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I got one, it's called elimination, a game mode where you have to eliminate all the other players simply by knocking them off the map. It only works best in battlefield with no walls around it. And no massacre does not count.

 

It has to be in maps like Monte Carlo, combe, wave, hill. Basically in any battle field with very little room.

Like a tank version of Greco-Roman Wrestling...  Now that could be interesting...  I am assuming no shooting allowed.

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Like a tank version of Greco-Roman Wrestling...  Now that could be interesting...  I am assuming no shooting allowed.

Actually, there would be shooting allowed. You can kill your enemies, but they'll just redrawn until they are forced off the map, either by pushing them, or by flipping them, or shooting at their tank at the right time to which they can't do anything but fall off the map.

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Actually, there would be shooting allowed. You can kill your enemies, but they'll just redrawn until they are forced off the map, either by pushing them, or by flipping them, or shooting at their tank at the right time to which they can't do anything but fall off the map.

Redrawn=respawn, darn auto correct, lol.

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http://en.tankiforum.com/index.php?showtopic=242080  fire wasp foramt: this was my idea 2 some say its power leveling well all guns

 

hulls can be power leveling+ for me and my friends we not do power leveling we just be online i make battle and we fight in night mode

 

its cool when gold dropped all fight for it

 

if someone power leveling tanki mods will see him and he will get ban :)

 

note: i take 0 golds -_-

 

hope tanki like my idea

Y not a mode where the creator can choose the hulls and guns allowed in the battle?  That would be pretty epic, since there are so many possibilities.  Just a thought...

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I got one, it's called elimination, a game mode where you have to eliminate all the other players simply by knocking them off the map. It only works best in battlefield with no walls around it. And no massacre does not count.

 

It has to be in maps like Monte Carlo, combe, wave, hill. Basically in any battle field with very little room.

tanki Sumo Wrestling XD

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So,you probably faced that boring guy who stands in the corner and kills everyone (and drugs) or just shoots you in the air so he ruins your stunt!Well,I have some ideas about that;

1.One team,yellow colour-no kills,so no damaging your mates at all!

2.Vote to kick system(I think I even saw this one on the forum)-so that trollolololer gets out!!!!!

If you liked this,pls comment,I think it's pretty good(at least the first one),so,yeah!Thanks for feedback and your opinions! BD

Hey,I have a great idea!

Instead of waiting that whole eternity of 10s in parkour mode,why not adding a instant respawn function instead(just in parkour mode)!So,you would also have a 30 sec cooldown,so someone wouldn't be constantly pressing "delete"!I think this is great because you can get back to your pals ASAP if you flip over and keep making stunts!Looking forward to your opinions! BD

Topics merged.

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Actually, there would be shooting allowed. You can kill your enemies, but they'll just redrawn until they are forced off the map, either by pushing them, or by flipping them, or shooting at their tank at the right time to which they can't do anything but fall off the map.

Like my ideas for turret and supplies, if 2 days pass and no replies, I will take it up with the developers.

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Mega Mode_

Special map for 100 players but when someone destroys you u die and go to spectator you must survive and be last to win a lot crystals!

Competitive_

Competitive can be any map but it will be special! you will get more xp but it will take longer than normal battles! it can be CP or CTF mode but 5v5 or 6v6.

Competitive CTF capture 20-100 flag but it can be special combo (wasp+fire,XP,BP,XP/BP or so) and it can be random combo as players choose :)

Competitive CP

In competitive CP it will be 100-999 points(players choose or creater choose or something like that)

There is no differance in combos but what about gold box???

it won`t be a pro battle and you won`t need pass but there will be special setting about competitive.

P.S i worked a lot and reply your ideas! :).

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Mega Mode_

Special map for 100 players but when someone destroys you u die and go to spectator you must survive and be last to win a lot crystals!

Competitive_

Competitive can be any map but it will be special! you will get more xp but it will take longer than normal battles! it can be CP or CTF mode but 5v5 or 6v6.

Competitive CTF capture 20-100 flag but it can be special combo (wasp+fire,XP,BP,XP/BP or so) and it can be random combo as players choose :)

Competitive CP

In competitive CP it will be 100-999 points(players choose or creater choose or something like that)

There is no differance in combos but what about gold box???

it won`t be a pro battle and you won`t need pass but there will be special setting about competitive.

P.S i worked a lot and reply your ideas! :).

Topic merged.

 

Can't be added for multiple reasons:

  • Currently spectator mode is not designed for public/mass use.
  • A map with 100 players will be unplayable due to lag. Even nowadays a Dusseldorf or Berlin battle with 40 players keeps crashing every 5 minutes.
  • "Competitive CTF" is just a PRO format battle with a large time/flag limit. Not original enough for its own game mode.
  • Same goes for CP - it's pretty much the same as current CP, but with slightly different battle settings.

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Can't be added for multiple reasons:

  • Currently spectator mode is not designed for public/mass use.
  • A map with 100 players will be unplayable due to lag. Even nowadays a Dusseldorf or Berlin battle with 40 players keeps crashing every 5 minutes.
  • "Competitive CTF" is just a PRO format battle with a large time/flag limit. Not original enough for its own game mode.
  • Same goes for CP - it's pretty much the same as current CP, but with slightly different battle settings.

ok :(

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i have a few ideas that i would think would do very well!

 

ELIMINATION

basically all tanks spawn at random zones and fight.

although the twist is when you die your tank could be

 

 ----- a spectator (could work but spectator is only for clan games)

 ---- or stays as an invisible tank for the rest of the round

 

when the round ends they get their points and the round restarts

i think the point system could work this way so everybody has a chance (even when they just joined)

every tank you killed will get one point and if you're the last tank alive you get double points

 

when a tank joins a battle he joins as an invisible tank for that round when a new round starts he may start playing (this way someone won't leave then rejoin just to continue)

 

TEAM ELIMINATION

​all tanks spawn on their appropriate sides and fight again

the twist is that dead you can' respawn you will be either

 

 ----- a spectator (could work but spectator is only for clan games)

 ---- or stays as an invisible tank for the rest of the round

 

 

when the round ends the teams get their points and the round restarts

 for every tank killed the team will one point and if the team with the

last tank alive they will  get double points

 

 

 

DEATH TANK

one player is chosen to be the DEATH TANK he gets x(as many tanks in game divided by 3) as much health

he then must kill off all the players in the game

once a player dies he can't respawn he will be

 

 ----- a spectator (could work but spectator is only for clan games)

 ---- or stays as an invisible tank for the rest of the round

 
if the DEATH TANK dies then all players who dealt damage gets 1 point and for those who survived gets additional 2 points
 
when a player joins the game he must continue as 

 ----- a spectator (could work but spectator is only for clan games)

 

 ---- or stays as an invisible tank 

until the round is over

Edited by khanISawesome

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Hello guys, this gamemode would consist in a team match, where each team has a tower with a lot of Highpoints in their bases. You would have to destroy the enemy tower along with your teammates, and you would get X xp every X damage you have done. Isidas can't heal the tower.

 

Tell me your opinions!

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Hello guys, this gamemode would consist in a team match, where each team has a tower with a lot of Highpoints in their bases. You would have to destroy the enemy tower along with your teammates, and you would get X xp every X damage you have done. Isidas can't heal the tower.

 

Tell me your opinions!

Topic merged

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How about we have a boys vs girls match to make Tanki more fun. Only have the events TDM and CTF

Topic merged

 

Possible as a separate event, although there is no occasion to do it now.

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so i was playing tanki and thinking, tanki has just 4 different gamemodes, so i thought of two ides. one is the similar to death match, its everything the same, but the place is rated not about how many kills you got, but the higher D/L = higher place. and the other idea is similar to capture the points. but now its different becouse you can chose from 4 teams (red, blue, yellow and green) and there is new map, wich has 4 capture points to capture, and the first team to capture all 4 points wins!

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Mine Hunt 100

 

- any medium to large map

- Wasp hull only 

- Protection modules turned OFF

- turret is Firebird, Freeze, Isida

- turret damage is OFF

- computer places 20 mines at a time at random (no drop-zone type of placement) until it has used 100 mines

- for every mine that is found, another is randomly placed elsewhere - keeping with 20 live mines on the map

- when it is down to the last 20 mines are placed, a message or sound will alert Last 20 Mines!

- score for the most mines found

Edited by ArcadeMode_ON

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How about a campaign mode like in Halo?

Different maps could be used for different missions and you could coop with other people in order to win the mission. Tanki would have to use AI's tho.

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How about a campaign mode like in Halo?

Different maps could be used for different missions and you could coop with other people in order to win the mission. Tanki would have to use AI's tho.

It might not be hard to expand on their tutorial AIs

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Apart from all the epic battles, explosions and catching gold boxes, there should be a gaming format for players to go to have fun and make plenty of friends! Maybe a target practice game? Say from a distance, two teams have to shoot down as many targets as possible (scoping with shaft is disabled) and said targets would award a different amount of points and whoever has the most at the end wins! Another could be like a fort game where players have to destroy the other teams fort first. Others could be target practice where players don't die, but allows them to become more accustomed to their guns.

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