. Keeping most drop zones in and around the middle of the map will ensure more action-packed battles.

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In my opinion, there is one key alternative to this idea: make a gold drop in every fairly busy battle. Players will still mult for golds even in this mode. The fund in a normal battle will only increase more if players are playing, that is obvious. If players aren't playing, the fund won't increase, so it is less likely that a gold will drop anyway. This means that players can still mult because they are patient and can just wait for others to do the fund increasing for them, especially since a gold is ensured to drop once the other players have done enough work. This 'invisible counter' is just like the 1/7000 wheel that dictates normal gold boxes dropping, except that you want it to always drop at a certain level. Even in normal battles, we still have this suspense as well as an increasing fund and a battle going on, so I see no reason why another mode is needed.

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Bad Idea :

From  to  they really need crystals and Gold Box is just like a crystal rain for them !!!

i suggest this is not a good Idea :huh: !!!

:( Sorry  :(

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well then we will know for sure that a gold will drop and everyone will only play on this mode and the other modes will get unpopular. and another reason is that, we play different modes for fun and when we see that orange text, well atleast i get excited. if u know in a battle, the gold will drop in every 1000, there is no suspense left..it is just a matter of time. but in normal modes u never know when a gold might fall and people engage in more combat 

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Winner Takes All (WTA)

 

 

I was thinking of a game where players actually pool together their crystals and the winner takes all. It will be a DM game, but the crystals will be coming from the players, and not from the system, and has no impact or increases the players experience levels. It is basically a form of gambling within the game.

 

Rules:

1/ A big red warning box will be shown to any player joining this type of game will be put on notice that they must have a very reliable internet connection and that any droppages of connection is at the players risk and any crystals pooled by that player will not be refunded.

2/ There must be a minimum of 5 players and maximum of 10 players

3/ All players put in the same determined amount of crystals (see ranking limits rule 11)

4/ Personal power-ups (drugs) are disabled, but only power-ups that have been dropped within the game can be used

5/ Player ranks are limited between 3 levels

6/ Any game terrain is available and also that is only with the current levels that is available to their level

7/ Players scoring will be the altered to take into consideration of ranks, so a lower level player gets 11 points, a middle level player gets 10 points, and the higher level player gets 9. This is enable some sort of fairness, as some higher level players may have extra upgrades to their relevant tanks/turrnets and paints.

8/ This rule is regarding the actions of a player whom drops out of play (whether deliberate or accidental), also to prevent "tanking" a game result.

a ) If any player happens to drops out of the game, the funds from this player is then forfeited (see rule 1) and is kept into the pool for distribution.

b ) If the game has passed through 80% of the time allowed, and if the current leader of the game has more the 65% of the total score points declared within the game, he is then declared the winner, thus the game is closed and the pooled funds is then distributed.

c ) If the the game is passed the 80% point of the game, and there is no clear winner, the game continues as is until the time is up.

d ) If the game has not passed 80% of the time allowed, then the entire game is forfeited, and current players are refunded their pooled amount only.

9/ Pausing the game and entering the Garage will be disabled.

10/ If any player is found to be "tanking" or has a bad record of not being at the finale of the game when the winner is declared, then they lose all permissions to enter in the WTA game format for a said period (depending on the offence)

11/ Betting Limits - These will be imposed on your ranking class with Sergant Class being the lowest entry class.

Sergeant to Sergeant Major - 100 / 500

Warrant Officer Levels 1 to 5 - 100 / 500 / 1,000 / 2,500

Third Lieutentant to Colonel - 100 / 500 / 1,000 / 2,500 / 5,000 / 10,000

Brigadier to Generalissimo - 100 / 500 / 1,000 / 2,500 / 5,000 / 10,000 / 25,000 / 50,000

12/ Any player found to tampering with other players by any illegal activity (such as interupting other players internet connections, hacking computer and other such means) are banned indefinately.

Edited by Pnabo

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There could be a new type of competition where individual players compete in a Tank Biathlon where they use their skills to hit targets while on the run and meeting certain specifications. It would have players going around a racetrack with Wasp or Hornet and after every set number of laps they go into the target shooting area. If they miss a target they would have to do a certain amount of laps before they can finish.

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yea like....a .....i dont know..something....a carnival game...?

 

anyway this is more like a event for fun instead of a game mode but certainly if u add a little more details, this may have potential

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i think it would be less boring if we had different game modes each day like hide and go seek prop hunt sand box, where u get to create ur own map and other player can play on the map also i think tanki would be more realistic if u (the game creators) add interactive objects like exploding barrels and you can crush buildings but thats off the topic now in prop hunt u get to pick one of the objects in the game for a example a broken down tank well u no the rest ect. ect, ect, now hide and go seek would work like this u have red and blue teams the red is it and the others have to hide and if one of the blue teams teammates are destroyed by a red player there on the red team now ect ect ect i think this will be more exiting for more players and for they dont have to be so bored if u like my topic please reply B)       

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i think it would be less boring if we had different game modes each day like hide and go seek prop hunt sand box, where u get to create ur own map and other player can play on the map also i think tanki would be more realistic if u (the game creators) add interactive objects like exploding barrels and you can crush buildings but thats off the topic now in prop hunt u get to pick one of the objects in the game for a example a broken down tank well u no the rest ect. ect, ect, now hide and go seek would work like this u have red and blue teams the red is it and the others have to hide and if one of the blue teams teammates are destroyed by a red player there on the red team now ect ect ect i think this will be more exiting for more players and for they dont have to be so bored if u like my topic please reply B)

some has been suggested by players but anyways this is cooler how you presented it and how they're mixed :)
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