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I am glad that you are interested MCM.

 

Maf can label this idea as valid because it is a valid idea for Tanki Online, which makes perfect sense for a new game mode.

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why not this: if red/blue team gets 100% charge on all of the bases, they win the match. this would be: e.g Kungur: both team's flag bases, and the point in the middle of the match in CP? or brest, it's the flag bases and underneath the bridges?

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why not this: if red/blue team gets 100% charge on all of the bases, they win the match. this would be: e.g Kungur: both team's flag bases, and the point in the middle of the match in CP? or brest, it's the flag bases and underneath the bridges?

Then it's basically a slightly different version of CP. This idea is as a whole is already pretty close to CP, but your take on it makes it almost identical.

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Hello everybody. I have another, yet cool idea for a game mode. This idea that I have in mind is based on the Star War lasers, but I will explain how this idea is supposed to work below. The death lasers are similar to the mechanics on control points, but behave in a totally different way.

Topic merged

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I have an idea. I think you like my idea and the idea is to put stars in battle list battles.I think if you put stars in battle list every one buy pro battle pass and you can increase cost of pro battle.If you like this idea you can continue or you did't like leave it. can you notifi me in my gmail peedinam100@gmail.com either you like or not please

 

                                                                                                                                      THANK YOU

                                                                                                                     


I have an idea. I think you like my idea and the idea is to put stars in battle list battles.I think if you put stars in battle list every one buy pro battle pass and you can increase cost of pro battle.If you like this idea you can continue or you did't like leave it. can you notifi me in my gmail peedinam100@gmail.com either you like or not please

 

                                                                                                                                      THANK YOU

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New Game Mode: RTF (or something else)

 

Have you ever thought that Massacre might be a perfect strategical map, leaping from duvet to duvet quickly to avoid enemy fire?

I did.

It's not.

However, the following idea was thought up while I was using Rico/Hornet in the midst of a hard-fought, dusty, lockdown battle in Scope. Actually, my team was being dominated because half of them were Magnums shooting off the map backwards (I really should have taken a screenshot). 

I thought of this idea because when you traverse the open ground of Scope, there's quite a bit of decent cover with which you can avoid any Railgun player who happens to be focused on sniping you. Instead of Massacres pass-of-cover, the holes in the new map (developed specifically for this mode) afford real, decent cover. This cover is enough to actually block fire from ahead of people. It could also have slight holes through which to drive through.

 

I'm thinking a new map specifically for the mode called Passchendaele, in honour and memory of that battle from WWI. It would be very tightly packed with small hills. The layout is similar to Massacre.

 

The game mode works like this: a format battle available only in PRO battles on the new map. The equipment requirement? Wasp/Smoky. No supplies available.

There are two flags, same as CTF. The team on one side has to take the other team's flag. But what's the catch, what makes it more fun than CTF? Well, when you have CTF the strategy is a bit of a rush to the other side. This one eliminates any tanker who dies, and they become permanent ghosts in the battlefield. Rounds last 5 minutes. 

 

IMO, it's a very unpolished idea but it has the potential to be an awesome e-sports mode, full of amazing strategy. With this it wouldn't just be individual skills, but there could be real full-on practices just polishing the strategy.

I would love to play that, and I would love to watch that.

 

And to any tankers who happen to be having a birthday right now,

 

Happy Birthday To You :)

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As with most ideas like that - there's no way devs will make a game mode specifically for one combo and one map. Sounds kinda interesting, won't happen.

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As with most ideas like that - there's no way devs will make a game mode specifically for one combo and one map. Sounds kinda interesting, won't happen.

I'm thinking eSports. Point taken :)

 

You are giving shorter ranged players minimal protection, while giving snipers a great advantage. If you can only die once, there is a strong motivation for camping.

It's like XP - equipment is just Wasp/Smoky. And since rounds are only 5 minutes, camping shouldn't be a problem.

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PvE tanki online mode

 

Hello everyone, tanki online is a online PvP game, (player vs player), we destroy tanks..... and we also work together as a teamwork, but, what about a new mode called PvE? So in this mode players will fight mobs/bots (m3 tanks) these mobs have a chance to drop a common container, and everytime they kill mobs and continue their way, they will face a boss (a prime skin tank or a legacy or XT...) everytime they kill 1 boss, everyone will have a rare or epic or legandary container, for example, ( if they kill a legacy skin tank they will have 5 rare containers each, prime=epic demonic=epic too, and XT=legandary ) these bosses can use the old overdrive (all supplies) and the new overdrives, with a special overdriver for turrets, and the last boss will be juggernaut , there will be 5 players, 1 tank (example: a heavy tank, titan or mammoth with firebird, and have the posibility to aggro all mobs) and 3 damagers (thunder and railgun and freeze with viking or hunter...) and 1 healer (1isida or a new healing turret, also 1 isida cant heal 5 tanks, so what about a special alt for isida can be used on PvE mode only, isida can heal 3 tanks at once. ​hope you like my idea! ^^

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I say that you should keep juggernaut. Juggernaut is cool because it's everyone verse one all-powerful guy. Also, there is team deathmatch and deathmatch. You should do the same to juggernaut so that there is a juggernaut and tdm juggernaut mode

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New Game Mode: Siege

 

Today, now that the Team Juggernaut mode has been released, I have seen something very strange and awkward in my game profile. I am not clearly sure if it is a bug, or a new battle mode coming soon. Let me explain this further.

 

A moment ago, when visiting my profile RIDDLER_8, I something speculating that appears to be a new sneak-peak for a new game mode. This game mode is called "Siege". Take a look at the image below.

 

Siege.png

 

Developers have previously announced in V-Log 222 that they were going to release a brand new game mode for Halloween 2019. I am not sure if (Siege) would be the game mode in question but I somewhat speculate that this is the game mode coming for Tanki Online very soon.

 

How Siege will work:

 

The Siege game mode will be a team battle mode. What Siege would consist of is that one player on each team is captured hostage by enemy tanks. On or more of you team mates would have to fire at your enemies in order to set you free from hostage and release you. When both teams are released the battle ends. The team with the most points wins.

 

My thought on the Siege game mode:

 

This game mode has a very interesting gameplay statistics which is very different from all current game modes. I really like this game mode and it is very original. If implemented the way I see it, then it would be a very amusing and different game mode than all the current ones.

 

==================================================================================

 

Does anyone remember the Steven Seagal movies Under Siege 1 and 2?

 

Under Siege 1:

 

 

MV5-BZWYx-MDZk-Nm-Mt-Zjlj-NS00-MDE5-LTlm

 

Under Siege 2:

 

Under-Siege-2048x2048.png

 

 

Well perhaps this game mode is that after all!

 

Please DO NOT merge this post because this is a brand new, never thought of game mode that has different in-game mechanics.

 

Thank you.

Edited by Hate
Spoilers added
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As with Team Juggernaut, it's best to wait for the mode to be released before making suggestions for it. And yes - it's a new mode. Developers mentioned in a recent V-log that a brang new game mode is being added, so that's probably it.


What Siege would consist of is that one player on each team is captured hostage by enemy tanks. On or more of you team mates would have to fire at your enemies in order to set you free from hostage and release you. 

How is this the gameplay in this mode any different from CP or CTF? And more importantly - what is the captured player supposed to do while they wait to be "rescued"? Watch cat videos?

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As with Team Juggernaut, it's best to wait for the mode to be released before making suggestions for it. And yes - it's a new mode. Developers mentioned in a recent V-log that a brang new game mode is being added, so that's probably it.

How is this the gameplay in this mode any different from CP or CTF? And more importantly - what is the captured player supposed to do while they wait to be "rescued"? Watch cat videos?

 

Be more specific... bored cat videos

 

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Goodness me Maf. You keep merging my posts when I ask not to merge them.

 

The captured player can attack enemies holding him hostage but enemies would either stand there or attack him if he tries to escape himself. This mode has a major difference for a team game mode. It does not have any platform bases for flags control points. It is similar to the Team Deathmatch mode, but the overall gameplay is different.

 

Self destruct will not help you escape, because the Siege game mode would have only spawn points where you are kept hostage, which means if you die, you will respawn at that hostage base.

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Lol, it's satisfying and maybe even funny listening to you saying: "You keep merging my topics when I ask not to merge them". 

 

It sounds a lot like ASL though. "Siege" sounds very similar to "Assault"

 

All the info can be found here

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Goodness me Maf. You keep merging my posts when I ask not to merge them.

Look, just because you ask for something (not merging, marking it valid, getting it implemented), doesn't mean that I can do it. If your topic doesn't provide an idea that is interesting, original, and has potential to be added to the game, then there's no point keeping it as a separate topic, unless I mark it declined. Unfortunately, the vast majority of your ideas have multiple issues with them and cannot be marked valid.

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I understand. All I now know is that it has been confirmed that the Siege mode is actually that game mode which will hit the game this coming Halloween 2019. I just can't wait for it to try it out.

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