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Reduce power of garage supplies


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How about making supplies have a lesser increase in power, but increasing their effective period?

 

Example:

 

Currently, DP gives 2x damage for 45 seconds.

 

Cooldown- 30 seconds.

 

My idea- DP gives 50% more damage for 90 seconds.

 

Cooldown- 30 seconds.

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How about making supplies have a lesser increase in power, but increasing their effective period?

 

Example:

 

Currently, DP gives 2x damage for 45 seconds.

 

Cooldown- 30 seconds.

 

My idea- DP gives 50% more damage for 90 seconds.

 

Cooldown- 30 seconds.

Catastrophic idea. Drugging will be increased.

 

When we refer to drugging, we actually refer to the total battle time a player - or more  - uses supplies, especially a combination of two or three supplies. If the duration of effectiveness increased then drugging would increase too, by definition.

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staff always think in the way that they are part of tanki , well it should be like this !

and also i never accept what moderators say about crystals ! why ? you as a moderator know the reason better than me

you cant understand these thing when you are an ordinary player , but when you are a moderator , things are different

 

for not making it so complicated i want to say just a little thing , no matter if we don't have any discount , mods spend million crystals in their garage for buying items , but a week later if you ask how many crystal do you have , he\she will say emmm about 500k !

you have no reason to involve yourself in these kind of issue , some day you were an ordinary player but now every one knows you as a MODERATOR !

I was an ordinary player only 3 months ago. Yet I've always had the PRO battle pass for the past 1 or 2 years (since becoming Brigadier), because PRO battles don't just help you accumulate supplies, but they are also a lot more interesting and competitive than normal battles. I know exactly what it's like for normal players right now and I can tell you that any decent player of your rank or above could buy the PRO battle pass, quickly earn its price back, go into huge profit AND not waste a single garage supply in a whole month. I've done it myself and I still do it on my non-moderator accounts (colonel and captain), so I know from experience that PRO battles are an effective way to save crystals.

 

One thing I will agree with you on is the fact that the pass is too expensive for lower ranks, but perhaps the developers have their reasons for refusing to lower its price.

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I was an ordinary player only 3 months ago. Yet I've always had the PRO battle pass for the past 1 or 2 years (since becoming Brigadier), because PRO battles don't just help you accumulate supplies, but they are also a lot more interesting and competitive than normal battles. I know exactly what it's like for normal players right now and I can tell you that any decent player of your rank or above could buy the PRO battle pass, quickly earn its price back, go into huge profit AND not waste a single garage supply in a whole month. I've done it myself and I still do it on my non-moderator accounts (colonel and captain), so I know from experience that PRO battles are an effective way to save crystals.

 

One thing I will agree with you on is the fact that the pass is too expensive for lower ranks, but perhaps the developers have their reasons for refusing to lower its price.

i don't want to say that you're wrong but can you make me sure that they are enough players who buy pro battle pass ?

there is only a few numbers of them , and also from different countries ( with different time zones )

 

--

from my thoughts you may think that what he said means that more players leave tanki but as we know the numbers of generalissimos increases , that has two reason , 1. crystal buyers and 2. FIRE and WASP

 

more noobs in high ranks but you cant just call them noob , cause you play with m2 m2 combo and they have m3 m3 and they kick you easily ( if they fear that the may lose they start drugging , a very easy plan ! )

-----

what you see here is not what i wrote first !

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I was an ordinary player only 3 months ago. Yet I've always had the PRO battle pass for the past 1 or 2 years (since becoming Brigadier), because PRO battles don't just help you accumulate supplies, but they are also a lot more interesting and competitive than normal battles. I know exactly what it's like for normal players right now and I can tell you that any decent player of your rank or above could buy the PRO battle pass, quickly earn its price back, go into huge profit AND not waste a single garage supply in a whole month. I've done it myself and I still do it on my non-moderator accounts (colonel and captain), so I know from experience that PRO battles are an effective way to save crystals.

 

One thing I will agree with you on is the fact that the pass is too expensive for lower ranks, but perhaps the developers have their reasons for refusing to lower its price.

I have to disagree with this. I got a daily PRO pass a few times, and honestly I have not been able to do anything with it. Good PRO battles are few and far apart. I often do not get a chance to join a single PRO battle because of that. If I buy the pass, it would be a total waste of time. Currently the PRO battle pass (daily bonus) lies low next to the X2 crystals because I never buy crystals.

 

Furthermore, because most players or many of them like to drug, you will end up with the same ratio in PRO battles, unless you have many friends who do not like that and you all create appropriate battles.

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I can't agree more with this post.  It's becoming almost untenable, the drugging lately.  Was in a 60 minute Berlin last night and it got raided in the last 5 MINUTES and the drugging was constant, they won of course at the last moment, taking our 4 grand and change in crystals with them.

 

They were good, had good equipment, but our team was just as good, but not not drugging like they were.  So a little better equipment and lots of drugs and it's a moot point.  I spent an hour of my life to simple watch the entire game go down the tubes.

 

If this is what awaits players as they move up the ranks, you can rest assured Tanki will not endure.  I am a compulsive person maybe, and as such, I simply become angry and press on, insisting on trying to win, but I have heard many that have thrown up their hands, and rightfully so, it becomes a matter of time before people begin to all say the same thing, and then they will have a problem.  EVEN BUYERS will tire of having to spend ALL the time just to be competitive.  If buying the biggest and baddest equipment and having mad skills doesn't at least make you reasonably competitive, then there will be hell to pay soon as even them, the BUYERS begin to feel weary in the wallet and decide to move on to greener pastures.

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I can't agree more with this post.  It's becoming almost untenable, the drugging lately.  Was in a 60 minute Berlin last night and it got raided in the last 5 MINUTES and the drugging was constant, they won of course at the last moment, taking our 4 grand and change in crystals with them.

 

They were good, had good equipment, but our team was just as good, but not not drugging like they were.  So a little better equipment and lots of drugs and it's a moot point.  I spent an hour of my life to simple watch the entire game go down the tubes.

 

If this is what awaits players as they move up the ranks, you can rest assured Tanki will not endure.  I am a compulsive person maybe, and as such, I simply become angry and press on, insisting on trying to win, but I have heard many that have thrown up their hands, and rightfully so, it becomes a matter of time before people begin to all say the same thing, and then they will have a problem.  EVEN BUYERS will tire of having to spend ALL the time just to be competitive.  If buying the biggest and baddest equipment and having mad skills doesn't at least make you reasonably competitive, then there will be hell to pay soon as even them, the BUYERS begin to feel weary in the wallet and decide to move on to greener pastures.

That is why I try to avoid long battles. The more you play, the more is at risk. If I join long battles, I join halfway or something.

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That is why I try to avoid long battles. The more you play, the more is at risk. If I join long battles, I join halfway or something.

Long battle though always yield more earnings than shorter ones. I don't know if it's the reset period of time or the cycling of players in and out, but I earn half to two thirds in a series of short games, compared to long games, forthe same period of time logged into Tanki.

 

Alas though, Winning less, is better than losing more right?

 

Sigh.

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I have to disagree with this. I got a daily PRO pass a few times, and honestly I have not been able to do anything with it. Good PRO battles are few and far apart. I often do not get a chance to join a single PRO battle because of that. 

That's also true. The reason PRO battles are rare is because the price is too high for lower ranks and also because PRO battles aren't advertised enough, so new players don't actually know much about them and why is it good to play them. But, IF there were enough PRO battles, then the pass would be a very effective method for avoiding "drug wars" and saving your supplies. At the moment this can only be done if you have friends willing to play PRO battles with you or if you play the XP format.

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That's also true. The reason PRO battles are rare is because the price is too high for lower ranks and also because PRO battles aren't advertised enough, so new players don't actually know much about them and why is it good to play them. But, IF there were enough PRO battles, then the pass would be a very effective method for avoiding "drug wars" and saving your supplies. At the moment this can only be done if you have friends willing to play PRO battles with you or if you play the XP format.

I got PRO pass in daily bonus today. Didn't find a single good battle :(

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I can't agree more with this post.  It's becoming almost untenable, the drugging lately.  Was in a 60 minute Berlin last night and it got raided in the last 5 MINUTES and the drugging was constant, they won of course at the last moment, taking our 4 grand and change in crystals with them.

 

They were good, had good equipment, but our team was just as good, but not not drugging like they were.  So a little better equipment and lots of drugs and it's a moot point.  I spent an hour of my life to simple watch the entire game go down the tubes.

 

If this is what awaits players as they move up the ranks, you can rest assured Tanki will not endure.  I am a compulsive person maybe, and as such, I simply become angry and press on, insisting on trying to win, but I have heard many that have thrown up their hands, and rightfully so, it becomes a matter of time before people begin to all say the same thing, and then they will have a problem.  EVEN BUYERS will tire of having to spend ALL the time just to be competitive.  If buying the biggest and baddest equipment and having mad skills doesn't at least make you reasonably competitive, then there will be hell to pay soon as even them, the BUYERS begin to feel weary in the wallet and decide to move on to greener pastures.

This is exactly one of the worst situation that drugging creates!

It makes you feel useless in a battle where you gave all yourself to fight and win .... and after a long time of fighting, you see all burned off by players who (skilled or not) press buttons and get a overwhelming advantage on you and your team!

This has just one word .... SAD

 

And chosing short battles or joining long ones half way (as Baby_sam said) is not really a strategy. Think if everyone would think like that ... long battles would never start anymore!!! And it surely is not the idea of long battles!!!

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Long battle though always yield more earnings than shorter ones. I don't know if it's the reset period of time or the cycling of players in and out, but I earn half to two thirds in a series of short games, compared to long games, forthe same period of time logged into Tanki.

 

Alas though, Winning less, is better than losing more right?

 

Sigh.

Thank you for comments, Fog

 

And this is the natural SAD conclusion of drugging!!!!

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That's also true. The reason PRO battles are rare is because the price is too high for lower ranks and also because PRO battles aren't advertised enough, so new players don't actually know much about them and why is it good to play them. But, IF there were enough PRO battles, then the pass would be a very effective method for avoiding "drug wars" and saving your supplies. At the moment this can only be done if you have friends willing to play PRO battles with you or if you play the XP format.

Thank you for comment

 

Again, apart price, for evenings Europe time (but not only), PRO battles are rare, often specific (like XP), very often NOT drug limited, and often not practicable for and average player (like 999 flags). Many people here have school, work or else and a 999 flags (or minutes) is quite an endurance performance!

 

Today PRO battle is not an alternative to avoid drugging!

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I got PRO pass in daily bonus today. Didn't find a single good battle :(

Dear beaku

This confirms once again that PRO battle is not an alternative to avoid drugging!

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Can't wait till' I get an M3/M3 combo, when I do, I'll be hiding in pro battles where supplies are turned off.  :ph34r:

Hey NewbieCake

I really wish you will find the situation you are looking for, but (as you know already) it will not be soo easy!!! (read previous posts).

Have fun :)

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An example

 

What we should poing out again is that when you defend, you have full drugged coming. Also if you want to drug back you can't.

If you drug defend (DP) you can't stop them for insufficient damage dealing, if you drug attack (DD) you get killed for insufficient damage protection ... meanwhile you can't repair kit anyway!

 

SAD

 

Most of the time this game is quite sad now (due to these situations), and you often feel like a useless spectator in front of tanks with Christmas tree like decoration icons on top of them, that run all over the place, kill everyone and stand multiple fire!!

 

The game is becoming a mere and sole matter of money and a "when do I press 1,2,3,4?" thing, and it is loosing the point (battling tanks that should fight to win). But this is not the way to give the game a future!

 

Earning money for DEVs is a right thing, they work and spend their time on the game. But when DEVs come up with a generally disliked game, as they are doing with unbalancing drug abuses, they will not even earn money from buyers!

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I'm sorry, Brubook, but you are wrong. Completely wrong. Remember, supplies often only work when your team aids you. When you attack, for example you just activated any supply and collected the other two supplies. You raid the enemy, but you often fail simply because of the defense numbers. When, however, you go with all supplies again, and this time, there are two teammates with you. You have a far better chance of taking away the flag and capturing it, even if your two teammates did not have supplies activated. I've often faced these situations, but normally I go alone. Many people go with teammates, though. Now let's show an enemy with all supplies activated and a health kit available. There are 5 people in the base. You all attack him, and although he heals himself, when he takes the flag and runs away, your teammates have a high chance of destroying him. If he has teammates, he will have a far bigger chance of escape.

 

Let's just take my example. I played on my first alternative account after 7 months, thinking it was hacked, and surprisingly, I had over 700 supplies. Now I played in an Aleksandrovsk CTF battle for about 5 rounds, and in each round, I attacked a lot, and ended up getting destroyed while attacking most of the time, even though I used supplies every time. Sometimes, I got away and captured, and in most of the times, I used the advantage of low defenders in the enemy base. I had Smoky/Hornet. You said a Smoky M0 using Double Power would be stronger than a Smoky M3. Yet I failed most of the time. 

 

I often win, even if there are a few supply users in the enemy. It's simple. Skills and teamwork. However, sometimes the drugging team does get an obvious win, but that is not so common. It's all skills and teamwork. Please read this carefully, Brubook.

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I often win, even if there are a few supply users in the enemy. It's simple. Skills and teamwork. However, sometimes the drugging team does get an obvious win, but that is not so common. It's all skills and teamwork. Please read this carefully, Brubook.

today i was playing in EN2 and EN4 ( Brubook was also there ) both of us left our battles just because of druggers

--------------

about what you said , just some little parts

team work , how many times you can act exactly like part of a team with a leader ? that only happens if you have some friends in battle

i can talk in 3 different languages , but at happens just rarely to find players who accept from me what to do ! also when i tell a teammate that hey i will support you he just doesn't listen !

 

about team work you are right ! but where is the team work ? you just find a battle and join , but how you set with your team mates ? without something like that playing against druggers means losing

 

and one more thing , you said some times you just use supplies , and also you said most of the time you fail , Wrong ! thats because of what you have , i can show you if you like , but now imagine a freeze ( but not those noobs who just kill others instead of slowing them ! ) if he\she drugs he can easily capture a flag in any map but about your combo , the only thing you can do is just divert other tanks which be killed now or later !

 

the real problem in these ranks ( also it happens in high ranks but in big maps not little ones ) players just play ! they just use drugs when ever your team is winning , they just played with their worst combo while it is m2 or m1 but it is a disaster ! a major in my team just today at battle couldn't play just for a second against two third lieutenant with m1 rail and m1 wasp and m1 thunder with m1 hornet , but he had m2 m2 thunder viking and none of those lieutenants has thunder protection ! but we lose cause every time i still the flag and left it beside him to capture it and defending him ( im not an attacker , i prefer to defend the guy with flag ) he took the flag but instead of going to capture he wasted time in killing !

----

my statements may not be so related to the topic so ... apologize Brubook

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I'm sorry, Brubook, but you are wrong. Completely wrong. Remember, supplies often only work when your team aids you. When you attack, for example you just activated any supply and collected the other two supplies. You raid the enemy, but you often fail simply because of the defense numbers. When, however, you go with all supplies again, and this time, there are two teammates with you. You have a far better chance of taking away the flag and capturing it, even if your two teammates did not have supplies activated. I've often faced these situations, but normally I go alone. Many people go with teammates, though. Now let's show an enemy with all supplies activated and a health kit available. There are 5 people in the base. You all attack him, and although he heals himself, when he takes the flag and runs away, your teammates have a high chance of destroying him. If he has teammates, he will have a far bigger chance of escape.

 

Let's just take my example. I played on my first alternative account after 7 months, thinking it was hacked, and surprisingly, I had over 700 supplies. Now I played in an Aleksandrovsk CTF battle for about 5 rounds, and in each round, I attacked a lot, and ended up getting destroyed while attacking most of the time, even though I used supplies every time. Sometimes, I got away and captured, and in most of the times, I used the advantage of low defenders in the enemy base. I had Smoky/Hornet. You said a Smoky M0 using Double Power would be stronger than a Smoky M3. Yet I failed most of the time. 

 

I often win, even if there are a few supply users in the enemy. It's simple. Skills and teamwork. However, sometimes the drugging team does get an obvious win, but that is not so common. It's all skills and teamwork. Please read this carefully, Brubook.

Your logic is strange at best. You are practically saying M3 has no advantage over M0. Are you serious?

 

That is not common when only one or two players drug, but when most of them drug and you can hardly kill anyone without being killed because they are more effective at killing, they have longer lives, and they come back from the dead when you have almost kill them, there is no way it is the same unless you are playing against morons.

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Drugs, supplies, everything related to these things will always be in hot debate, because there will always be those who dislike the advantages that others have, or those who don't really care, or those who use said items and don't want any nerfs.

 

So forgive me if I don't see any point in this. And forgive me again for saying this won't get anywhere.

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