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Recharge time of Hammer


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Greetings to all

 

I decided to make this post because it is impossible to play against a team with hammer, try it anyway and with a group of friends one prueva hicimmos, use hammer hornet vs railgun with no paintings and the result was victorious hammer, try with viking and the result was equal, so it is m1 m2 m3 or the result remains the same, as is the impact distance is incredible extent has this weapon. in my opinion would have to lower the hammer damage as there is no way to win a battle or making partner when entering a player with this weapon. recharge time would have to be like railgun or more. or at least make prior railgun shot as using shaft. is just my opinion.

Greetings tankers

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That's why there are 17 paints with resistance from Hammer, 7 of which provide very significant protection of 30% and above. Use them.

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That's why there are 17 paints with resistance from Hammer, 7 of which provide very significant protection of 30% and above. Use them.

but I already have a painting for the hammer without enbargo does almost the same damage. is not fair that this weapon is different in damage to other

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To the "hammer haters" , all I can say is, "Drive a bigger tank"  ;) . I don't have too much trouble with hammers, driving a Titan, and they just get my attention to destroy them, although occasionally x2 FP hammers, get me.

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Wow even then there are the post paints protecting from this gun people still complain.

 

Besides why does it win against Railgun gun because you are playing in a medium map, play in big maps, then Hammers will not effect you. Anyway the suggestions you made would totally nerf Hammer, there would be no point in using it. Also it costs more then Railgun, so therefore more effective.

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Wow even then there are the post paints protecting from this gun people still complain.

 

Besides why does it win against Railgun gun because you are playing in a medium map, play in big maps, then Hammers will not effect you. Anyway the suggestions you made would totally nerf Hammer, there would be no point in using it. Also it costs more then Railgun, so therefore more effective.

I'm not complaining, it's just my point of view and just say that hammer is the best weapon TO, as it has enough difference to others such as compare and recharge with thunder or smoki .. and distance range it's huge. if you compare it to ricochet the advantage is large, two shots of hammer and leave you out of the game, I do not understand why thunder has less impact damage and self near affect you and no hammer, hammer all have less balance. is just my opinion

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To the "hammer haters" , all I can say is, "Drive a bigger tank"  ;) . I don't have too much trouble with hammers, driving a Titan, and they just get my attention to destroy them, although occasionally x2 FP hammers, get me.

I am not someone who hates the hammer is just my opinion, I have an account low range as your hammer and also use just say it has much advantage to the other turrets. by the way, as you go acendiendo'll understand. Greetings!

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I am not someone who hates the hammer is just my opinion, I have an account low range as your hammer and also use just say it has much advantage to the other turrets. by the way, as you go acendiendo'll understand. Greetings!

Perhaps I will, as I go in ranks :) . But I really don't see hammer hitting as a good thunder, and thunders worry me more with people who know how to use them. 

 

The hammer is an "ambush tank" much like fire or freeze, IMO. Different from them it has range, but the real sweet spot for range gunnery with a hammer, I think thunder would be a better choice at such range.

 

Hammer is a good duck hunting weapon. It just needs ducks for this to occur. Are you a duck?

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Greetings to all
 
I decided to make this post because it is impossible to play against a team with hammer, try it anyway and with a group of friends one prueva hicimmos, use hammer hornet vs railgun with no paintings and the result was victorious hammer, try with viking and the result was equal, so it is m1 m2 m3 or the result remains the same, as is the impact distance is incredible extent has this weapon. in my opinion would have to lower the hammer damage as there is no way to win a battle or making partner when entering a player with this weapon. recharge time would have to be like railgun or more. or at least make prior railgun shot as using shaft. is just my opinion.
Greetings tankers

 

 

No, no no. This is like saying nerf smoky critical damage because it makes it more OP than thunder

 

Here are a few experiments people did with various hulls

 

Thunder + mammoth      No paints

Smoky + mammoth        No paints

 

Smoky always led 2 ahead

Firebird 1 vs 1 would probably win anyway regardless, so why are you not nerfing them?

 

Hammer is already useless at long distances and needs to be close to be effective on larger maps

Railgun just has to attack hammer without being too close, you have 17 hammer protective paints, what more do you want?

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they can make variable damage of hammer like smoky does so same times it dealt higher damage and sometimes less

i think it is already variable. it is determined by how many pellets hit ur tank. so a further range shot by hammer is lesser dmg than at close range.

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i think it is already variable. it is determined by how many pellets hit ur tank. so a further range shot by hammer is lesser dmg than at close range.

but if you if u shot on enemy all pellets go towards enemy and the damage dealt is too large as compared

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It's not OP..

We have paint to protect from it and it works.

Moreover, Hammer is SUPPOSED TO DEAL SO MUCH DAMAGE. It's one of the features of this turret.

"Hammer deals massive damage up-close and the time between shots is similar to Smoky,  but the reload is Railgun alike." That was said when Hammer was first introduced in the V-log.

So stop whining and buy some paints :L

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Hammer is OP.

 

M2 can one shot my M2 Viking. I think it is time Tanki nerfs it.

you shall be in the game from a loooooong time cuz you cant have M2 vik in your rank now, anyways

 

hammer M2 cant even 1 shot M1 wasp...

so how could some M2 hammer 1 shot your M2 vik...

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klankill could have m2 vik, there was something called the 'Hull Kit' which contains m2 hunter vik mammoth hornet in it, avail from warrant off 5 in old product kit system, though he would be ranking very slowly still at major rank, m2 hammer even with DP cant even 1 shot m1 vik unless with tons of mu, so yeah lol

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klankill could have m2 vik, there was something called the 'Hull Kit' which contains m2 hunter vik mammoth hornet in it, avail from warrant off 5 in old product kit system, though he would be ranking very slowly still at major rank, m2 hammer even with DP cant even 1 shot m1 vik unless with tons of mu, so yeah lol

IK,

thats why I said

 

you shall be in the game from a loooooong time cuz you cant have M2 vik in your rank now, anyways

:)

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Why is it that players are still complaining about Hammer? Try fighting it at longer ranges and you will see a HUGE difference.

And if you are trying to fight it close-range, then all I have to say is, GOOD LUCK.

 

You're going to need it.........

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Can the devs add a visual indication that hammers clip is ready? Cause I mostly play undercover with the sounds off so I don't know when it's ready

The Yellow bar is proof enough, unless you don't pay attention to it.....which you always need to.

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