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But crystal rewards are rare more often than not and they are small in amount as well <_<

There's a 50-50 chance to get crystals as a reward. The amount depends on your rank and the difficulty of the mission. 

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The hardest mission EVER for me... and the price is like.. Bleh  :wacko:

 

The reward should've been 4 000 crystals or something like that.

 

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Edited by Darren4Turbo

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In other words, "Tough. Those of us who have paid real money for at least enough ¢rystals to keep our turrets and hulls reasonably current don't want the peasants to get delusions of adequacy. Your purpose here is to supply us with moving targets."

 

You know u can take your snooty ass and haul it out of the game cause I'm getting sick of.people like u all high and mighty u know not all people have barely enough money to pay bills and spend money nessatys not waste it on some game ****Ing snob

Edited by fordmustang12345
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Daily Missions are pretty fun. They allow the developers to influence the game's environment for the better. Missions such as "Earn 300 experience points in Tribute" make rarer maps more common, something I am extremely in favor of.

The missions that require tankers to play in certain game modes, specifically TDM and DM, also improve the game. The former of these two modes was extremely rare before the introduction of Daily Missions. 

However, I am not sure how taking supply boxes betters the game. 

Also, the rewards of various missions seem somewhat erratic. One mission may grant 2,000 crystals while another gives me three Speed Boosts and a Double Armor. 

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Opposing players will leave the battle a few seconds before the battle ends, and then those who are left will receive no rewards. Just left a battle where I played for 20 minutes against two opponents in CTF, was finally ahead by one, and then they both leave. No reward. Please allow us to keep what we've earned.

 

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I've never once seen a mission for earning experience on maps like Seige, Scope, Bobriusk, Osa, Opposition, Subway, Valley, etc etc. Is this intentional? I thought that with missions developers were set to popularize maps that hardly see any players at all. Why stick with only Polygon, Sandbox, Rio, and others? Then what is the point in having these maps if there's no incentive to play on them?

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Dear Mr/Ms Developers,

 

Please can you lower the proportion of DM missions in relation to the other game modes, and/or lower the amount of kills to 25 max - I'm begging you!!!  I find them such a tediously boring grind and they seem to come up far too often!

 

Yours Sincerely,

 

MTB2

 

PS, Please can we also have some variety in the mission maps - thank you!

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Amm. WE need more missions.

All of them are the same and its soo ooring to play them actualy.

Im only doing them if i have crystal missions.

We need something bout mines and stuff like that.

 

Missions have to be more than 100 not only 6 or 9 missions given in random.

WE low ranks might get some special missions also (not for xt, but just for hulls and stuff like that).

And it can make gameplay way intresting!

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http://en.tankiforum.com/index.php?showtopic=293308

 

#1 Do not close threads (prematurely) - the main reason to close threads is when the atmosphere gets toxic and ppl post without thinking - else do NOT close threads - if everything is said, it won't be active anyhoo. Closing threads where ppl still want to say something will a. just piss off users and b. you will have to deal with posts like this where users who want to continue discussing the topic will do so in another thread. I'm posting it here since I was advised to do so.

Again, pls do not close threads just because you see no use for the discussion - and if you are a maniac who just loves to close down threads, you better stop being mod.

 

#2 The battle I was talking about was a DM I did not create, these were not my settings, and it wasn't very active - still, I got around 10 kills so I waited till the end, even if everyone left before that. This is still a valid #1 spot, so the mission for that should complete (and I think I had one identical situation where it did actually complete even if I was the only player in the game when the clock ran out.)

Well, I got the mission done by now, but it still looks like a bug to me if the mission does not complete if there was an active battle and all but one decide to leave before 00:00.

Given the current lag issues this is not a pressing issue, but still something that should be corrected.

Edited by SpeedwayRoller

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I feel pretty angry when i see missions with rewards like 8 Speeds / 8 Mines .. This is garbage ! The purpose of missions should be to attract not disgust us.

Edited by Flw

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With 1 free swap, always dump a non-crystal mission - and my dump preference is DM.

​Ideally, if you have a map mission and type mission, you can kill two birds with one stone, but sometimes you cant find one that covers both.
​For CP & CTF, I prefer one with only a few opponents, and for CP, one with multiple CP rather than Polygon's continuous battle for the single CP.
CTF, on some maps, I really hate, as it can be hard to find your own flag point on some maps.

 

DM... advantage, everyone is your target,.... disadvantage, you are everyone's target - slack tactic, find fights and take out the survivor - must get hold of a Thunder as it might take out BOTH.

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I have spent my crystals and time developing a tank that is a sniper.  In order to get needed supplies I am now forced to play in venues like DM and others that are set up for close battle and absolutely no fun for tanks that fight from long range.  Sniper tanks work to cover fellow team members,  they are not made for the chaos and "every man for himself" kind of fighting that is required by the Daily Missions.  Is there a better and fairer way to get needed supplies because the current Daily Mission system stinks!!

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That's true you will need other guns, probably best suited would be a medium ranged gun. I kinda depends on the mission.

 

Though looking at your profile, Wasp Shaft, that could also be your problem.

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