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Ideas for Supplies and Drones!


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On 7/13/2021 at 6:21 PM, abdul12340 said:

we are a noob to ghostanimater

Quote yourself but not everyone else. 

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On 7/15/2021 at 9:55 AM, DarkPredator said:

if this types of ideas was to be implemented it will absolutely destroy the game.............even more than it already is. 

 

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10 minutes ago, G-92 said:

Quote yourself but not everyone else. 

excuse me don't you dare speak to me like that

or you will regret it

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 Hologram Drone, when used makes a fake tank of you moving forward from ur last location then it stops  to stay in 1 place to fake fire on a enemy tank also use it to dupe a enemy when ur escaping with a flag 
, when it dupes an enemy tank if player has got a flag it  shows it has flag and you dont show on field with flag
also the hologram tank when you fire your turret , if not already firing turret , it makes a no damaging hologram that fires but deals no damage,  if  hologram is attacked it takes 8 to 10k  points of damage before vanishing in a puff of smoke, or after 20 to 50 seconds it vanishes , also when its activated the player is highly transparent for 10 to 20 seconds , uses batteries and speed boost , drone becomes invisible until  50% damage to the hologram tank 

-Pro- Plus.png   used to dupe a enemy to following  the hologram instead of you ,  resets your speed boost and uses 1 automatically with a 10% extra boost for 10 seconds , 

-Con- Minus.png    being hit 3 or 4  times when transparent makes you visible quicker, your double damage is disabled while hologram is active and damage is at least 10 to 20% less than normal , using turret makes you visible sooner , cannot use repair when in use

player has to wait till drone flys back to you before it can start its cooldown , drone stops until player is respawned before startin to move back to player as it doesnt respawn at same spot as the player 

 
 
 

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Ghost Drone-  or (phase drone ) when used allows your tank to phase  and become transparent for 10 to 15 seconds or until you have moved through a enemy / enemies tank,   uses batteries , at least 3 to 8 per use and 1 speed boost  , speed boost only gives a 10 to 40% boost instead of normal boost , has a Voive clip of (Phased) maybe make it for only Nearby tanks hear the voice when its used by user?  

cooldown is 15  to 25 seconds 

 -Pro-   Plus.png      can bypass a enemy tank ,  multiple if next to other enemy , phase wears off in 2 to 4 seconds when your not phasing through enemies 

-Con-   Minus.png     cannot phase through teammates , and can only phase through enemy tanks and not walls or building , disables all but your repair kits when in use, adds a 5 to 10 second cooldown to other supplies (excluding golds) , when you're Phased you cannot collect supply drops or Goldboxes , all supplies cant be used when drone is used, drone shuts off all other supplies and you Turret is 50% less effective 

 

Edited by GENERALSpidy

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Hi just an idea - stun mines!

Like normal mines, but a different supply type. Rather than do damage, they stun the opponent, just like hunter's OD. Because they don't do damage, they could have a larger activation area (so they're harder to dodge.

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  • Repairer — reduce the duration of any negative status-effect that applied to the tank. Consume additional RKs.
  • Minesweeper — reduce damage and impact force of the mines and spawn mine on place of minesweeped one. Consume additional mines.
  • Ghost — shorten the spawn period and elongate the ghost state of the tank. Passively enhance SB's power. Consume additional SBs.
  • Commando — elongate the spawn and immunity periods. Passively enhance AB's power. Consume additional ABs.
  • Reloader — give loaded effect (hastens turret's reload for some time) to the owner every time he uses any supply. Consumes additional DBs.

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Box recharge: 4 minutes

Max  Miner Box drops in any battle: 1 - 2 Boxes based on what will be the choosed

Option 1: After catch the box, a horizontal line of mine wall will appear, which will occupy the horizontal line from the beginning to the end of the map of the area of box. Cannot be spawned at top of houses or your sides, only in the ground 

Max duration of the wall: 1 minute (Dont disapear after die)

Spoiler

BppPfXU.png

Spoiler

4LCVJ0R.png

______________________________________________________________________________________________________________________

 

Option 2: After catch the box, will drop 8 mines equal the saboteur drone in the area of the box drop 

Max duration of mines after drop them: 2 minutes (Dont disapear after die)

Spoiler

cXUfrkf.png

______________________________________________________________________________________________________________________

 

 

Option 3:  After catch  the box, Will drop an super-Mine, that instakill anyone that pass trough him,have 4 uses(So will not explode after kill 1, but need to kill 4)

Max duration of mine: 1 minute and 30 seconds(Dont disapear after die)

Area of explosion: +100%

Damage=9999

Spoiler

X48mca8.png

 

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Implement a new container called the “Supply Crate”. This kind of container will be one of only 2 ways to receive supplies from containers(the other one being weekly containers) and supplies as reward will be removed from containers, ultra containers, and coinboxes. These supply crates would be available as a rare reward of daily missions, and could be in the later stages of the silver tier of the challenge.

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4 minutes ago, 710231ssa said:

Implement a new container called the “Supply Crate”. This kind of container will be one of only 2 ways to receive supplies from containers(the other one being weekly containers) and supplies as reward will be removed from containers, ultra containers, and coinboxes. These supply crates would be available as a rare reward of daily missions, and could be in the later stages of the silver tier of the challenge.

I dont think any F2P person would like it. Supplies are always an integral part of normal containers as well weekly containers which helps players to keep stocks of their supply in check. The recent updates and developments of the game including the drone's one requires players to constantly use a drone which in turn  triggers a specific supply.

The logic of supply crate is good as it will give only supplies but then the crate should be readily available. Making it rare would not be favourable in case of F2Ps.

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i have new drone idea reloader if you run out ammo on firebird , freeze , isida , shaft (snipe shot) , gauss (aim shot) , striker (aim shot) , tesla ( ball ) , vulcan etc.. it will reload your ammo 50% faster 
and it will have 20 sec recharge time at max level it will reload 75-100% faster for thunder, smoky , gauss (normal shot) , striker (normal shot) ..etc first shot will reload faster and crone will recharge in 20 sec ...

Edited by Noob_001

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Indeed, this drone can be proved useful in battles as it just cooldowns the reload and doesn't interfere with supplies as to have an exploited loophole or promote unfair MM. Nice Idea ?

But yeah I have a question, it should consume a specific supply along with batteries to make it balanced with other drones, what do you think?

  • Agree 2

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A drone should be effective with any equipment. This one won't really work with fast reload turrets like Twins, Smoky, Thunder, but it would give way too much of an advantage for turrets like Rico, Tesla and Shaft.

  • Agree 2

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34 minutes ago, Maf said:

A drone should be effective with any equipment. This one won't really work with fast reload turrets like Twins, Smoky, Thunder, but it would give way too much of an advantage for turrets like Rico, Tesla and Shaft.

All drones should also be beneficial in all modes. However sprinter in deathmatch team deathmatch and defend assault does nothing.

Also @nikunj04 where will this topic be merged into?

  • Agree 1

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1 minute ago, Incorp said:

 

All drones should also be beneficial in all modes. However sprinter in deathmatch team deathmatch and defend assault does nothing.

Also @nikunj04 where will this topic be merged into?

It will be merged here

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4 minutes ago, Incorp said:

 

All drones should also be beneficial in all modes. However sprinter in deathmatch team deathmatch and defend assault does nothing.

This is true. I find it strange that Sprinter is ineffective in those modes.

 

  • Like 1

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