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The newest and most amazing new format for Tankionline

 

The object of the game, Capture the Radioactive Barrel G2dQLCE.jpg?2 at the center of the map and transport it deep into your enemies base and contaminate their headquarters.

Sounds easy doesn't it....

Well not so fast, the game will not start till both teams are full, then both teams will spawn at their respective bases and dash for the center and capture the Radioactive Barrel.

You can only carry the Radioactive Barrel for 5 seconds, your health drops very quickly, Freeze and Isida can help you extend the time for a few seconds, but they will lose health as well.

Once you have dropped the barrel, you cannot pick it back up for 5 seconds so a teammate must take over and continue the transport or your enemies can steal it and head towards your base.

The barrel remains in play till the transport is delivered, at which point it returns to the center and all players re-spawn at their respective bases and you start again.

The game ends either by number of successful transports in a time limit or by reaching a preselected number of transports.

 

AWESOME!!! A game mode that absolutely requires teamwork! I love it! :D

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So this game mode is like the hunger games.
In  a map like sandbox or other theres a max of 10 players.

In the start every player gets 5 supplies each.

Then the players start killing eachother if a player dies his out and can only watch the battle.

The last to survive is a winner and gets a bonus maybe 500 crystals

And every player must use fire and wasp (it can be changed).

And it would be sorted out by m1, m2 or m3 so it would be honest.

THANKS!!!

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This mode has been discussed on this forum before but I have changed it so it will be better for Tanki.


Aim of the game:


- The aim of this game mode is simply to be the last team standing.


- Hide from the enemy team or ambush them unexpectedly, Your team chat will be 'on fire' during this game mode trying to work out tactics to overcome your enemies.


 


Rules:


1) No supplies (This could make 1 person dominate and ruin the ‘Teamwork' aspect of the game mode).


2) No isida’s allowed (People could go in huge group of isida’s healing each other and dominating).


3) The battle will be in teams on any map.


4) Battle starts when teams are even. (In terms of numbers).


5) Each round finishes after everyone’s Tanks from one team has died.


6) Rounds repeat after the round finishes and keeps doing so for a certain time limit or point total.


7) When rounds start both teams re-spawn at the same time just like any other game mode when it’s a new round.


8) Scoring will be simple; After a team has won a round they receive 1 point.


9) Tankers will hate this but no gold will be dropped during this mode - It will only be a distraction and disrupt the quality game play.


 


 


Why Tanki should add this game mode:


- Team work will be a vital aspect of this game mode.


- There will be no more ‘1 man teams’.


- This mode will be fantastic for clan wars/Star ladder tournaments.


 


How to Win:


- The team with the most points at the end of the game wins.


 


If people don’t understand the concept just ask a question, I wrote this when I was fairly tired, It may have not come across as it should have.


 


Thanks guys!


Green arrow me if you think this is good!


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This mode has been discussed on this forum before but I have changed it so it will be better for Tanki.

Aim of the game:

- The aim of this game mode is simply to be the last team standing.

- Hide from the enemy team or ambush them unexpectedly, Your team chat will be 'on fire' during this game mode trying to work out tactics to overcome your enemies.

 

Rules:

1) No supplies (This could make 1 person dominate and ruin the ‘Teamwork' aspect of the game mode).

2) No isida’s allowed (People could go in huge group of isida’s healing each other and dominating).

3) The battle will be in teams on any map.

4) Battle starts when teams are even. (In terms of numbers).

5) Each round finishes after everyone’s Tanks from one team has died.

6) Rounds repeat after the round finishes and keeps doing so for a certain time limit or point total.

7) When rounds start both teams re-spawn at the same time just like any other game mode when it’s a new round.

8) Scoring will be simple; After a team has won a round they receive 1 point.

9) Tankers will hate this but no gold will be dropped during this mode - It will only be a distraction and disrupt the quality game play.

 

 

Why Tanki should add this game mode:

- Team work will be a vital aspect of this game mode.

- There will be no more ‘1 man teams’.

- This mode will be fantastic for clan wars/Star ladder tournaments.

 

How to Win:

- The team with the most points at the end of the game wins.

 

If people don’t understand the concept just ask a question, I wrote this when I was fairly tired, It may have not come across as it should have.

 

Thanks guys!

Green arrow me if you think this is good!

Me, I actually like it (except when you said there won't be any goldboxes in the battle and you're right: we hate this rule).

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So this game mode is like the hunger games.

In a map like sandbox or other theres a max of 10 players.Better to go to a battle that fits up to 40 players (like Dusseldorf, Lost Temple, etc.) and that will be the REAL hunger games! ;)

In the start every player gets 5 supplies each.

Then the players start killing eachother if a player dies his out and can only watch the battle.

The last to survive is a winner and gets a bonus maybe 500 crystals It's better that the last surviving player receives his/her wages (like for example: if @kitesurfing.com had 164 998 crystals and he won, then he should receive the amount of crystals he has {he can ask how much he wants but only between 20 000 and 164 998})

And every player must use fire and wasp (it can be changed).So you mean that everyone have to start with firebird and wasp?

And it would be sorted out by m1, m2 or m3 so it would be honest.

THANKS!!! idk because I usually like playing with players who are m2!

But I do like your whole idea, BTW!!! :) :D ^_^ Edited by 1stsuperwhitedragon

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Collect the crystal boxes/Kill the enemies!!!!!!

 

This might be a part of the tournaments, but here's the idea:

So the crystal boxes that contain 10, 100, 1000, 10 000, 100 000, 1 000 000, 10 000 000, 100 000 000 & 1 000 000 000 are heavily guarded by m0, m1, m2, & m3 railguns & the enemies and you have to collect then all.

  • There are 9 stages and the further you go, the harder it'll be.
  • You only have 3-5 lives (you need to choose between 3, 4 or 5 lives).
  • The space between all the railguns are between the width of a Viking and a Hornet, so you need hornet or wasp (choose whatever weapon you want but as soon as you start, you can't change your weapon).
  • In stage 1, the railguns shoot at the same time. Between stages 2-4, the railguns will shoot in a pattern (1st railgun: 1 second, 2nd railgun: 2 seconds,...). Between stages 5-7, they shoot randomly. And the last two stages, they shoot every 3 seconds (after they shoot, their ammo recharges in 1 second and at the 3rd second, they shoot again).
  • The pathway to the crystals is kinda narrow and on the left and right side of it there's a hole so don't fall off the pathway.
  • :excl:Starting from the 5th stage, the railguns' color will be red ( :( ) [that sadly means that if you get hit by a railgun (even if you have protection), you'll be destroyed], & the enemies and the VIP will be present. Kill the enemies to win three prizes from the VIP (examples: 300 extra crystals, 543 double power,...) :excl:

 

-If you lose 1 live, then you'll be teleported to the checkpoint (between starting line and 1, 1 & 2, 2 & 3, 3 & 4, 4 & 5.1, 5.1 & 5.2*, 5.2 & 6.1, 6.1 & 6.2*, 6.2 & 7.1, 7.1 & 7.2*, 7.2 & 8.1, 8.1 & 8.2*, 8.2 & 9, and 9 & the finish line)

-If you lose all 3,4 or 5 lives then it's GAME OVER (and you'll receive 20 000 crystals)!!!

-If you win, then you'll receive 80 000 crystals (if a holiday: 160 000 crystals and if double battle funds: 120 000 crystals)

-Kill the enemies so you can free those VIP from prison

-The enemies I was talking about will look like you: if you put a mine; activate protection, double power, nitro or health; shoot, so will they! :excl: So... be careful :excl:

*With those kind of stages (ex: 5.1 & 5.2), that's where the enemies r usually

 

 

 

Any questions?

@1stsuperwhitedragon

Edited by 1stsuperwhitedragon
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pnVpq8C.png

 

Have a brilliant idea for a new game mode? Post it here!

 

Though the developers aren't currently accepting game mode ideas, as they have plenty of their own, feel free to share yours! The more details you have, the better. Images? Sketches? Comparisons? Share it all!

 

i also have a diea we can make new point conrtol  colour bro

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CPU Mode

 

There are many options to this mode, but the basis is that there will be a computer controlled player playing instead of an actual player. You can play against many CPU's in a battle, so you can do duels against 1, or play battles with them... There combo is chosen at random or you may choose their combo - it has to be able to use the same type of modification you are also using. It can also be implanted in the normal Game Modes, and act as an

player - in this case, its combo is chosen at random but with the same modification on the majority amount who have that modification. From this they can add mini games - such as 1v5... They put the CPU as a tank with M3 Modification, nearly as strong as god-mode but is defeatable with 5 people, when you manage to kill the tank you gain 100 exp if you had helped in the kill. And the tank keeps re-spawning for you to kill again but it gets stronger and stronger.

 

 

Purple paint

 

Purple paint:

GcqJFaq.jpg

This is what I expect purple paint to look like, it looks nice, but I don't think it will be that popular once in garage. You could just give it to people who have played the game along time and contributed to the game once or twice... I don't know... :p

 



 

By: 

how did you make that paint?

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Team Death Match

 

It is like the CTF battle, but the rewards will be split like a death match for all players.

 

The team members can cover each other or cure each other. It is not like the current DM battle in which you can only count on yourself. If you are on the winning team, you may obtain a much better score with more rewards. However, if you are on the losing team, you can still get a fair rewards if you play well, and you don't need to worry about MULTS or sabotage

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Team Death Match is already a game mode. Where'v you been? :huh: :P

They will fight for the team, but get score fro themselves.

Read it again.  ;)

 

Great idea!  ^_^

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They will fight for the team, but get score fro themselves.

Where did he say that? :huh:

 

By the way, getting a score for yourself in team battles discourages teamwork. Not good. -_-

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Team Death Match is already a game mode. Where'v you been? :huh: :P

A slight difference from the current version is it could be a CTF battle, but the rewards will be split by personal scores. 

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A slight difference from the current version is it could be a CTF battle, but the rewards will be split by personal scores. 

They already are.......if your score is better than your team mates, you will get higher on the list, and therefore, a bigger share of the fund.

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Where did he say that? :huh:

 

By the way, getting a score for yourself in team battles discourages teamwork. Not good. -_-

No. :)

If you are in the winning team, that means you will be able to kill more, because you will dominate.

So you will still work for the team.

 

And you have a right to sabotaur your team, and they won't annoy you as same as today. :)

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They already are.......if your score is better than your team mates, you will get higher on the list, and therefore, a bigger share of the fund

However, MULTS has done a lot of damages if the cheating winning team takes most rewards. Some players may want to combine the CTF and the DM into a new non-MULTS battle.

 

The idea is the rewards could also be distributed by personal scores even if you join a team battle. 

Edited by md101
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The current system works this way: if you join a team battle, the rewards should be distributed by team.

 

TO may not need to bound the team battle and the team rewards together. Instead, TO may give team battle more options for rewards.

 

For example,

 

1) rewards by team - the winning team takes more rewards

2) rewards by person - the high score player gets more rewards no matter if he is on winning team or losing team. Please be advised that option 2 is MULTS-free for team battle. So players can play CTF/CTP/DM with a team, but the best player gets more rewards.

 

Edited by md101

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3 teams red,blue,green in big maps like: http://prntscr.com/645sj7 berlin

 
 
 
http://prntscr.com/645tk6 Esplanade some will thinks it will easy to cap but no 2 flags should be down and 1 up middle
 
http://prntscr.com/645u29 Highways 2 flags up 1 down middle
 
http://prntscr.com/645ux1 Lost Temple 2 flags up 1 down middle
 
http://prntscr.com/645whm Scope flags just same places but only 1 down look at pic u will see where 
 
http://prntscr.com/645xk2 Year2042 flags same places other one look at pic u will see where
 
there are 2 other big maps but they need edit it cant be 3 teams on it :)
 
 
Thank you :)

 

great idea. and maybe there could be 4 teams, and custom maps for that :)

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Tanki y  dont u add a feature like this

 

example:like we can only unlink the email from setting but we need to add code so we can unlink or change the email.

 

If our email was hacked or blocked etc.So we cant change the pass of acc of tanki using code that we setted so we need this feature.

 

 

                                             So we need this

                    feature soon plz.........

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