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Reduce power of garage supplies


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I KNOW RIGHT

Why not make the druggers pay for PRO pass to play drug battles since they have lots of crystals to spend anyways so 5k crystals is like 1 crystal to them. And make the default battle format: No drugs, only MUs and Drops

 

 

And what are you gonna do when that yellow box falls that everyone seems to like so much? Get killed everytime and then cry about it because you couldn't drug and save yourself?

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Drugs are temporary, MUs are forever.  :)

MU's may as well REPLACE Drugs, lol. The fact that M3 (even if upgraded a bit) is almost ineffective against M4's...Drugs make the power gap even bigger. This is why I only play battles where it's topped off at my rank. Don't have to drug SO much (little to none really, unless I have to carry the team I end up on.); and the equipment that people have are at least within a reasonable and tolerable range. Anywhere outside of that is a no for me. After I do reach Generalissimo I'm probably ditching this game. I don't have the time or money to pour into this game.

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And what are you gonna do when that yellow box falls that everyone seems to like so much? Get killed everytime and then cry about it because you couldn't drug and save yourself?

Ask this question to the thousands of XP/BP players, that play with deactivated drugs, and never complain about missing drugs when the gold drops.

 

It is just a matter of what you are used to.

If noone uses drugs, the chances are even again ;)

If all may use drugs, even non druggers (like me) drug for gold (like I do). (but just to protect myself, not to kill em all)

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MU's may as well REPLACE Drugs, lol. The fact that M3 (even if upgraded a bit) is almost ineffective against M4's...Drugs make the power gap even bigger. This is why I only play battles where it's topped off at my rank. Don't have to drug SO much (little to none really, unless I have to carry the team I end up on.); and the equipment that people have are at least within a reasonable and tolerable range. Anywhere outside of that is a no for me. After I do reach Generalissimo I'm probably ditching this game. I don't have the time or money to pour into this game.

 
As you said MUs give an advantage, but a tolerable one, if in the same M category.
 
You focused the increase of the problem at Gismo, which is right, but lets also focus the problem on the lower ranks.
If you have a rank that do not allow M3 but you got it with kit, if you are a buyer you also make it M4. You come up fighting with an M4 against mainly M2s. Same thing if you lower of one M to the sentence before, at even lower ranks. And this is a great unbalance, comparable with the drugs one because a little lower but permanent.
 
This bring up the problem of kits. I will not discuss it here, but I pointed it out in another post. When kits entered the game, mods said "they will be available ONLY when items are available by rank". After that they found a new idea to better milk players: they lowered the discount (used to be 50% at the beginning) and made them available up to 3 ranks earlier (which at your rank means about 1/3 of the whole Tanki career).
This is just to explain mods/devs fairness and honesty. But (they said) "we experiment"! I would add "the best way to milk players".

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As you said MUs give an advantage, but a tolerable one, if in the same M category.
 
You focused the increase of the problem at Gismo, which is right, but lets also focus the problem on the lower ranks.
If you have a rank that do not allow M3 but you got it with kit, if you are a buyer you also make it M4. You come up fighting with an M4 against mainly M2s. Same thing if you lower of one M to the sentence before, at even lower ranks. And this is a great unbalance, comparable with the drugs one because a little lower but permanent.
 
This bring up the problem of kits. I will not discuss it here, but I pointed it out in another post. When kits entered the game, devs*(Mods have nothing to do with development decisions) said "they will be available ONLY when items are available by rank". After that they found a new idea to better milk players: they lowered the discount (used to be 50% at the beginning) and made them available up to 3 ranks earlier (which at your rank means about 1/3 of the whole Tanki career).
This is just to explain mods/devs fairness and honesty. But (they said) "we experiment"! I would add "the best way to milk players".

 

That is true I left out the smaller ranks...*Sigh* And kits... I forgot them. Always been OP, lol.

But I understand your general point.

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And what are you gonna do when that yellow box falls that everyone seems to like so much? Get killed everytime and then cry about it because you couldn't drug and save yourself?

Of course I drug when there's gold; who doesn't/wouldn't? Even if there's no drugs it's not a big deal because I rarely get golds anyways lol Besides, it's only 1k

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I do not know were I stand on supplies.  We are given them, we earn them and we buy them.  Is it being suggested that we do not use what we have?  What about micro upgrades, is that the same thing?  What about upgrading M1 to M2 to M3?  What about buying specialist Paints, changing the Hull or the Turret?  Why don't we all just have the same Hull, Turret, Paint and so on.  Why just talk about supplies, DRUGS or what ever you want to call them.  

 

We all of us try to gain some advantage over the next guy.  Now we even can look at profiles, which I think is an invasion of privacy..  On games that have small numbers, we have people joining the opposition who do not appear for some time because they are sussing out what we we are armed with, so they can counter, they wait until all the supplies have run out or a complete set of new ones have descended to ground!  We have now increased communications, so that we can conspire against the other team.  We have CLANS, groups of friends who take on individual players.  We have cheating, MULTS, slackers and so on.  It just seems, that complaining about Supplies, is the least of the things that conspire to ruin or spoil our game or our day.  

 

We have the constant complainers ,that go on and on about certain weapons or turrets being overpowered.  Always turrets that they generally do not use them selves.  Yet these very same fight like hell to preserve their favorite weapon of choice to have them upgraded because, guess what, they are under powered!  We have Gold Box Hunters whom only spend time chasing boxes to increase their armory, not giving a dam about other members of the team.  Their are loads of other things that add up to imbalances.

 

People want everything for free.  What about the developers wages, the running costs and so on.  How are they meant to survive if we do not buy things. Ban supplies, I am not that bothered, I will then start going on like everyone else about all the other things.  They are there and they are to be used, why not?

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I do not know were I stand on supplies.  We are given them, we earn them and we buy them.  Is it being suggested that we do not use what we have?  What about micro upgrades, is that the same thing?  What about upgrading M1 to M2 to M3?  What about buying specialist Paints, changing the Hull or the Turret?  Why don't we all just have the same Hull, Turret, Paint and so on.  Why just talk about supplies, DRUGS or what ever you want to call them.  

 

We all of us try to gain some advantage over the next guy.  Now we even can look at profiles, which I think is an invasion of privacy..  On games that have small numbers, we have people joining the opposition who do not appear for some time because they are sussing out what we we are armed with, so they can counter, they wait until all the supplies have run out or a complete set of new ones have descended to ground!  We have now increased communications, so that we can conspire against the other team.  We have CLANS, groups of friends who take on individual players.  We have cheating, MULTS, slackers and so on.  It just seems, that complaining about Supplies, is the least of the things that conspire to ruin or spoil our game or our day.  

 

We have the constant complainers ,that go on and on about certain weapons or turrets being overpowered, always turrets that they generally do not use them selves.  Yet these very same fight like hell to preserve their favorite weapon of choice to have them upgraded because, guess what, they are under powered!  We have Gold Box Hunters whom only spend time chasing boxes to increase their armory, not giving a dam about other members of the team.  Their are loads of other things that add up to imbalances.

 

People want everything for free.  What about the developers wages, the running costs and so on.  How are they meant to survive if we do not buy things. Ban supplies, I am not that bothered, I will then start going on like everyone else about all the other things.  They are there and they are to be used, why not?

It helps if you read the topic, it'll give you an idea of our viewpoint of supplies. ;P

Anyways, so your opinion is that it's greedy for us to not enjoy being slaughtered by some sadistic twelve-year-old?

Okay, if THAT's what you think. .-.

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It helps if you read the topic, it'll give you an idea of our viewpoint of supplies. ;P

Anyways, so your opinion is that it's greedy for us to not enjoy being slaughtered by some sadistic twelve-year-old?

Okay, if THAT's what you think. .-.

I did read the topic.  Did you read what I said, properly.  No sooner that I posted, you replied

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I skimmed, maybe I misread this part: We are given them, we earn them and we buy them.  Is it being suggested that we do not use what we have?

It just seems to me like you're saying it's totally fair that since we earn them, we can flatten the opposition with them. .-.

Or maybe that's just my interpretation.

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Very sad!
 
You realize one important thing: they make huge amount of money with drugs, not "just for the soup for dinner" as many dreamers say!!
 
But on one point you are wrong ... they did not find the perfect formula.
 
Unfortunately for the game but fortunately for the fair persons this "formula" is bringing the game down and will lead to its end. In fact they are making up the Tanki X ... probably they saw this players leaving the game (as shown on the daily players count and graphs - before they removed them too).
 
Giving satisfaction, balance and fairplay would be the perfect formula for a game to be consistent in time. Their formula is quite a bubble, and it is blowing up!
We love this game and this is the reason why we talk ... we would like it to be great for long!!

 

 

 

 
Very sad!
 
You realize one important thing: they make huge amount of money with drugs, not "just for the soup for dinner" as many dreamers say!!
 
But on one point you are wrong ... they did not find the perfect formula.
 
Unfortunately for the game but fortunately for the fair persons this "formula" is bringing the game down and will lead to its end. In fact they are making up the Tanki X ... probably they saw this players leaving the game (as shown on the daily players count and graphs - before they removed them too).
 
Giving satisfaction, balance and fairplay would be the perfect formula for a game to be consistent in time. Their formula is quite a bubble, and it is blowing up!
We love this game and this is the reason why we talk ... we would like it to be great for long!!

 

I agree, but tanki is killing itself. Two years ago there would eb at least 200.000 players onlien at any given time. If you compare that to the nymber of players online nowadays tanki will ide. Drugging is a big reason for that.I know a lot of players who left coz of drugging.

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I do not know were I stand on supplies.  We are given them, we earn them and we buy them.  Is it being suggested that we do not use what we have?  What about micro upgrades, is that the same thing?  What about upgrading M1 to M2 to M3?  What about buying specialist Paints, changing the Hull or the Turret?  Why don't we all just have the same Hull, Turret, Paint and so on.  Why just talk about supplies, DRUGS or what ever you want to call them.  

 

We all of us try to gain some advantage over the next guy.  Now we even can look at profiles, which I think is an invasion of privacy..  On games that have small numbers, we have people joining the opposition who do not appear for some time because they are sussing out what we we are armed with, so they can counter, they wait until all the supplies have run out or a complete set of new ones have descended to ground!  We have now increased communications, so that we can conspire against the other team.  We have CLANS, groups of friends who take on individual players.  We have cheating, MULTS, slackers and so on.  It just seems, that complaining about Supplies, is the least of the things that conspire to ruin or spoil our game or our day.  

 

We have the constant complainers ,that go on and on about certain weapons or turrets being overpowered.  Always turrets that they generally do not use them selves.  Yet these very same fight like hell to preserve their favorite weapon of choice to have them upgraded because, guess what, they are under powered!  We have Gold Box Hunters whom only spend time chasing boxes to increase their armory, not giving a dam about other members of the team.  Their are loads of other things that add up to imbalances.

 

People want everything for free.  What about the developers wages, the running costs and so on.  How are they meant to survive if we do not buy things. Ban supplies, I am not that bothered, I will then start going on like everyone else about all the other things.  They are there and they are to be used, why not?

I see your point.
But turrets, hulls and paints gives different gameplay. They give advantages AND disadvantages (high strength and low speed or high damage and low range).
M1, M2 and M3 ... they are grouped together giving ranks lower and higher limits to battle. So they are supposed to be mainly the same in a battle (or they were until kits came around).
All these things are part of a strategy of playing of any player.
Drugs are a different matter
 
Yes, we have cheaters, mults, hackers and so on, but this topic is not about that. You can find topics about those subject in the forum.
 
And yes, some "update" brough in overpowered or underpowered equipment. But again this topic is not about that and you can find discussions on that in the forum.
 
On your last sentence, if you had a look at the first post here, you noticed that there are also some economic considerations ... believe it or not, Tanki is not a matter of 30-40 people's wages, it is a business that earn millions (which is good for them!). Also, once again, we do not want drugs to be removed but nerfed, reworked and limited in their usage.
 
Please have a read of post #1 or the linked sum up post, and you will have a clearer idea of what we think. We also gave some ideas and propose alternatives of income if drugs limitation could eventually dramatically lower down Tanki profits (which I think would not be the case).

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I skimmed, maybe I misread this part: We are given them, we earn them and we buy them.  Is it being suggested that we do not use what we have?

It just seems to me like you're saying it's totally fair that since we earn them, we can flatten the opposition with them. .-.

Or maybe that's just my interpretation.

Well, partly I am asking a question for considerations, comparisons and partly I am showing many other injustices and imbalances that I see every day.  I am comparing lots of things that cause imbalances in games.  I do not care how old a player is.  That vast majority on here will be way younger than me in any case.  Perhaps their are a few older or contemporary so what.  No one really likes being the loser in a battle between tanks or defeat in a game.  One is pragmatic about it, win some loose some.  I have no idea how old they are nor care.  I have supplies and I use them.  I have not bought anything with cash for over a year.  When I want something, a bit of kit perhaps I will  earn it on here or I will pay hard cash for it.  I will  include supplies along side and will use them as many do.  If they are banned, I wont care, it will make very little difference.  It would be the same for everyone except others might have better kit and friends, which I have non on here.  I do not partake in the friends system, well not yet.  The game used to allow unlimited use of supplies continuously.  Perhaps it is just as well you were not playing then.  Some players were always lit up like christmas trees.

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I agree, but tanki is killing itself. Two years ago there would eb at least 200.000 players onlien at any given time. If you compare that to the nymber of players online nowadays tanki will ide. Drugging is a big reason for that.I know a lot of players who left coz of drugging.

Yes, this is exactly what I meant. I remember 150.000 daily players and now we are down to a maximum of 70.000. You are right. This drug-mania and its exaggerated unbalance of the game is a self killing strategy for Tanki!

 

And it is obvious. Unbalance gives unsatisfaction and frustration. I also know many players that left because they did not have fun anymore, due to the excessive use of drugs.

 

The selling power monetization system is wrong. It make a "supposed to be" free-to-play game a free-to-loose and pay-to-win one.

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So, this weekend and had the most UNFORTUNATE displeasure of entering into a battle and come to discover that @TG159 was on my team.

 

I never the less go to my favorite camp site and begin to wait to start protecting the flag. As always DRUG FREE and focused. Well, TG159 had nothing better to do apparently than peruse the team list for names. He begins to harass and message CONSTANTLY, until he finds me, at which point he begins to SAB, firing at me, pushing me, and talking trash. He was asinine, childish, and absolutely abhorrent to to even have present. I DO pride myself in the fact that, in spite all his efforts, I still managed a higher than 1.0 K/D while being CONSTANTLY harassed. He proceeded to do the same the next round, until I pointed out his behavior to my team and asked that they "/vote" him. And he was asked to leave by many, and at which point he was extricated from the game, either by volition, or by vote and mod removal, I'm not certain.

 

Point here is, the ever present voice of the other side on this forum as of late is clearly without any play value or real position to discuss anything of objective value to this forum. He is a SAB and nothing but a disturbance, and after his little display on Saturday, I'm thinking he is trolling this forum, albeit subtly, and has absolutely NO interest in speaking intelligently to the topic, as his in game behavior is likely a reflection of his general demeanor.

 

And yes, TG159 was given a few choice comments from me when he bothered me enough. I wasn't nice about it. I was actually playing though, so everything else is just ancillary. He is a sac of excrement", clearly, and I said I would report on any game play I ever had with him here, there you have it. The most vocal poster of the opposition on this thread, a SAB and a waste of space.

I would get banned forever if I posted pics of what you said.

I left cuz I didn't wanna be influenced by ur language :)

Ik why u added XXX to the end of ur name.

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I see your point.

But turrets, hulls and paints gives different gameplay. They give advantages AND disadvantages (high strength and low speed or high damage and low range).

M1, M2 and M3 ... they are grouped together giving ranks lower and higher limits to battle. So they are supposed to be mainly the same in a battle (or they were until kits came around).

All these things are part of a strategy of playing of any player.

Drugs are a different matter

 

Yes, we have cheaters, mults, hackers and so on, but this topic is not about that. You can find topics about those subject in the forum.

 

And yes, some "update" brough in overpowered or underpowered equipment. But again this topic is not about that and you can find discussions on that in the forum.

 

On your last sentence, if you had a look at the first post here, you noticed that there are also some economic considerations ... believe it or not, Tanki is not a matter of 30-40 people's wages, it is a business that earn millions (which is good for them!). Also, once again, we do not want drugs to be removed but nerfed, reworked and limited in their usage.

 

Please have a read of post #1 or the linked sum up post, and you will have a clearer idea of what we think. We also gave some ideas and propose alternatives of income if drugs limitation could eventually dramatically lower down Tanki profits (which I think would not be the case).

Drugs disadvantage, according you guys, is being noob once he runs out.

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Possibly the point has been noted already [this is a long thread], but if a player is on, the red team vs a blue team that is drugging, that player is  actually helping the blue team by deciding not to drug.  Helping the enemy is clearly against the rules of the game. 

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[...]

Wow, a lot to go over here...

 

First off, thank you SO FREAKING MUCH for making a legitimate and intelligent post about drugs. If you've read the topic for any length of time, you've probably noticed there are some annoying saps who spam projectile-vomited words and expect us to respect them as sentient human beings, so I'm glad that you're not one of those repulsive people.

 

Why just talk about supplies, DRUGS or what ever you want to call them.  

I'd like to make a distinction between supplies and drugs. Supplies, as I define them, are the boxes that drop from the sky and can be used to power up your tank. These, in my opinion, are completely fair and balanced, as the drop zones for them have been carefully mapped out. An effective map user can memorize these locations and use them to his or her advantage, which rewards players with lots of powerups as long as they know the map's layout.

 

Drugs, on the other hand, have the same bonuses as supplies, but are activated with the 1-4 keys. These are given out in large amounts through Daily Missions (even more so with the recent Chain update), can be bought through the garage, or are given after a purchase of a kit, i.e. they're freaking everywhere, and they take absolutely zero skill to attain.

 

In my humble opinion, such powerful boosts (100% damage, 100% armor, or 100% health) should be attained through only one method -- memorizing the locations of where you can attain these boosts and using them to your advantage to win a battle. Drugs, however, negate the need for this skill and thus provide the same boosts to players whose skill levels amount to mashing buttons.

 

So as you can see, while supplies and drugs are similar, they are not synonymous.

 

Now we even can look at profiles, which I think is an invasion of privacy.

I have to disagree here. Why is looking at a profile an invasion of privacy? All it does is show the player's garage (which most players like to flaunt anyway -- just go onto EN3-6 and you'll see tons of "I have all M1's!" players), the amount of drugs they've used, their overall K/D ratio, and other tidbits of information.

 

I speculate that most players who are upset about this update dislike it because it shows the amount of drugs used, mainly because they themselves are druggers and don't want their drugging ways to be exposed. In my opinion, those who use drugs excessively should be shamed for doing so, since they are consciously abusing a game mechanic that should not be abused.

 

We have the constant complainers ,that go on and on about certain weapons or turrets being overpowered.  Always turrets that they generally do not use them selves.  Yet these very same fight like hell to preserve their favorite weapon of choice to have them upgraded because, guess what, they are under powered!

That's not necessarily true... a few months ago I petitioned for Firebird (my main weapon) to be nerfed, because it was too easy to use and dealt far too much damage for far too long. While I didn't especially like the update, I had to agree that the recent nerf to Firebird was a step in the right direction (although I think they over-stepped it a bit by nerfing the burn time down to a third of what it was).

 

If you're trying to make a parallel here between people whining about turrets they don't use and people whining about drugs because they are non-druggers, I'm afraid I'm an exception. On my alternate account, KrystenHunt16, I was renowned for being the most annoying drugger on Monte Carlo maps. However, none of my games were satisfactory, since I'd only get kills that I felt were unfair. And now I'm petitioning for drugs to be nerfed. I don't know if this makes me weird, but I feel that the game's balance should be held above everything else.

 

People want everything for free.  What about the developers wages, the running costs and so on.  How are they meant to survive if we do not buy things.

Tanki devs make more than enough to feed themselves and their families. And while I feel it's true that a lot of that money comes from drug sales, I also feel that a lot of it comes from Premium players (which, at least at this rank, aren't too overpowered), gift sales (I bought 10K to gift an Isida Necklace to my friend because I thought it was special and that she deserved it), and people who just really need that extra 30K to get that Railgun M3 they've been eyeing for so long.

 

They could easily sacrifice drug sales for game balance, they just don't want to since they're raking in a ton of cash from druggers.

 

They are there and they are to be used, why not?

I use drugs myself occasionally. Sometimes it's to make a point, sometimes it's to balance out the M1-3 gap, sometimes it's to frustrate heavy druggers, sometimes it's to catch goldboxes, and sometimes I just feel like going Rambo. Yes, they are here to be used, but not abused.

 

Whenever I'm doing exceptionally good in a game, I always ask myself "Am I doing good because this is how the game is meant to be played, or am I doing good because I'm abusing something?" And most of the time, I find that I'm abusing something, and I'll stop to make the game fair and balanced for other players. I care about how the game is played, since one annoying player can ruin the fun for a lot of other players.

 

Druggers are people who abuse a game mechanic. Drugs were not meant to be used in large amounts -- they were meant to be used sparingly and tactically (hence the Smart Cooldowns update). But some people, people who just don't give a damn about other people and don't give a damn about abusing a game mechanic, buy hundreds of thousands of crystals a day and spend their time drugging and spawn-killing people all to boost their own pathetic egos. And they're rampant, as I'm sure you've seen.

 

This needs to stop, and that's what this topic is all about. And if you've got anything you'd like to say, or anything to add to this discussion, feel free to talk. We could use some more decent people like you around here.

 

Thanks for reading, I'll stop rambling now...

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Possibly the point has been noted already [this is a long thread], but if a player is on, the red team vs a blue team that is drugging, that player is  actually helping the blue team by deciding not to drug.  Helping the enemy is clearly against the rules of the game. 

That was an extremely flawed statement. It's basically allowing one team to dictate how a battle is played. What if a player doesn't have any drugs at all and doesn't have crystals to buy any? Would you report him for sabotage? That is basically what you're saying.

 

God, this is such an illogical statement that I can't even get the words out of my mouth to refute it.

 

So according to you, a player without drugs is a saboteur and should therefore be banned. Where is the logic????? Oh Lord Semyon have mercy on us all.

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Wow, a lot to go over here...

 

First off, thank you SO FREAKING MUCH for making a legitimate and intelligent post about drugs. If you've read the topic for any length of time, you've probably noticed there are some annoying saps who spam projectile-vomited words and expect us to respect them as sentient human beings, so I'm glad that you're not one of those repulsive people.

 

 

I'd like to make a distinction between supplies and drugs. Supplies, as I define them, are the boxes that drop from the sky and can be used to power up your tank. These, in my opinion, are completely fair and balanced, as the drop zones for them have been carefully mapped out. An effective map user can memorize these locations and use them to his or her advantage, which rewards players with lots of powerups as long as they know the map's layout.

 

Drugs, on the other hand, have the same bonuses as supplies, but are activated with the 1-4 keys. These are given out in large amounts through Daily Missions (even more so with the recent Chain update), can be bought through the garage, or are given after a purchase of a kit, i.e. they're freaking everywhere, and they take absolutely zero skill to attain.

 

In my humble opinion, such powerful boosts (100% damage, 100% armor, or 100% health) should be attained through only one method -- memorizing the locations of where you can attain these boosts and using them to your advantage to win a battle. Drugs, however, negate the need for this skill and thus provide the same boosts to players whose skill levels amount to mashing buttons.

 

So as you can see, while supplies and drugs are similar, they are not synonymous.

 

 

I have to disagree here. Why is looking at a profile an invasion of privacy? All it does is show the player's garage (which most players like to flaunt anyway -- just go onto EN3-6 and you'll see tons of "I have all M1's!" players), the amount of drugs they've used, their overall K/D ratio, and other tidbits of information.

 

I speculate that most players who are upset about this update dislike it because it shows the amount of drugs used, mainly because they themselves are druggers and don't want their drugging ways to be exposed. In my opinion, those who use drugs excessively should be shamed for doing so, since they are consciously abusing a game mechanic that should not be abused.

 

 

That's not necessarily true... a few months ago I petitioned for Firebird (my main weapon) to be nerfed, because it was too easy to use and dealt far too much damage for far too long. While I didn't especially like the update, I had to agree that the recent nerf to Firebird was a step in the right direction (although I think they over-stepped it a bit by nerfing the burn time down to a third of what it was).

 

If you're trying to make a parallel here between people whining about turrets they don't use and people whining about drugs because they are non-druggers, I'm afraid I'm an exception. On my alternate account, KrystenHunt16, I was renowned for being the most annoying drugger on Monte Carlo maps. However, none of my games were satisfactory, since I'd only get kills that I felt were unfair. And now I'm petitioning for drugs to be nerfed. I don't know if this makes me weird, but I feel that the game's balance should be held above everything else.

 

 

Tanki devs make more than enough to feed themselves and their families. And while I feel it's true that a lot of that money comes from drug sales, I also feel that a lot of it comes from Premium players (which, at least at this rank, aren't too overpowered), gift sales (I bought 10K to gift an Isida Necklace to my friend because I thought it was special and that she deserved it), and people who just really need that extra 30K to get that Railgun M3 they've been eyeing for so long.

 

They could easily sacrifice drug sales for game balance, they just don't want to since they're raking in a ton of cash from druggers.

 

 

I use drugs myself occasionally. Sometimes it's to make a point, sometimes it's to balance out the M1-3 gap, sometimes it's to frustrate heavy druggers, sometimes it's to catch goldboxes, and sometimes I just feel like going Rambo. Yes, they are here to be used, but not abused.

 

Whenever I'm doing exceptionally good in a game, I always ask myself "Am I doing good because this is how the game is meant to be played, or am I doing good because I'm abusing something?" And most of the time, I find that I'm abusing something, and I'll stop to make the game fair and balanced for other players. I care about how the game is played, since one annoying player can ruin the fun for a lot of other players.

 

Druggers are people who abuse a game mechanic. Drugs were not meant to be used in large amounts -- they were meant to be used sparingly and tactically (hence the Smart Cooldowns update). But some people, people who just don't give a damn about other people and don't give a damn about abusing a game mechanic, buy hundreds of thousands of crystals a day and spend their time drugging and spawn-killing people all to boost their own pathetic egos. And they're rampant, as I'm sure you've seen.

 

This needs to stop, and that's what this topic is all about. And if you've got anything you'd like to say, or anything to add to this discussion, feel free to talk. We could use some more decent people like you around here.

 

Thanks for reading, I'll stop rambling now...

The biggest question that i have for anti-druggers is; why do you guys dislike advantages? The world is nothing but gaining advantages, anything you do in this world is for advantage or for yourself... giving charity, helping a friend are just as much for you as it is for them because you wouldnt enjoy life as much knowing you dont help others ( a bit of a stray here but... so you want to nerf drugs to help others that have none???? There are plenty of ways to get drugs.... I am a heavy drugger but my drug count doesnt drop that much... I still have over 13k drugs when i bought 20K 7 months ago.) Scroll back to where we left off....

Drugging is to gain advantage. Turning turret is to gain advantage. And capturing flag is too. Ok so maybe you like to call drugging an unfair advantage.... thats half wrong because drugs are not obselete for none buyers, and if you ran out of the free supply of them..... live with it. In life i didnt get all i deserved ( deserved.... basic things) and i lived and still had a good time. So in that game where there is that drugger.... use your skill and take him out.... dont have that skill..... great time to practise for it. If its a team of druggers.... well tough luck and stand before 2 options; run or learn to deal with it... ive been in many battles where a none drugger has beaten a drug team.

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Jealousy is a bad thing to have

There are a few of us who have worked hard to already put ourselves in a good financial position in the real world long before Tanki even existed. Some just don't or refuse to understand that.

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The biggest question that i have for anti-druggers is; why do you guys dislike advantages? The world is nothing but gaining advantages, anything you do in this world is for advantage or for yourself... giving charity, helping a friend are just as much for you as it is for them because you wouldnt enjoy life as much knowing you dont help others ( a bit of a stray here but... so you want to nerf drugs to help others that have none???? There are plenty of ways to get drugs.... I am a heavy drugger but my drug count doesnt drop that much... I still have over 13k drugs when i bought 20K 7 months ago.) Scroll back to where we left off....

Drugging is to gain advantage. Turning turret is to gain advantage. And capturing flag is too. Ok so maybe you like to call drugging an unfair advantage.... thats half wrong because drugs are not obselete for none buyers, and if you ran out of the free supply of them..... live with it. In life i didnt get all i deserved ( deserved.... basic things) and i lived and still had a good time. So in that game where there is that drugger.... use your skill and take him out.... dont have that skill..... great time to practise for it. If its a team of druggers.... well tough luck and stand before 2 options; run or learn to deal with it... ive been in many battles where a none drugger has beaten a drug team.

TL;DR.

Once again, it helps if you read. THEN you'll understand our point.

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I would get banned forever if I posted pics of what you said.

I left cuz I didn't wanna be influenced by ur language :)

Ik why u added XXX to the end of ur name.

What? 

 

Did someone say something . . . ? 

 

Huh, oh well, must be just some noise, maybe someone just commenting during a battle and bothering people when they should be playing and not sucking at life and Tanki in general.

 

 

 

Dude, you are SO PERSONA NON GRATA, it has ceased to even be humorous.  You suck, I saw it, you got asked to leave on the blue team, and that's that.  I saw, I told, it's over.  Go away, somewhere, anywhere that's not here, not near us.  You are a SAB and a fool and I, and I'm sure WE (though I won't speak for the rest), are simply done, tired, exhausted, annoyed, frustrated, and saddened for mankind by be reminded of your mere existence.  Simply fade away dude, that would be the most graceful way to save face.

 

 

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