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You're not looking for answers are you? I replied to your first post and proved you wrong and you still persist.

Read my posts. All i have to say is there. If you think i am wrong you obviously dont understand what i wrote there. Your post says more about you then it does about me

 

And the reason why druggers are destroying tanki is in my previous  post, and the solution too. Can you read?

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Tankionline:

 Tanki Online Europe Ltd, represented by Konrad Abela on behalf of Asteria Management Ltd. and Karpovich Aleksandr Vladimirovich, a company duly registered under the laws of Malta on the 22nd March, 2013 bearing registration number C 59774, and having its registered address at 60/2 Melita Street, Valletta VLT 1122 (hereinafter referred to as “Tanki Online” or “Company”)

As written in the EULA

 http://tankionline.com/en/eula/

tankionline is a company.

This company funds its workers and it founders based on its player's purchasing of crystals.

(I dont know where this is written but it certainly is the logical thing. Do you see ads? Do you see investment opportunities in tankionline advertised?

Do you know of any entity funding them?)

There are 2 things to purchase in tankionline.

"Premium"

"Crystals"

 “Paid Service” shall mean any purchase of Crystals and/or Premium Account used for any in-Game and/or Internet Site additional services or possibilities on terms of the simple non-exclusive and revocable license, in extent and on conditions provided by the Company.-""-

-""- “Payment’’ shall mean the fees paid by the User to Payment Agents to avail himself of the Paid Services requested, which order and amount shall be determined and regulated by the Paid Services Purchase Instruction.-""-

As written in EULA

 

Tankionline needs these funds to run tankionline and they allow themselves extra profit. They are a company.

 

With concern to drugging and the fact that it creates inbalance, unfair battles, and makes buyers too OP.

Tanki's biggest income is created by buying drugs (a claim that has been repeated alot... is it true?) A good business plan is a business that sells an item thats drains. A product that the customer will like and buy again once it has drained ( The gillette King business strategy https://hbr.org/2010/09/gillettes-strange-history-with

can tell you a bit about that.)

However to remain a good and balanced  free to play they need to have the same product available for free or a free way to get around them. So tanki hands out lots of free drugs and prices drugs at a decent price so incase the free player wants more he can get more at the cost of a certain amount of crystals. Tanki online has been very smart; Instead of making each drug 10 crystals, they made each one expensive, promoting kits... how is this smart?

Its smart because it helps balance the game across the ranks. Lower ranks earn less crystals so buyers have a bigger par between them and free players. Therefore the kits offer less for a smaller discount making buying drugs less efficient and therefore creating less drugger buyers in the lower ranks. In addition it helps encourage players to spend their crystals on equipment. Tankionline has provided a solution for players who want battles with out buyers having and advantage. Spending 5000 crystals for an option like that is reasonable and its up to the players to use this system as tankionline wont promote such a system because its not in their business strategy.

Allthough tankers who buy crystals have advantages in the amount of crystals they can purchase, they still aren't overlyadvantaged in their drugging capabilities.

A drugger can use a maximum of 3 drugs per minute on average. Ofc u can use 5 within 45 seconds but that means to stay out of enemies way and wait for cooldowns (surviving an attack longer than 30 seconds. before having to use health is a challenge in a drug war). 3 drugs per minute in a 15 minute battle is 45 drugs a battle. Using 4 per minute with the generalissino kit equals 50 cry per minute. Thats 750 crystals a battle using 4 drugs. 662 crystals for 3 per minute. (1700 drugs for 105000 means...105000÷1700+1700+1700+1700+1700(3) = 8.8235294118 for all except health which costs  26.4705882353. Most druggers dont use drugs at this rate . But even if they earn enough to cover it. Most druggers spend  35 cry per minute.

The free drugs that tankers receive is plenty enough so that they only need to use a few hundred crystals daily worth of drugs.

If you would have read my post you would understand tanki's business model is destroying tanki.  and I also gave the solution there. Dont you understand what i wrote,? Dont you understand about how businessmodels work? Or cant you read?

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Read my posts. All i have to say is there. If you think i am wrong you obviously dont understand what i wrote there. Your post says more about you then it does about me

 

And the reason why druggers are destroying tanki is in my previous  post, and the solution too. Can you read?

Tankionline:

 Tanki Online Europe Ltd, represented by Konrad Abela on behalf of Asteria Management Ltd. and Karpovich Aleksandr Vladimirovich, a company duly registered under the laws of Malta on the 22nd March, 2013 bearing registration number C 59774, and having its registered address at 60/2 Melita Street, Valletta VLT 1122 (hereinafter referred to as “Tanki Online” or “Company”)

As written in the EULA

 http://tankionline.com/en/eula/

tankionline is a company.

This company funds its workers and it founders based on its player's purchasing of crystals.

(I dont know where this is written but it certainly is the logical thing. Do you see ads? Do you see investment opportunities in tankionline advertised?

Do you know of any entity funding them?)

There are 2 things to purchase in tankionline.

"Premium"

"Crystals"

 “Paid Service” shall mean any purchase of Crystals and/or Premium Account used for any in-Game and/or Internet Site additional services or possibilities on terms of the simple non-exclusive and revocable license, in extent and on conditions provided by the Company.-""-

-""- “Payment’’ shall mean the fees paid by the User to Payment Agents to avail himself of the Paid Services requested, which order and amount shall be determined and regulated by the Paid Services Purchase Instruction.-""-

As written in EULA

 

Tankionline needs these funds to run tankionline and they allow themselves extra profit. They are a company.

 

With concern to drugging and the fact that it creates inbalance, unfair battles, and makes buyers too OP.

Tanki's biggest income is created by buying drugs (a claim that has been repeated alot... is it true?) A good business plan is a business that sells an item thats drains. A product that the customer will like and buy again once it has drained ( The gillette King business strategy https://hbr.org/2010/09/gillettes-strange-history-with

can tell you a bit about that.)

However to remain a good and balanced  free to play they need to have the same product available for free or a free way to get around them. So tanki hands out lots of free drugs and prices drugs at a decent price so incase the free player wants more he can get more at the cost of a certain amount of crystals. Tanki online has been very smart; Instead of making each drug 10 crystals, they made each one expensive, promoting kits... how is this smart?

Its smart because it helps balance the game across the ranks. Lower ranks earn less crystals so buyers have a bigger par between them and free players. Therefore the kits offer less for a smaller discount making buying drugs less efficient and therefore creating less drugger buyers in the lower ranks. In addition it helps encourage players to spend their crystals on equipment. Tankionline has provided a solution for players who want battles with out buyers having and advantage. Spending 5000 crystals for an option like that is reasonable and its up to the players to use this system as tankionline wont promote such a system because its not in their business strategy.

Allthough tankers who buy crystals have advantages in the amount of crystals they can purchase, they still aren't overlyadvantaged in their drugging capabilities.

A drugger can use a maximum of 3 drugs per minute on average. Ofc u can use 5 within 45 seconds but that means to stay out of enemies way and wait for cooldowns (surviving an attack longer than 30 seconds. before having to use health is a challenge in a drug war). 3 drugs per minute in a 15 minute battle is 45 drugs a battle. Using 4 per minute with the generalissino kit equals 50 cry per minute. Thats 750 crystals a battle using 4 drugs. 662 crystals for 3 per minute. (1700 drugs for 105000 means...105000÷1700+1700+1700+1700+1700(3) = 8.8235294118 for all except health which costs  26.4705882353. Most druggers dont use drugs at this rate . But even if they earn enough to cover it. Most druggers spend  35 cry per minute.

The free drugs that tankers receive is plenty enough so that they only need to use a few hundred crystals daily worth of drugs.

I stand by this and this time read it.

Druggers arent the minority. And even if we were.... why should we stop? We are not hurtinh you. Just drug back (daboom!!! You have no drugging skill?!!!! Not our fault)

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I do support drugging but some people takes it to the extreme level that's what I don't like

There are "skilled" druggers out there, mostly in CTF when they are trying to make their way home from hostile territory. They will try to grab at least 2 pick-ups (DD and DA) before entering the enemy base because using Nitro does not affect RK as it is not dependent on a Nitro smart cool-down. I would expect to see a flag runner use RK - after all he's trying to cap. If he doesn't drug, well then good on him and I won't drug on him as well.

 

But yeah, when the score is lopsided or one of the teams is simply outmatched (for any mode), there is no need for the winning side to drug. 

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There are always extremes.

usually when one team has dominated all enemy members then the winning team is scrambling to get the kills and raise their score. The top player can lose his top score if he rests and another player is messing with the patience of the enemy.

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There are always extremes.

usually when one team has dominated all enemy members then the winning team is scrambling to get the kills and raise their score. The top player can lose his top score if he rests and another player is messing with the patience of the enemy.

Wouldn't the more advanced players hustle the enemy by showing a little bit of weakness so they won't quit the battle so early? Kind of like a chess hustler reeling in a fish.

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Yea, I sometimes do drug REAL HARD and rek the enemy team my RK and mines are just because of this :D yea there's no need to winning side to drug but many-a-times I have seen people drugging still when they are winning in Noise CTFs just 'cause "I have drug so I drug you don't have so don't play this match or just buy some" I know that drugging good and hard requires alot of skill it DOES require drops knowledge since you have to pick at least 2 drops or 1 to have a full combo of active drugs before you go behind enemy only in smart cooldowns disabled battle you can activate 3 drugs at once not in normal without pro pass battle

Like that Thunder in the TDM you invited me to last night. That guy has Premium and was drugging. He just sat on that perch by the cliff and took cheap shots at everyone with DD. Yeah, he got me with mines, but then that gave away his game. Just before I said goodbye, I DA'd, waited for the smart cooldown to near its completion, then ran over the mines and sprayed him with fire while he was engaged with someone who snuck through his flank. It took everything in my tank to burn him because he repaired right in the middle of a gunfight. Just as I emptied, his buddy the Vulcan was spawning right in front of me. Too slow to run and I had no charge. So I stood right there and had to wait...... 

 

He materialized and then as his cannon started whirring, I pushed him off the cliff.  :lol:

That was when I had enough. That Cherry Twins was coming up the ramp to finish me off, so I left. It was midnight already.

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But this topic, in regard to drugging, IS THE MOST POPULAR topic (non themed) in this section of the forum.

So I ran another report...

 

Out of those players (263) in this topic that have played 50 hours or more since Ratings came out in October 2015:

  • 27% of them (72) are considered druggers by @RustyNail standards. (more than 35 supplies per hour)
  • 4% of them (11) are considered to be mild druggers by the same standards. (30-35 supplies per hour)

 

Out of the remaining 69% of players (180) who are not considered to be druggers by @RustyNail

  • Only 1 solitary player hasn't used supplies, stand up and take a bow, @Baby_Sam

    who is the 11th top poster in this topic with 117 posts.

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There's no point discussing with you guys, either you ignore entire elaborate and pertinent posts, or you miss our point while sharing your opinion again. Don't count on me to repeat myself, especially since I know you're not willing to invest in this free-to-play.

Wow, really?

 

From what I took it, you misunderstood my first post. I didn't state "Druggers = Skill-less", I said "Druggers negate the need for map knowledge", but you either ignored that part, or just overlooked it. So, I did my best to reiterate what I'd stated, in hopes that you wouldn't misunderstand it... and this? This is your best response?

 

This isn't even a freaking response, it's a cop-out. From what I can tell, your thought process was something like "Oh damn, she actually brought up some good points... uh... I'm just gonna say it's not worth arguing with her because I don't wanna look bad!"

 

If you want to share your opinion, that's fine. And if you don't want to listen to my opinion, that's also fine. But why do you expect me to respond sensibly to your posts when you can't even respond sensibly to mine?

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My friend @DejectedTomato may be a drugger but he knows like no one else how to sneak in discreetly into the enemy base with his Wasp, take the flag and leave like Roadrunner. Meanwhile, all the enemies are "defending"... behind buildings 10 miles away from the flag and focus on random useless spots.

My friend @AbsoluteZero may be a drugger but he always tells me when we need to change our paint and combos to remain efficient. Indeed, he's observing constantly the battelfield and is able to suggest a pertinent strategy or the most appropriate equipment. Meanwhile, some players keep the same inappropriate paint and above all the same useless combo even if they got smoked five times in a row by the same enemy (come on guys...).

Last but not least, my Isida friend @LadyYuna may be a drugger but she focuses more on my health bar to keep our duo alive than attacking enemies on her own. Moreover, she pushes anyone who might attempt to block me while we drive back from the melee to our base and she never hits my tank unlike so many other parasites who stick to your tank like a leech.

Also, can I just say that you sound like a pretty good team composition? And I don't mean this in a sarcastic way, I'm serious -- I wish all Tanki players had this level of... whatever it is this is... common sense? Teamwork? Whatever.

 

I mean, heck... if I were Generalissimo, I'd like to join this little band, but obviously I'm not allowed to since I don't meet the criteria of "drugs constantly"... so...

 

I'll see myself out.

 

Byeee!

 

For now, I'll probably be back tomorrow.

 

Okay bye for real now!

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Wow, really?

 

From what I took it, you misunderstood my first post. I didn't state "Druggers = Skill-less", I said "Druggers negate the need for map knowledge", but you either ignored that part, or just overlooked it. So, I did my best to reiterate what I'd stated, in hopes that you wouldn't misunderstand it... and this? This is your best response?

 

This isn't even a freaking response, it's a cop-out. From what I can tell, your thought process was something like "Oh damn, she actually brought up some good points... uh... I'm just gonna say it's not worth arguing with her because I don't wanna look bad!"

 

If you want to share your opinion, that's fine. And if you don't want to listen to my opinion, that's also fine. But why do you expect me to respond sensibly to your posts when you can't even respond sensibly to mine?

You apparently dont know that map knowledge is skill. You also probably dont know that druggers use boxes just as much as none druggers. Ill bet druggers know drop locations better than none druggers. And how many times have you said drug enabled wars are not skill-based? Lots.

And his responce isnt a cop-out.

we litteraly say something and make points.

And you hardly respond to them at all. You only respond to the weakest points you can find.

I must have missed your responce on

 

Tankionline:

Tanki Online Europe Ltd, represented by Konrad Abela on behalf of Asteria Management Ltd. and Karpovich Aleksandr Vladimirovich, a company duly registered under the laws of Malta on the 22nd March, 2013 bearing registration number C 59774, and having its registered address at 60/2 Melita Street, Valletta VLT 1122 (hereinafter referred to as “Tanki Online” or “Company”)

As written in the EULA

http://tankionline.com/en/eula/

tankionline is a company.

This company funds its workers and it founders based on its player's purchasing of crystals.

(I dont know where this is written but it certainly is the logical thing. Do you see ads? Do you see investment opportunities in tankionline advertised?

Do you know of any entity funding them?)

There are 2 things to purchase in tankionline.

"Premium"

"Crystals"

“Paid Service” shall mean any purchase of Crystals and/or Premium Account used for any in-Game and/or Internet Site additional services or possibilities on terms of the simple non-exclusive and revocable license, in extent and on conditions provided by the Company.-""-

-""- “Payment’’ shall mean the fees paid by the User to Payment Agents to avail himself of the Paid Services requested, which order and amount shall be determined and regulated by the Paid Services Purchase Instruction.-""-

As written in EULA

 

Tankionline needs these funds to run tankionline and they allow themselves extra profit. They are a company.

 

With concern to drugging and the claim that it creates inbalance, unfair battles, and makes buyers too OP.

Tanki's biggest income is created by buying drugs (a claim that has been repeated alot... is it true?) A good business plan is a business that sells an item thats drains. A product that the customer will like and buy again once it has drained ( The gillette King business strategy https://hbr.org/2010/09/gillettes-strange-history-with

can tell you a bit about that.)

However to remain a good and balanced free to play they need to have the same product available for free or a free way to get around them (not in the case of premium. but premium does make up for the lack of drugs bought) So tanki hands out lots of free drugs and prices drugs at a decent price so incase the free player wants more he can get more at the cost of a certain amount of crystals. Tanki online has been very smart; Instead of making each drug 10 crystals, they made each one expensive, promoting kits... how is this smart?

Its smart because it helps balance the game across the ranks. Lower ranks earn less crystals so buyers have a bigger par between them and free players. Therefore the kits offer less for a smaller discount making buying drugs less efficient and therefore creating less drugger buyers in the lower ranks. In addition it helps encourage players to spend their crystals on equipment. Tankionline has provided a solution for players who want battles with out buyers having and advantage. Spending 5000 crystals for an option like that is reasonable and its up to the players to use this system as tankionline wont promote such a system because its not in their business strategy.

Allthough tankers who buy crystals have advantages in the amount of crystals they can purchase, they still aren't overlyadvantaged in their drugging capabilities.

A drugger can use a maximum of 3 drugs per minute on average. Ofc u can use 5 within 45 seconds but that means to stay out of enemies way and wait for cooldowns (surviving an attack longer than 30 seconds. before having to use health is a challenge in a drug war). 3 drugs per minute in a 15 minute battle is 45 drugs a battle. Using 4 per minute with the generalissino kit equals 50 cry per minute. Thats 750 crystals a battle using 4 drugs. 662 crystals for 3 per minute. (1700 drugs for 105000 means...105000÷1700+1700+1700+1700+1700(3) = 8.8235294118 for all except health which costs 26.4705882353. Most druggers dont use drugs at this rate . But even if they earn enough to cover it. Most druggers spend 35 cry per minute.

The free drugs that tankers receive is plenty enough so that they only need to use a few hundred crystals daily worth of drugs.

 

Have any say?

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* driving skills

* shooting skills

* Driving backwards

* sniping

* Drop boxes

* blocking the enemy

* coordinating shots

* coordinating equipment

* communication

 

If you want to talk about the map knowledge? And drug enabled battles are not skill-based?

The list provided is what I consider the bare skills needed for players to know in order to play team battles properly like a pro.

drugs or no drugs.

do you do these aplhaninjagirl?

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You apparently dont know that map knowledge is skill.

Map knowledge is a skill, and takes time and effort to develop
Do you even read my posts, or do you just read what you want to read?  :P

 

Ill bet druggers know drop locations better than none druggers.

The posts you make are way too full [of inaccurate] assumptions.

Do you even read your own posts, or do your fingers just type random keys?  :lol:

 

And his responce isnt a cop-out.

we litteraly say something and make points.

There's no point discussing with you guys, either you ignore entire elaborate and pertinent posts, or you miss our point while sharing your opinion again. Don't count on me to repeat myself, especially since I know you're not willing to invest in this free-to-play.

Please, show me the many points he brought up in this "not a cop-out" response. I really would like to see them. No joke, show me.

 

And you hardly respond to them at all. You only respond to the weakest points you can find.

I respond to the posts that I have the most problem with. If you actually read what I post, you'd notice that. Just like you respond to the posts that you have a problem with, although your responses generally have as much depth as two kids fighting over who the best ninja turtle is.

 

I must have missed your responce on

[long text]

Have any say?

Yes, I do have a few things to say.

  1. If you're going to argue, I'd highly suggest proofreading, using a spell checker, or having someone edit your posts before you post them, because that was a very hard text to sit through.
  2. I've stated this before, and I have no problem stating it again -- I realize that Tanki is a business, and that it primarily relies on you buyers to keep itself afloat. However, as I've also stated before, there are much better ways for Tanki to make money -- ways that don't amount to taking a crap on its free-to-play community.
  3. Decent PRO battles at any given rank are few and far between, as many players have previously pointed out on this topic. Their status as a solution to drugs may be realized via organizations like the Go-Pro club, but they still don't protect free players from buyers, like you stated.
  4. While the numbers you showed at the bottom of your post are impressively not-pulled-out-of-your-butt, they also only apply to people buying the Generalissimo-level drugs kit, which a lot of people don't buy. Even so, not many players have 105,000 crystals simply laying around -- I'm sure a lot of free players are more concerned with buying the next piece of equipment.

There ya go. ;)

 

The list provided is what I consider the bare skills needed for players to know in order to play team battles properly like a pro.

drugs or no drugs.

Sure, that's fine. But a team that drugs is still going to dominate a team that doesn't drug, making drugs the deciding factor instead of skill, no?

 

do you do these aplhaninjagirl?

Yes, I do drive forwards and backwards (in fact backwards is my preferred form of movement thanks to some keyboard issues), and I can do so relatively well, unless my game is lagging or I'm under fire from a Vulcan...

 

Well, there's not a lot of "shooting skill" that comes with using Isida or Firebird. I suppose monitoring your energy pool and knowing when to stop firing with Firebird qualifies, though the Repair Kit effectively nullifies either gun, so...

 

Sniping? Yes, I can snipe with both Railgun and Shaft. I don't prefer this form of gameplay, but I'm also not above camping. ;)

 

Drop boxes -- my preferred form of getting supply boosts. Obviously I'd memorize the locations of drop boxes and use them to my advantage; heck, I even play with a timer so I know when the drop zones are active.

 

Blocking the enemy -- something that I don't do very much with my Wasp. I mean... it's a Wasp. -.-

 

Coordinating shots/equipment? I suppose you're talking about synchronization with teammates, which is practically impossible if you're playing with strangers (and most of the time you are). And again, I play primarly with Firebird and Isida. If by "coordinating equipment" you mean "having a good team composition", in my opinion, a good team will have at least one (preferably two, but no more than three) Isida healers. So my presence alone as an active Isida healer pretty much helps any team I join.

 

Communication is not only very hard, but also not very effective -- not a lot of players read the chat while in the heat of battle. I've been using a service called Discord to live voice chat with some of my friends during battles, but such instances are rather rare.

 

That a good enough response for you? :)

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I stated:

You probably dont know that map knowledge is a skill

You stated:

Map knowledge is a skill, and takes time and effort to develop

 

Do you even read my posts, or do you just read what you want to read? :P

 

That was in your responce.

 

Lets pull back these into context.

 

You stated that none druggers need to know box drop locations and map knowledge while druggers dont.

 

"drugs severely reduce the need for map knowledge"

In other words druggers are skill less in this aspect

"Druggers negate the need for map knowledge"

 

At the same time you say "I didn't state "Druggers = Skill-less"

 

That contradicts itself.

what even more contradictory is:

you said pro battles with drops only are skill-based battles

and then you said standard battles are roided-out slugfests.

Which opinion do you really hold? Or do you try to squarm into making sense.

 

Now. Pls reply in a way other than "did you not read?!"

 

About that responce to my list post.

The druggers will only win if they too use their skill. If you dont want to lose then drug back or find players who also want pro pass. Its not hard to drug. My alt never ever bought any crystals and he gets prettu good ammounts. Hardly is it drugging team vs none drugging.

 

I may have miss understood you but:

Driving backwards means your turret facing back and you driving blindly backwards.

 

The sniping im talking about is not camping, it when you see an enemy tank on the other side of the map and you shoot him. An example is; you entered enemy base and when you checked activity of enemies in their base you realized it was pretty low. When you look at ur base you see enemies trying to take ur flag. You start shooting at them using railgun, thunder, shaft, or smoky. As you take enemy flag you shoot across the field to the enemies in your base.

There are many scenarios that I have seen or encountered (usually in clan training or wars)

However I did read that you are primarily a short range tanker so this doesnt apply to you

 

Firebird and isida take a matter of skill but less so than smoky, thunder, railgun, shaft, freeze, and rico. Firebird was indeed extremely nerfed. However it is still effective against druggers (as a drugger). Isida is very effective against a drugger.

 

Blocking the enemy as wasp is effective as well.

 

Though I am indeed also with strangers i look at my enemies paints and my team mares equipment and coordinate upon that. If i see that most of my team is protected against a certain turret that the enemy has I will change it to a different paint to cover the enemy's other paints unless however, those tanker I equiped against dont really effect me.

I try to coordinate my approach based on my team members. And as defenders we CERTAINLY COORDINATE.

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Your problem is what again alphaninjagirl?

You dont like tanki. Well then leave.

its your turn to leave the game (after brubook. Sadly it didnt sound like rustynail lef).

I want to play against druggers

You want to play vs none buyers and none druggers.

My desires are fulfilled by standard battles.

your are by pro battles.

Majority play standard battles or format.

therefore (your claim)

you are a minority and i win. Tanki stays the same

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oh my god why is this topic still a thing

 

JUST FARM CRYSTALS 

 

BUY DRUGS

 

STOP COMPLAINING 

 

 

Did you know that 3-4 years ago drugs were x100 more expensive because we never had sales on them?

 

We didnt have topics made by self entitled idiots like this back then afaik, 

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Watch out, next time you're hypocritical... I post a meme! :P

Regarding the first two posts:

 

As shown by the dates of the posts, the former was two weeks more recent than the latter. I've obviously had an opinion change.

 

Yes, that can happen in two weeks.

 

Regarding the questions you asked:

 

You asked those same questions in a private message, and I answered them. When are you going to stop bringing the same questions up?

 

 

I stated:

You probably dont know that map knowledge is a skill

You stated:

Map knowledge is a skill, and takes time and effort to develop

 

Do you even read my posts, or do you just read what you want to read? :P

 

That was in your responce.

 

Lets pull back these into context.

 

You stated that none druggers need to know box drop locations and map knowledge while druggers dont.

 

"drugs severely reduce the need for map knowledge"

In other words druggers are skill less in this aspect

"Druggers negate the need for map knowledge"

 

At the same time you say "I didn't state "Druggers = Skill-less"

I have previously stated that map knowledge is a skill. It is a single facet of a gem that we call "skill". Things that you've stated beforehand -- driving well, turning your turret, defensive coordination, etc. -- those are in fact different types of skills.

 

Again, I'm not saying "druggers have no skill". I said "druggers reduce [not negate, I'm sorry, that was an oversight on my part] the need for map knowledge", and map knowledge is a TYPE of skill.

 

In short, druggers do not need to be as well-versed in supply box locations as someone who only uses supply drops.

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Regarding the first two posts:

 

As shown by the dates of the posts, the former was two weeks more recent than the latter. I've obviously had an opinion change.

 

Yes, that can happen in two weeks.

 

Regarding the questions you asked:

 

You asked those same questions in a private message, and I answered them. When are you going to stop bringing the same questions up?

 

 

I have previously stated that map knowledge is a skill. It is a single facet of a gem that we call "skill". Things that you've stated beforehand -- driving well, turning your turret, defensive coordination, etc. -- those are in fact different types of skills.

 

Again, I'm not saying "druggers have no skill". I said "druggers reduce [not negate, I'm sorry, that was an oversight on my part] the need for map knowledge", and map knowledge is a TYPE of skill.

 

In short, druggers do not need to be as well-versed in supply box locations as someone who only uses supply drops.

Druggers would do themselves a disservice if they do not know where the drops are. Knowing the layout of the land and the drop times would also be to their advantage since they can steal all or most of the drops in enemy territory, leaving the non-druggers with nothing to equalize with.

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Your problem is what again alphaninjagirl?

You dont like tanki. Well then leave.

its your turn to leave the game (after brubook. Sadly it didnt sound like rustynail lef).

I want to play against druggers

You want to play vs none buyers and none druggers.

My desires are fulfilled by standard battles.

your are by pro battles.

Majority play standard battles or format.

therefore (your claim)

you are a minority and i win. Tanki stays the same

It must feel good being so full of yourself, mustn't it?

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