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Let's Discuss Game Balance


Maf
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I've been playing a lot with Rico, as well as encountering Ricochets while playing with other guns. From my own experience Rico is extremely OP in every way, shape and form, while Twins is... rather poopy.

The only situation I can think of when Twins is a better weapon is if you have a heavy hull and an Isida behind you and a constant flow of enemies at close range. In that situation Twins' no-reload feature is useful as Rico would run out of oranges quite soon. But in that case Twins is better only in battles like Polygon CP, so if you are a normal person that goes to different battles and game modes instead of doing the same thing over and over, Rico is a much better choice.

CP on 1 point maps (PRO battles) can be chalenging as much as format battles are if you play against top teams..anyways,you don't find those people who play CP on poly normal?..LOL..would you call only XP players "not normal" too? :)

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would you call only XP players "not normal" too? :)

As a matter of fact, I kind of do :D

 

I don't judge or anything, but spending ALL your time playing 7 flag CTF XP on RU1 is the first sign of insanity.

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As a matter of fact, I kind of do :D

 

I don't judge or anything, but spending ALL your time playing 7 flag CTF XP on RU1 is the first sign of insanity.

it's all about the path you choosed :)

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Twins are Over Powered. Its rate of damage is almost equal to Ricochet, but it has unlimited ammo which makes it a real nooooooooob's gun. So its damage is needed to be reduced.

Or a high-power pillow launcher.

Ricochet is a highly allergic older brother of Twins, he shoots his bouncy snot at people and makes them rage.

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Well, not the right topic, but I've heard that it's the hull that counts.

Would you rather have 999 hull but only 50 damage per shot(smokey m0 realod speed though) or 999 damage and 50 hull? I personally would go damage high if i wanted kills

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Heres an idea i had a while ago on pg 18

 

Ability to tune hulls and turrets! Make it so you can have dameage go up slightly then reload go down or range up and damage down ect. Same for hulls, speed/hp, turning/power. Would add a nice "personalized" touch to the game where mu upgrade update took that away. Also it could be used to suit someones style more. Though rail cant have enough damage to one shot its wasp counterpeice(m1 rail/m1 wasp, m2rail/m2wasp). Can have tunes TOO different from stock though or it will not even seem like the hull it is/turret it is. Example: tune vikiny so its exactly the same as hunter or hornet so its tje same speed as wasp. If you loom in a players profile then you can look at their tunes. Tuning coyld also JUST be for hulls with speed and power, like a car tune.

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You just can't battle fairly against vulcan. You can't drive fast enough towards it, since it has so much impact force, you can't damage it fast enough, and as I stated in other forums, the burning mechanism is wrong in a couple of ways. Thinking logically, the damage from the turret to the tank itself is internal, so no zeus, inferno, or any other firebird protecting paint should protect the vulcan user from its own damage. Thinking from the game balance point of view, it still shouldn't, since the paint serves a double purpose, from two completely different turrets. In my opinion, vulcan is way too overpowered, for a turret that doesn't even require skill (at least at M3). You just camp and shoot, just like shaft, but with greater chance of making multiple kills.

True. Very true.

 

Already disliked the many unbalanced battles nowadays, and with more and more Vulcans

appearing on the battlefield it gets even worse.

How do you recognize OP combo 's? When many players don 't even bother to attack it anymore,

but rather try to steal-kill it 's victims.

And OP combo 's attract Isidas, like honey attracts bees...

 

Just can 't stand to loose battles because of Vulcan players who simply take the win because they

have way to overpowered material.

Most of the Vulcan players wouldn 't do half as "good" if they would have to fight with other equipment.

Besides I also don 't want to be part of the "winning" team because a Vulcan joins it.

 

In the end I don 't blame the players though, they can have OP equipment which they like. Fair enough.

No, the blame is on Tanki which doesn 't seem to give a crap about proper game balance anymore.

 

Yes, there are more OP weapons like Firebird for example, but at least they have their limits

because of range of damage.

Vulcan hardly doesn 't have limits (certainly not in angle..) and added to that there is it 's ridiculous

impact force which makes fighting back very hard.

 

So I decided to quit on this account till a proper game balance is done.

I play this game to enjoy myself, not to be annoyed.

That 's why I will continue on my alt. account and mostly focus on XP/BP.

 

Love playing with Smoky the most: but not in unfair battles. 

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True. Very true.

 

Already disliked the many unbalanced battles nowadays, and with more and more Vulcans

appearing on the battlefield it gets even worse.

How do you recognize OP combo 's? When many players don 't even bother to attack it anymore,

but rather try to steal-kill it 's victims.

And OP combo 's attract Isidas, like honey attracts bees...

 

Just can 't stand to loose battles because of Vulcan players who simply take the win because they

have way to overpowered material.

Most of the Vulcan players wouldn 't do half as "good" if they would have to fight with other equipment.

Besides I also don 't want to be part of the "winning" team because a Vulcan joins it.

 

In the end I don 't blame the players though, they can have OP equipment which they like. Fair enough.

No, the blame is on Tanki which doesn 't seem to give a crap about proper game balance anymore.

 

Yes, there are more OP weapons like Firebird for example, but at least they have their limits

because of range of damage.

Vulcan hardly doesn 't have limits (certainly not in angle..) and added to that there is it 's ridiculous

impact force which makes fighting back very hard.

 

So I decided to quit on this account till a proper game balance is done.

I play this game to enjoy myself, not to be annoyed.

That 's why I will continue on my alt. account and mostly focus on XP/BP.

 

Love playing with Smoky the most: but not in unfair battles.

 

 

Vulcan doe seem to be op, even at my rank....Vulcan m1+ seems to be very op sadly....though, (i know im repeating myself) there have been so many people complaining about op weapons...whu arnt people using them then??? In the past month, iv seen complints about at least 4 or 5 weapons being op. There are only 7 weapons in the game, so really, none of the weapons are OVERpowers, its that theres a few UNDERpowered weapons and the stats for the hulls and turrets are not quite proportional to each other

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Vulcan doe seem to be op, even at my rank....Vulcan m1+ seems to be very op sadly....though, (i know im repeating myself) there have been so many people complaining about op weapons...whu arnt people using them then??? In the past month, iv seen complints about at least 4 or 5 weapons being op. There are only 7 weapons in the game, so really, none of the weapons are OVERpowers, its that theres a few UNDERpowered weapons and the stats for the hulls and turrets are not quite proportional to each other

No, Vulcan is really overpowered at least at M3/M4 and no offence but unless you have a higher account,

you simply can 't know what I 'm talking about. 

You have to "experience" the Vulcan M3 massacre yourself.  (rather not actually...)

 

It 's also true that Vulcan M3 is getting more and more popular: just look at the buying posts in "Photo of the Day" and also

there used to be days that a Vulcan M3 was a rare sight in Tanki 's battles, sad enough imo not anymore.

 

If you can 't beat them, join them....no, tried Vulcan like every other weapon Tanki has to offer and I just don 't enjoy playing

with it.

 

Even when operated by a "noob" Vulcan is a gamechanger. That 's just not ok.

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Coming from a frequent user of Vulcan, we do have our fears and weaknesses.

One: Freezes are not the best thing to use on us. Aside from what you would think, we do actually have an advantage over Freezes. It negates our overheating. All we have to do is back up and keep firing.

Two: Firebirds aren't good either, we usually target them first.

Three: We are, however, weak to Wasps and Hornets. Because they can circle us without taking any damage with enough practice.

Four: We are also weak to a Ricochet-Hornet combo that tries the above tactic.

Five: Yes, we have our limits, Shafts can be a pain for us. Also the amount of damage we do is lowered over a long range, but the firing rate makes it seem devastating.

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Coming from a frequent user of Vulcan, we do have our fears and weaknesses.

One: Freezes are not the best thing to use on us. Aside from what you would think, we do actually have an advantage over Freezes. It negates our overheating. All we have to do is back up and keep firing.

Two: Firebirds aren't good either, we usually target them first.

Three: We are, however, weak to Wasps and Hornets. Because they can circle us without taking any damage with enough practice.

Four: We are also weak to a Ricochet-Hornet combo that tries the above tactic.

Five: Yes, we have our limits, Shafts can be a pain for us. Also the amount of damage we do is lowered over a long range, but the firing rate makes it seem devastating.

Again, a lot of what you write I can agree upon, but on M3/M4 level Vulcan is another kind of beast.

 

Not being modest now: I really know a lot of tricks to fight my enemies and I also do know how to deal

with a Vulcan, but only when I 'm not caught by it in the open.

Circling can be effective, but you have to get close which is often not that easy.

 

The impact force of Vulcan renders every plan a waste of time when it hits you:

ofcourse for a light Hornet, but Hunter doesn 't stand a chance either.

Still even from "safe" cover in most cases I have to kill a Mammoth or Titan with DA, a Firebird (Smoky) paint

and mostly I have to kill it twice because of a repair kit.

If the Vulcan was my only opponent, that would be bad enough, but the other opponents won 't wait till

I have finished it.

It 's not a movie where every opponent nicely waits in line, so the hero can finish them one after one... :D

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No, Vulcan is really overpowered at least at M3/M4 and no offence but unless you have a higher account,

you simply can 't know what I 'm talking about. 

You have to "experience" the Vulcan M3 massacre yourself.  (rather not actually...)

 

Even when operated by a "noob" Vulcan is a gamechanger. That 's just not ok.

Yeah, i get that you think idk anything about how op a turret can be because of my rank....but i DO know(sometimes). There are times where i use a friends alt that much higher than me and i "exprience" how insane battles can become. One of the(they had to quit that qccount because they almost never got any crystals and ranked up so slowly) was around 6 or 7 ranks above captain and only had Viking m1 and Vulcan m1 in its garage.....i got in at least 4th place in every battle i took part in with 15min rounds and 1000pts each time. I dont even use Vulcan very much cause m0 sucks so i never really liked it. Thats insane. Considering that so many people have said that Vulcan gets even better as it is upgraded, i think i v figured out that its is VERY op in the right conditions...im also just generally good at judging how good items are based on m1

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Most Vulcan users don't use Rico protection paints. So there's on advantage, as Rico has a higher dps than Vulcan. Same with Twins.

 

However, I can understand where Lord comes from. I use M2 Hunter on alt sometimes and Vulcan impact force is just atrocious.. Another annoying thing is the bullets continue to hit even after taking cover. Almost like when a Rico shot misses but still deals damage.

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Well, see I wouldn't know.

I'm used to M0. :P

Whaaaat? M0 Vulcan SUCKS!!!!! I dont understand how ANYONE can perform with Vulcan well at m0.....m1 i understand, but m0? Thats male-cow-droppings....you must really have skills...im gonna avoid you once m2 vulcan is out for our ranks...

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Most Vulcan users don't use Rico protection paints. So there's on advantage, as Rico has a higher dps than Vulcan. Same with Twins.

 

However, I can understand where Lord comes from. I use M2 Hunter on alt sometimes and Vulcan impact force is just atrocious.. Another annoying thing is the bullets continue to hit even after taking cover. Almost like when a Rico shot misses but still deals damage.

Oh...that why vulcan still kills me as i just got behind cover....i do kinda hate that effect about rico though...(i am a Rico player,well...i was...then i got firebird for poly and rico sucks there...now ima hunting railgun :D ) Edited by MrCheezyPotato

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Whaaaat? M0 Vulcan SUCKS!!!!! I dont understand how ANYONE can perform with Vulcan well at m0.....m1 i understand, but m0? Thats male-cow-droppings....you must really have skills...im gonna avoid you once m2 vulcan is out for our ranks...

 

Whaaaat? M0 Vulcan SUCKS!!!!! I dont understand how ANYONE can perform with Vulcan well at m0.....m1 i understand, but m0? Thats male-cow-droppings....you must really have skills...im gonna avoid you once m2 vulcan is out for our ranks...

I have heard talk, that one trick with Vulcan, is to stick with M0, and just upgrade it to almost max. An M0 Vulcan does not heat up as fast or inflict the heat damage of the higher Vulcans(something to that effect). That enables someone to shoot almost indefinitely , when in higher rank battles.  We have a guy in our alliance who did this , said it was very effective.   Perhaps recent parameter changes have affected this, IDK, but I have seen none in the past few months that would.

Edited by Strawwitz

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I find all this talk of Vulcan being OP amusing. When it first came out, it was something at long range, and definitely hurt the rail gun/shaft  baby monopoly on range battles. But they nerfed its range damage and increased the overheating greatly , so it lost its long range characteristics ,so I stop using it. It was  at shorter ranges and  I am sure it is still  OP  if you have unlimited health kits , but everything is at that point. Vulcan is not even half of what it was. 

Edited by Strawwitz

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I call rico's "rubber balls" and twin's "puff balls".  The oranges come from when rico's had orange shots. Funny I can't remember if they are that now (seems they changed a little in color like last May or something)or if they change at M levels or what. 

If you look at the Achievement section, if you get Rico M3, it says you "High in Vitamin C".

Edited by NewbieCake

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