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TEAM defence points Mode-- , defend your teams shields and power Grid for the shields of your base / Crates  and player shields , or attack the enemy , 20 to 30 per team ,  team battle which is a Long battle Mode it seems 
 
teams have 2 to 3 shields and 3 points to Protect, destroy the shield Power grid , Shield dome generators and the Base Points to win
, Destroy the crates/ points  in the enemy base to win , also it has a long battle Timer or no Timer depending if timer is to short 
 
Point Shields Protect base Points from damage until shut off   ,
Titan Dome generator Protects any teammates from Damage like a titans Dome but its on until  the Defence shield Generator is destroyed 
Titan Hull overdrive cannot be used in this mode 
mammoths Overdrive deals 10% of its damage to generators and base points if used on it 
Middle of map is a giant repair kit / Crate anytime it Drops take it to a Generator if its damage is minimal unless its at 20% or less and it repairs it 10 to 25% back , or if you think you cant make it with item attack it to try destroy the repair instead (has 8 to 10k points of damage before it is destroyed) 
can also be used to repair a unprotected Base point by 20 to 25% if shields are down   (Base points Only) 
 
Points are rewarded to players Either by destroying enemies  attacking the generators or Dome generators power source
 or by destroying enemy Points , generators or shield generators  10 to 20 points per enemy you destroy 
100 to 150 if you destroy a generator or defence shield Generator  and 200 to 400 if you destroy their Base Point 
 
Map items also , buildings , 1 to 4 tunnel systems , 1 or  2 single  entry tunnel for hiding in ,  a Minefield on Left side middle , 5 Flame Pits which set anyone On fire if they fall in and Ignores heat immune , right Side in middle of map a Freeze Turret that shoots with no damage at anyone to freeze them also ignores freeze immune , a middle Building with a few ramps and a way to go through it,  a tunnel close to middle of map with a metal grate to see through it like on Future map??  2 big Bushes 1 on each side of team base next to the shield point ,  a section scattered with Trees 
 
 
Map  layout can have buildings   This part Of map is 1 Team  ,  i guess RED TEAMS BASE ( as it is to big ill make half map )
by looking at My idea its a Huge MAP  
below is a example of the basic stuff i guess                                 (     )    < is the shields                     {     } = Shield Power 
V   Edge of map >>> ---------------------------------------------------------------------------------------
 I                                                                                         
I
I
  I                (      Point 1  )         '  Titan Dome 1                                                                     "      Dome 2                          (      Point 2   )
I                                                                                                                                                         "
I                                            '
I                                     '                                                                                                                              " 
I                                 '                                 
                                                                                                  (      Point 3     )     
I
                           /  \  Defence Shield  1 generator    if destroyed shuts off Defence shield 1                             /   \ 
                                                                                                                                                                      Defence  Shield  2 generator 
                                                                                                                                                  if destroyed shuts off Defence shield 2
                                                                                            
                          {      }   Shield Power  Generator                                                                       {      }   Shield Power  Generator  2                                             if destroyed shuts down point 1                                                          if destroyed shuts down point 2
         -----------------------------------------                                                                            ------------------------------------------------
            half shield generator shield stops you from attacking Generator 1 and 2 by 50% as it surrounds it like Titans Dome
 
                                                                                                {      }   Shield Power  Generator   3 shuts off Point 3 also 
                                                                   shut if off to also shut off half shields from point 1 and point 2 shield generators 
 
Edited by GENERALSpidy

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Dodgeball mode---   could be a Event mode
each team starts on opposite sides , to knock out opponents throw a ball and it deals half of your regular Turret damage unless caught , if a ball is thown at you you must try n click a button on screen 5 times )it is random location each time) otherwise u take damage if you click the buttons in time
you catch the ball , it deals half of the damage at the thrower instead of you ,
Destroyed Players are Benched on a section surrounded by walls at the back of enemy side map there is 1 hoop in there and if your teammate somehow throws ball in it 1 player respawns back on the map behind enemy  , if any ball lands in walled section it will respawn outside of it 
 
Throwing the ball when you're over the line , makes your thrown ball do nothing , go over the second line to far on enemy map side will self destruct you
 
If you catch the ball and you eliminate a player one of you're teammates respawn From the Bench behind the Enemy teams Field and now must drive back to its Side of the Map , if it is hit before it makes it it has a 50 - 50 chance to take the Full damage of the ball throwers turret, 
catching a ball gives that Player Either Repair Kit , Speed Boost or double armour that is dropped on your teams side at a random location 
 
on each team at start of round a Random player on each team is given  the ability to drive anywhere even past the danger lines excluding the walls section , that player can pick up the ball use repair kit like normal and can try to throw ball in hoop to bring back a random teammate , if this player is eliminated it chooses another player on team that is in play , after 20 seconds at least it chooses a player to gain this ability,   this selected player if it hopper can choose to try n jump into hoop if it fails it gets stuck until its Overdrive is charged again , if this happens and is last player it respawns instead of being stuck on edge of wall back in Map area
2 or 3 balls are scattered on middle of map ,  there is a  2 second timer before you can throw it , balls cannot be picked up if they arent still 
( *benched/ eliminated*  players don't gain score) there Score is kept till end of round and doesn't change  ,unless they get back in the match
Knock Out the Enemy team and you Finish the Round, Knock out the other team to Win , anyone who drops golds can but its scattered randomly anywhere on map as 100 crystal boxes instead (10 per gold Dropped) 
you can pass the ball by throwing it to another , it skips not being able to pickup it unless it hits the ground 
 
You May Stay in middle section but staying there to long or just not moving ,  will freeze you and make you Slow
 
Players are locked out of garage for the Round unless you get respawned, or at the very start of a match 
all Supplies but the Speed Boost is disabled , also in this Mode pressing the Space bar throws the ball (turrets are disabled) 
 
The map is as follows  on end  a Bench / walled area ,  similar to Below is the diagram  
  walls+hoop       death line                Red team line section               Middle ball Area      BLUE team line section      death line        wall+hoop   
( o   )                                   {                                          I                                            I                                       I                             }                        (      O  )
 
 

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TEAM Defence Points 2 ,   

 This Version has less players and Less base areas    8 to 12 players Per Team 

 1 Titan dome at back base section  to protect the Team  from attacks 

1 Dome power Grid , destroy it to take out the Player Shield 

, 1 base  point To Protect 

and 2 base Shield power grids  , teams  Protect Base Power Shields number 2   to make Base impossible to be attacked 

    Titan Dome overdrive cannot be placed near any existing Non player domes / shields        The Base shields only Protect the base and The Dome Generator Shield only protect Players  ,  , repair crates appear in middle and can repair the Generators if they are 20% or higher and the Player shield generator if higher than 30% (pick up the crates to take them to the base generator to fix  

Repair crates for generators make players lose their speed boost speed decreased by 10 to 20%  and disable it until crate is used or drop them for someone else to take      , Base sheild 2 prevents all damage to base  and any attacks to it deflect into the ground                                                                       

     map diagram below? 

     shows a Teams Base                      Red base 

-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

                                                                                             ---------------------

                                                                                                        I           """" << Base Point to Protect  

                                                                                                        I        (         )  <  Base Point shield 1 ,   to it  protect from half of damage 

                                                                                                       I   {                     }         << base shield 2  to protect all damage to base  

                                                                                                           --------------  <<player shield dome  to protect team members from most damage 

                                                                                                   

 Base Point Power Grid 1  [         ]                              player Dome power Grid  {      }                              Base Point Power Grid  2   [     ]

                                                                                         ----------------------------------                                

                                                               above  here is a shield at 50% from power grid 1 and the other shield 50% is from power grid 2  here, 

         if   B P P G 1      is taken out it halves the damage shield in the middle  protects  , to remove the dome generators power ,  destroy bother base power point Grids to remove Dome power grids entire shield           

 shutting off Base Power 1 allows you to  lower defences on base point player dome generator (middle)  base point 2 power grid shields the Base Point 100% and base point power  1 shields 50%  if only base 1 is off base takes no damage still due to second shield stopping all damage , shield 1 is a damage reducer shield  and Shield 2 is a Damage stopper Shield 

legend  =  base power 1 protects half damage of Base and half of Dome power generators shielding

 base power 2 shields The base 100%   and shields the Dome shield  generator by 50% 

to make it easier to understand

Destroy Base Power 1  (Optional) 

Destroy base Power 2  (Must) 

destroy Player Shield Dome Generator to make it easier to take out the Base Point Defenders (optional)   

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Defence Solos - each player is given a base  a shield dome generator and a base shield generator  between 8 to 12 players 

 

                                                      (Base)

                Dome Generator                                 (Base shields)

take out other players Dome defence which shields that player like a Titan Dome

take out Base Shield to be able to attack their base  once their base / point of respawn is destroyed they are out of that Round after they are eliminated once more  , funds are Given out to all players at the end of the match 

 points are given to players if they destroy a base , destroy a player , destroy a shield or player shield Generator 

Collect Repair Crate that make your tank slower when collected take to either Generator you own to fix if they have been damaged , 

by at least 20 to 25%  they repair unless at 15% or less , trying to fix a nearly broken one will drop the repair crate instead 

using titans overdrive stops the Defence shield  you have by the base , after  titan dome expires the base after 10 to 15 seconds will redeploy the shield

 

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Ok there is a real problem,a new virus was created,this virus is very cottages 

Covid 19, a virus passing from tank to tank 

Killing and harming innocent lives 

Only five doctors have the vakcine 

Be aware, keep your distance, stay sanitized 

And stay safe 

Now to get started with a new event mode called     :        COVID 19 

 

Alright! Covid 19 is an interesting idea so this is how it works there will be 30 players the battle will not have a time limit it only ends when the task has been completed when the battle has started a random player will be picked which have a green effect 

he will have a cottages virus which will be really dangerous he will have a choice of (railgun,gauss,striker,magnum)

their job is to shoot other civilians if the original virus has shot you you turn green and help him infect people

there is only one way to get the vaccine,you go to the doctors the doctors are immune to the virus they will only be five doctors the doctors will randomly be picked at the start of the battle

the doctors will be equippted with isida the isida will only heal the doctors get xp and crystals the more players they heal

but there is another way to get healed the way is to kill the original virus which is really hard to do because the original has a strong hull

civilians cant kill the doctors but are allowed to kill other civilians

there will be a winner from all three positions (Infecter's,civilians,doctors)the winner from the civilians is the player which is infected last 

the winner from the doctors is the doctor which heals the most players

the winner from the infecters are the infecters that infect the most players so the orignal does not have to be the winner

the players get xp and crystals throw their job,the battle ends when the last player has been infected

the original virus will have agreen effect with a red outline,the civiliens will have a yellow effect and the doctors will have a blue effect

there will be three battle list columns,at the start they will only be one player in the infecters column 

after a civilian has been infected he will move to the infecter column

the civilians can chose any gun but when they get infected they will have to change to the originals choice

striker and magnum don't have to shoot you directly they can shoot next to you to infect you

and the civilians can only track the original after five players have been infected

doctors cant kill anyone,this idea is very confusing but i am pretty sure that the moderators and the developers will understand

  • Saw it 1
  • Agree 1

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After seen @abdul12340 's idea for a new event mode called COVID-19, I came up with this idea.

This new mode could be like the opposite of Juggernaut in the sense that here the first to get infected will be the first to join the battle. If it's a team battle, the first tank of each team.

The infected tank would need to hit another tank to pass that tank the virus, via a certain amount of damage. After passing the virus the first tank gets cured.

When your tank is infected your health will be decreasing fast. You'll need to use Repair Kits or get healed by a friendly Isida or healing turrets (augmented) to survive, constantly.

If your tank dies from this virus you or your team get a negative point.

If your tank dies infected it will respawn infected.

If your tank passes the virus to another tank and gets cured it or the team could get a possitive point.

To make room for this new mode Tanki will finally remove Assault and Siege.

But don't worry, this will not be another strain of the novel coronavirus, it's a different virus, and it doesn't infect human apes, nor any kind of apes. Therefore getting cured in the game does NOT give you immunity against the novel coronavirus.

Stay safe.

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  • Head Administrator
12 hours ago, abdul12340 said:

this idea is very confusing but i am pretty sure that the moderators and the developers will understand

giphy.gif?cid=790b7611c80a19e742e83b23f0

  • Haha 2

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On 8/21/2021 at 10:18 AM, Spy said:

giphy.gif?cid=790b7611c80a19e742e83b23f0

 

On 8/21/2021 at 5:49 AM, Iron_Man said:

I am pretty sure that this is really confusing.

dragon-ball-goku.gif

The players will some how get used to the format 

Edited by abdul12340

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On 8/21/2021 at 1:28 AM, Iron_Man said:

Soo many virus game modes ideas. Why lool? Don't we already have enough virus in real life?

These modes could be better than Assault and Siege.

Ok, to be fair, anything can be better than Assault and Siege.

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22 hours ago, lssimo said:

These modes could be better than Assault and Siege.

Ok, to be fair, anything can be better than Assault and Siege.

I like those 2 modes, especially siege, the only problem I find is titan OD abusers, but really, siege keeps the spirit of the old polygon cp mode which was really popular and that had its special touch to have only one point, therefore the two teams would have to fight for it.

Edited by numericable
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VIRUS!  So dangerous.

We don't won't t tanki online to be infected after releasing a virus upon the players. That will indeed cause a big problem.

to be honest i prety like the idea but please change it to something else than a virus,

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I just thought since many PvP games have this type of game mode, why not here but as an event mode?

 

The objective is to spend as much time on the hill as you can until the timer goes off. Player with the longest time spent on the hill wins the match.

 

Would work well in maps like alexandrovsk, forest, sandbox, cologne, and any other map with a decent sized accessible high elevation point (preferably if its in the middle of the map.).

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Not gonna lie, sounds like a boring mode to me. All you need to do is equip a heavy hull and camp on the top of the map? Huh. 

1 hour ago, PirateSpider said:

Lol, why does this evolution idea get to not have a merge tag while other better game mode ideas gets merged?

 

Your idea has a merge tag because probabaly a similar topic exists.

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1 hour ago, PirateSpider said:

Lol, why does this evolution idea get to not have a merge tag while other better game mode ideas gets merged?

Your topic will not be merged as long as the discussion is alive.

Just now, mjmj5558 said:

Your idea has a merge tag because probabaly a similar topic exists.

Not exactly. Lemme explain. Merge tag is based on the scope of discussion and details. This idea is very straightforward and compared to the Evolution game mode idea, the details are very less. Well, Evolution idea did not have what it does now, from the day 1 but yeah, it had a lot of scope.

@PirateSpiderAs long as your idea is not invalid or declined, you idea is forwarded to the developers so there's nothing you have to worry about.

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Thhis sounds to much like Dm and Siege put together.

Edited by Iron_Man
Kindly refrain from using profane language.

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