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Let's Discuss Game Balance


Maf
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Iv never seen a good combo with hammer that is also effective. The only good looking one is viking M__+hammer m1, and i got past it easy with the first paint avalible to hammer. Hammer is ussally not contrroled by a pro, i rek everyone that has hammer(exept that viking+hammer, though he never reked me)

To be honest, the best hull for Hammer in my opinion is probably Hunter. It has perfect speed and armor to get around; and it's mobile too.

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The only reason is the self-healing; if that were to be removed, Isida would kind-of be pointless to attack with since it's pretty much do nothing but heal. And if you notice, Isida got a HUGE nerf. The shooting angle was reduced down by a lot. 

 

 

If what you're asking is for the self-healing to be removed, think of the consequences and hate the TO devs would receive. I myself was an Isida user, and weapons such as Thunder and Hammer were always annoying me. If were you, I'd get a paint or else just deal with them. No way Isida needs a nerf. It's dps is weak compared to other turrets.

Edited by NewbieCake
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Hi all:

 

I've been an avid Tanki player since 2010, and I have experienced many of the changes the game has gone through. I bet many of you have noticed that out of all the turrets, Isida is the most rigged of all.

 

I have a thunder M4 (fully MUed), and a Mammoth M3 hull, but still, someone using a viking M2 with an M3 Isida can destroy my much upgraded kit easily.

 

Worst still, when someone uses "drugs" with their isida kits, there's no way to stop the onslaught on many of the players currently on battle. The outcome will always be the Isida winning hands down against everyone.

 

Please admins/developers, have a thorough review of the damage system currently inflicted by this turret versus all other turrets, since its not fair for those who don't use Isida. This fact alone is ruining the game and I'm about to give up totally on this game due to this fact alone. In the end there has to be some balance, which currently Tanki is lacking.

 

Thanks in advance for any reply or solution to this matter.

 

Really? I think isida needs MORE damage. All you need to do is shoot at it from a distance. I say railgun is the op gun. Oncee into higher ranks, peook can buy drugs easy, and rail+ double damage one shots light hulls and hunter. That is op in my opinion. Many peop,e donnt agree at all though, and i underatand why, but all the need to do is get one hit and your dead. The only reason its not impossible ti kill is because of itsbinsane reaload and needs to charge up, but most good rail players are not affected by that as they have figired out how to time shots. They also need to fix auto aim on it, inwas ona ramp with a railgunner at top and he shot, missed, and still killed me. The real shot was slightly above me. I say either make the shot look like it really is going there or make the shot go wjere it really look, but dont mix them.

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Tanki cares nothing about anybody. I buy and they offer nothing that they wouldn't a non-buyer. Rico and rail are the worst turrets - I kill them like they are not even there. With Clay paint you have 50% rico protection and a lot of rail protection and with my m4 vik/ m4 thunder they are easy. It is the isidas that are the main problem. M4 you won't kill very often with any hull/turret at and mu level.

 

Well most ofvthe game is not at m4, and throughout that, isida is easy to kill and rico is awsom. Rail is just something where you hit them at the right time, though thebaiming still does need tp be worked on.

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Really? I think isida needs MORE damage. All you need to do is shoot at it from a distance. I say railgun is the op gun. Oncee into higher ranks, peook can buy drugs easy, and rail+ double damage one shots light hulls and hunter. That is op in my opinion. Many peop,e donnt agree at all though, and i underatand why, but all the need to do is get one hit and your dead. The only reason its not impossible ti kill is because of itsbinsane reaload and needs to charge up, but most good rail players are not affected by that as they have figired out how to time shots. They also need to fix auto aim on it, inwas ona ramp with a railgunner at top and he shot, missed, and still killed me. The real shot was slightly above me. I say either make the shot look like it really is going there or make the shot go wjere it really look, but dont mix them.

Nah. Railgun is pretty useless due to the Clays and Prodigies.

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Are there any GAME MODS? If so all the time I have played tanki I have never seen one. There are chat mods and forum mods and chief mods. What about GAME mods. Ever call for one or vote? hahahahahahahahahahaha I have called for one for an hour before never seen one. he Russians always put mults on the other team. Who monitors that? lollololololololol  I will tell you who ......................

Start flipping through games sometime and see the number of players with zero points at the end of the game. Does anyone kick them out? Does anyone care? NOOOOOOOO

Game Violation Moderators.

 

Unfortunately, this is an extremely complicated and serious job, for which only the most mature and dedicated helpers can be accepted. Because of this, there are only 24 people watching battles on ALL servers. You don't see them playing the game because all they do is go around and answer your complaints with the /vote command, but due to the amount of complaints received and the nature of their work there is no way to check all of them in time, so some violators inevitably get away without a punishment.

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The only reason is the self-healing; if that were to be removed, Isida would kind-of be pointless to attack with since it's pretty much do nothing but heal. And if you notice, Isida got a HUGE nerf. The shooting angle was reduced down by a lot. 

Yeah, what's up with that? I thought it was supposedly a 130-degree attack angle with it's turret, but it feels more like 35-degrees.

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Game Violation Moderators.

 

Unfortunately, this is an extremely complicated and serious job, for which only the most mature and dedicated helpers can be accepted. Because of this, there are only 24 people watching battles on ALL servers. You don't see them playing the game because all they do is go around and answer your complaints with the /vote command, but due to the amount of complaints received and the nature of their work there is no way to check all of them in time, so some violators inevitably get away without a punishment.

You probably need more personnel. It's like that with our Server Administration team, they need more people but management is to stubborn to see that or too stingy to hire at least a couple more - the overload trickles down to Operations where they could handle basic issues, but not trained to handle the more complicated ones. And boy, do we have some doozies in Operations....

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You probably need more personnel

I'm not denying the fact that there are not enough Gameplay moderators - that is absolutely true. But at the same time the administration can't just accept a bunch of ban-hungry players, who only want to become mods for the sake of being able to punish people. No, as I said above, the job of a Game_Violators mod is extremely complex and requires lots of training, dedication and maturity. Very few people are capable of it, which is why their team is so small.

 

Just think about this: would you rather have some occasional mults and sabotage in battles as we do now, or a whole bunch of childish mods, who will ban you and block your account for absolutely no reason?

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I'm not denying the fact that there are not enough Gameplay moderators - that is absolutely true. But at the same time the administration can't just accept a bunch of ban-hungry players, who only want to become mods for the sake of being able to punish people. No, as I said above, the job of a Game_Violators mod is extremely complex and requires lots of training, dedication and maturity. Very few people are capable of it, which is why their team is so small.

 

Just think about this: would you rather have some occasional mults and sabotage in battles as we do now, or a whole bunch of childish mods, who will ban you and block your account for absolutely no reason?

I understand what you're saying. I used to be a channel mod turned channel admin turned Op twenty some-odd years ago on IRC - v mIRC 4.1 to mIRC 5.41. The term "godmod" was popular as kids wanted the "power" to ban someone at their leisure. Or hack a channel and lock out everyone through the channel bot with wildcards. Headache, but fun times. 

 

"With great power comes great responsibility."  -- not me, it was Uncle Ben

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I don't think you guys quite understand the situation. It's not just that I don't like it, it's that there are so many, and the damage is too high. I was up against seven firebirds on a DM map of ten today. I am just begging that Tanki does something about this huge problem.

Honestly, I play firebird, and I enjoy it, but I also learned how to get round the seemingly OP gun... in larger maps, I would use railgun to take them out before they get near. In closer maps, Freeze, Isida with a double damage, ricochet, and especially twins will take them out, especially as firebrids are often mounted on the small hulls like wasp or hornet. Guns like these, especially twins, knocks off the balance wasp and firebirds have. Always drive backwards while firing and wear a paint that protects you from firebird, and you should survive at least 2 firebirds, especially with a heavier hull, like viking.

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I'm sure many of you have noticed as well. I don't know WHAT tanki did to the firebird, but it is rediculously over powered now. I can't even play on DM anymore cause it's nothing but FIREBIRDS. De-op the firebird! In the tanki v-log once, they said that the Hornet was every-other-hull. Well now the firebird is every-other-turret!! Idk what it's like for you liuetenants and Generallisimo's, but it is MURDER for warrant officers, and lower. Sorry if this goes to as a rant, but it is a rant. I am so sick of the firebird, I just wanna break it in half. What do you guys think?

You should buy zeus
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The game balance is the unbalance for developers hhh

True story xD

The game is more and more unbalanced from day to day for non-buyers and more balanced for the buyers

The only truth and the most visible hhh

Premium accounts proved it and also the experience pass being out

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I think you should be able to sell equipment, so i don't have to look at unused equipment,and also I NEED CRYSTIALS

Yeah...i would love that...so would just about all tanki players...but i understand why the devs wont do it, because its so easy to find exploits in it, and iv personally found several exploits already, and they havent even added it it :D :P :D

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Impact force on the turrets should be bigger, c'mon this game need to be more dynamic it's supposted for parkour now it's just for war no fun enymore!! I remember when i had Railgun we just wanna to flip each other we could play for 3-4 h now it's like missed shot or easy push.. and no one will get butthurt for this coz he know he can revenge him... isn't this better then boring battle????

Also every hull should be more dynamic

Please vote up ( + )

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Impact force on the turrets should be bigger, c'mon this game need to be more dynamic it's supposted for parkour now it's just for war no fun enymore!! I remember when i had Railgun we just wanna to flip each other we could play for 3-4 h now it's like missed shot or easy push.. and no one will get butthurt for this coz he know he can revenge him... isn't this better then boring battle????

Also every hull should be more dynamic

Please vote up ( + )

Topic merged

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Everyone know hammer have 3 shots .. how about a little change that will change not only hammer but also the players mind and the price of Hammer

 

 

Here is the Idea :

Modification -- Modification Price -- Number of Shots --  20px-2a40baa3.png Damage Per Shot

     М0           --           1 500          --          4               --               61.58

     M1           --            40 000         --           3               --                76.71

     M2           --            135 800       --           3               --                89.68

     M3           --            235 800       --           2               --                111.3

     M3+         --              -                --           2              --                  120

 

 

Hope You like My Idea :D

Edited by r_Adnan_30
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Too OP at m3 and m4 and why should the no. of shots change at higher modifications?

If you know that there is a gun named Shotgun and if you buy it then these point is useful

An American shotgun have 2-4 shots

A Chinese shotgun have 2-6 shots

A German shotgun have 3-6 shots

Hammer is just like shotgun but it have only 3 shots

i think somewhere we need change in no. of shots now about op of hammer i have edit its shots check out

Edited by r_Adnan_30

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If you know that there is a gun named Shotgun and if you buy it then these point is useful

An American shotgun have 2-4 shots

A Chinese shotgun have 2-6 shots

A German shotgun have 3-6 shots

Hammer is just like shotgun but it have only 3 shots

i think somewhere we need change in no. of shots now about op of hammer i have edit its shots check out

I don't mind changing hammers parameters but reducing the no. of shots in a clip is unnecessary

And this is just a game so there's no need to be too realistic about the garage items

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