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Ideas for Game Modes!


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On 9/3/2021 at 3:50 PM, DarkPredator said:

Assault is either you attack or you save. But i've thought of an amazing challenging idea they can use for events.

Both teams save and attack. On both teams base it should have a center were the saving point is and surrounding it 3 attack flags.

You score gets split into two , one which is your saves and one which is obviously your attacks. Per attack just like always will give you 5 attack points a save will give 2 defence points. First one to 70 points on both attack and defence wins the match.

But if the match ends before reaching your goal, the team which is on the lead wins.

Aha I remember that map that spawns you in enemy Base.  @Spy you must have played in this map before: it's called duality. A simply brilliant map I must say

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11 minutes ago, Incorp said:

Aha I remember that map that spawns you in enemy Base.  @Spy you must have played in this map before: it's called duality. A simply brilliant map I must say

There is another map with the same concept called "Camp", but this is not what he's suggesting in his post.

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1 minute ago, yellowghetto said:

Yooo, that map is dope. Used to love playing XP/BP there!

Haha same, matches were very long but fun!

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Exotic Event Idea ( Exclusive )

Every single player that shall participate will be given a badge with a number written on it . Each game has a maximum of 32 players after receiving the first badge you will receive a card along with it, that card will also have a number written on it. The number on the badge is the number for your target & the number on the card is a number of your target . What makes it more interesting is that you have to get your targets badge .Your card is worth 3 points & your targets is worth 3 points everyone else's is worth 1 point .You have to have 6 points to win . Its either you have 2 badges yours & your targets ,yours or your targets with 3 random players badges & the last option is you gather 6 players badges to pass.

I suggest a super-large pitch for this event with so many obstacles like buildings , walls , trees , bushes etc...

Edited by DarkPredator
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ice and flames is an event mode where the blue team has freeze and the red team has firebird 

maybe an event mode for irons day, it would be really interesting if one team had firebird and the other had freeze

its a RGB mode where one team has firebird and wasp equipped and the other has freeze and hornet equipped

there was an evet that was called ice and flames before so maybe if they make this mode on that event

Edited by abdul12340

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With all honesty, that's nothing special. So ?‍♂️ I don't really think it is worthy enough to be made as an event mode for iron days.

You did not also specify if it was TDM, CP, ...... what mode it exactly was. 

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37 minutes ago, Iron_Man said:

With all honesty, that's nothing special. So ?‍♂️ I don't really think it is worthy enough to be made as an event mode for iron days.

You did not also specify if it was TDM, CP, ...... what mode it exactly was. 

ok i will now

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Sounds quite interesting, but not that special. It would be good to have a special objective, and maybe there could be 1-1 isidas too?

Edited by mjmj5558

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If this type of event is gonna be hosted , it would be done without any sort of augments in general.

Also, the current status of freeze will prove having a significant advantage against fire which is not fair to the people spawned with firebird. It would be too easy to kill with freeze rather than firebird in most cases 

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8 minutes ago, Spy said:

In my opinion you should spend more time developing your idea(s). 

I dont get it!

Its a simple idea!

Edited by EmeraldCat
All upper cases converted to lower case.(Added "!" at the ends)

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This mode will have  "floor layers", that will stop you from drop straight to the ground without interruption

1-Map will be in  0 gravity mode(Parkour gravity)

2- All players start with an flag without need to get, but will have flags in the map if you lost your 1 flag (flag come back to the flag drop again if you lose the 2 flag again)

3- Its similar to dinamic of Assault, you get the flag and cap in that point of base, the cap point is in the end of ground

4- Hulls that you can use: Any

5- I was planning it for only all players be ally teammates, but can have it to enemy vs allies too

6- Need 10 flags  to finish the battle(While you vs all) or 30 flags while in 4 vs 4 for example, each cap counts as 1 , after score one flag, you will self destroy and return to top of map again to go to cap more flags until the game ends

7- If you turn upside down you self destroy, and in next time need to get an flag from the top of map

PS: i forgot to put arrows, those things in black on top of map are the tankers being pointed 

weZEB2o.png

Edited by pocrettttt
Detail - Number 6
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It sounds easy if you use hovering hulls, but the idea could be improved, and i think it could become a fun gamemode. Maybe the map should be made so that it's way harder to get down to the base.

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1 minute ago, mjmj5558 said:

It sounds easy if you use hovering hulls

Good point, they shouldn't be allowed in this game mode. 

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15 hours ago, Spy said:

In my opinion you should spend more time developing your idea(s). 

i changed and edited my idea 

@Iron_Man

 

18 hours ago, nikunj04 said:

If this type of event is gonna be hosted , it would be done without any sort of augments in general.

Also, the current status of freeze will prove having a significant advantage against fire which is not fair to the people spawned with firebird. It would be too easy to kill with freeze rather than firebird in most cases 

but have you thought properly about it

fire burns if while freeze does not

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3 minutes ago, abdul12340 said:

but have you thought properly about it

fire burns if while freeze does not

We are all talking about stock freeze and fire , the crit of freeze is far too powerful than fire + burning effect combined. If it was 3x or somtehing u can at least think of comparing....

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